wip
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42
src/musicplayer/ui/ansi.gleam
Normal file
42
src/musicplayer/ui/ansi.gleam
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@@ -0,0 +1,42 @@
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import gleam/list
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import gleam/string
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import gleam/string_tree
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import musicplayer/ui/internal
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pub fn text(chars: String, x: Int, y: Int) {
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internal.chars_at(chars, x, y)
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}
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pub fn box(x: Int, y: Int, width: Int, height: Int) -> String {
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let box_chars = #("┌", "┐", "└", "┘", "─", "│")
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let #(tl, tr, bl, br, h, v) = box_chars
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// Add top of box
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let tree =
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string_tree.new()
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|> string_tree.append(internal.chars_at(
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tl <> string.repeat(h, width - 2) <> tr,
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x,
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y,
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))
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// Add sides of box
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let tree_with_sides =
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list.range(1, height - 2)
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|> list.map(fn(row) {
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tree
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|> string_tree.append(internal.chars_at(v, x, y + row))
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|> string_tree.append(internal.chars_at(v, x + width - 1, y + row))
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})
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|> string_tree.concat
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// Add bottom of box
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tree_with_sides
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|> string_tree.append(internal.chars_at(
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bl <> string.repeat(h, width - 2) <> br,
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x,
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y + height - 1,
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))
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|> string_tree.to_string
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}
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@@ -6,6 +6,7 @@ import gleam/string
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import gleam/string_tree
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import musicplayer/logging/logging
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import musicplayer/ui/ansi
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import musicplayer/ui/internal
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pub type Section {
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@@ -45,7 +46,7 @@ pub fn new() -> Layout {
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Section("Root"),
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Node(
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t: Container,
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content: "container",
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content: "",
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width_percent: 100,
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height_percent: 100,
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children: [
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@@ -63,7 +64,7 @@ pub fn new() -> Layout {
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height_percent: 50,
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children: [
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Section("A"),
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Section("A"),
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Section("B"),
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],
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),
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),
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@@ -91,7 +92,7 @@ pub fn new() -> Layout {
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Section("Row2"),
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Node(
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t: Row,
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content: "row 1",
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content: "row 2",
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width_percent: 100,
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height_percent: 50,
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children: [],
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@@ -138,13 +139,13 @@ pub fn render(layout: Layout) -> Nil {
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let container_top_left_x = 1
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let container_top_left_y = 1
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let ansi_ops =
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RenderOps(
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draw_box: fn(tree, x, y, w, h) {
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string_tree.append(tree, draw_box(x, y, w, h))
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let ansi_renders =
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Renders(
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box: fn(tree, x, y, w, h) {
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string_tree.append(tree, ansi.box(x, y, w, h))
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},
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draw_text: fn(tree, text, x, y) {
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string_tree.append(tree, internal.chars_at(text, x, y))
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text: fn(tree, chars, x, y) {
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string_tree.append(tree, ansi.text(chars, x, y))
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},
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)
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@@ -158,16 +159,16 @@ pub fn render(layout: Layout) -> Nil {
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0,
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Section("Root"),
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_,
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ansi_ops,
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ansi_renders,
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)
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|> string_tree.to_string
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|> internal.print
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}
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pub type RenderOps(ctx) {
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RenderOps(
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draw_box: fn(ctx, Int, Int, Int, Int) -> ctx,
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draw_text: fn(ctx, String, Int, Int) -> ctx,
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pub type Renders(into) {
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Renders(
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text: fn(into, String, Int, Int) -> into,
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box: fn(into, Int, Int, Int, Int) -> into,
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)
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}
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@@ -181,15 +182,12 @@ pub fn render_generic(
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// State
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index: Int,
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from: Section,
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current_ctx: ctx,
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// <--- Generic State
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ops: RenderOps(ctx),
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// <--- The Strategy
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) -> ctx {
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render_into: into,
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renders: Renders(into),
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) -> into {
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case dict.get(layout.nodes, from) {
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Error(_) -> current_ctx
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Error(_) -> render_into
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Ok(node) -> {
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// --- 1. MATH (Shared Logic) ---
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let margin = 2.0
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let width =
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@@ -208,16 +206,13 @@ pub fn render_generic(
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Cell -> #(container_tl_x + { index * width }, container_tl_y)
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}
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// --- 2. RENDER PARENT (Using Generic Ops) ---
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// We modify the context using the provided functions
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let ctx_with_parent =
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current_ctx
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|> ops.draw_box(cx, cy, width, height)
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|> ops.draw_text(node.content, cx, cy)
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let parent =
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render_into
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|> renders.box(cx, cy, width, height)
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|> renders.text(node.content, cx, cy)
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// --- 3. RECURSE CHILDREN ---
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list.index_map(node.children, fn(child, i) { #(i, child) })
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|> list.fold(ctx_with_parent, fn(acc_ctx, ic) {
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|> list.fold(parent, fn(acc_into, ic) {
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let #(i, child) = ic
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let cw =
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@@ -243,43 +238,10 @@ pub fn render_generic(
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child_origin_y,
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i,
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child,
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acc_ctx,
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ops,
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acc_into,
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renders,
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)
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})
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}
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}
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}
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fn draw_box(x: Int, y: Int, width: Int, height: Int) -> String {
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let box_chars = #("┌", "┐", "└", "┘", "─", "│")
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let #(tl, tr, bl, br, h, v) = box_chars
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// Add top of box
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let tree =
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string_tree.new()
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|> string_tree.append(internal.chars_at(
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tl <> string.repeat(h, width - 2) <> tr,
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x,
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y,
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))
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// Add sides of box
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let tree_with_sides =
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list.range(1, height - 2)
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|> list.map(fn(row) {
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tree
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|> string_tree.append(internal.chars_at(v, x, y + row))
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|> string_tree.append(internal.chars_at(v, x + width - 1, y + row))
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})
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|> string_tree.concat
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// Add bottom of box
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tree_with_sides
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|> string_tree.append(internal.chars_at(
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bl <> string.repeat(h, width - 2) <> br,
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x,
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y + height - 1,
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))
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|> string_tree.to_string
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}
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82
src/musicplayer/ui/layout_examples/layout_examples.gleam
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82
src/musicplayer/ui/layout_examples/layout_examples.gleam
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@@ -0,0 +1,82 @@
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import gleam/dict
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import musicplayer/ui/internal
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import musicplayer/ui/layout.{Container, Layout, Node, Section}
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import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
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pub fn main() {
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let assert Ok(width) = internal.io_get_columns()
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let assert Ok(height) = internal.io_get_rows()
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two_rows_with_cells(width, height)
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|> layout.render
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wait_for_input()
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}
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/// Two rows:
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/// First row has two cells
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/// Second row has no cells
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fn two_rows_with_cells(width: Int, height: Int) -> layout.Layout {
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let nodes =
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dict.from_list([
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#(
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Section("Root"),
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Node(
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t: Container,
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content: "container",
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width_percent: 100,
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height_percent: 100,
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children: [
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Section("Row1"),
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Section("Row2"),
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],
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),
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),
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#(
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Section("Row1"),
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Node(
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t: layout.Row,
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content: "row 1",
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width_percent: 100,
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height_percent: 50,
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children: [
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Section("A"),
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Section("A"),
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],
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),
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),
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#(
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Section("A"),
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Node(
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t: layout.Cell,
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content: "cell 1",
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width_percent: 50,
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height_percent: 100,
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children: [],
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),
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),
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#(
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Section("B"),
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Node(
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t: layout.Cell,
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content: "cell 2",
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width_percent: 50,
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height_percent: 100,
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children: [],
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),
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),
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#(
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Section("Row2"),
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Node(
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t: layout.Row,
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content: "row 2",
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width_percent: 100,
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height_percent: 50,
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children: [],
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),
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),
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])
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Layout(width:, height:, nodes: nodes)
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}
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@@ -1,3 +0,0 @@
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pub fn main() {
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echo "hello"
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}
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15
src/musicplayer/ui/layout_examples/wait_for_input.gleam
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15
src/musicplayer/ui/layout_examples/wait_for_input.gleam
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@@ -0,0 +1,15 @@
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import gleam/erlang/process.{type Name}
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import musicplayer/input/input
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import musicplayer/input/key.{type Key}
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pub fn wait_for_input() {
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let input_keys_name: Name(Key) = process.new_name("input_keys")
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let assert Ok(_) = process.register(process.self(), input_keys_name)
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input.new(input_keys_name)
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process.new_selector()
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|> process.select(process.named_subject(input_keys_name))
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|> process.selector_receive_forever
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}
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