Update Layout.{width, height} on interval
This commit is contained in:
@@ -3,6 +3,7 @@ import gleam/erlang/process.{type Subject}
|
|||||||
import musicplayer/ui/layout.{type Section}
|
import musicplayer/ui/layout.{type Section}
|
||||||
|
|
||||||
pub type Control {
|
pub type Control {
|
||||||
|
UpdateDimensions(width: Int, height: Int)
|
||||||
UpdateState(section: Section, content: String)
|
UpdateState(section: Section, content: String)
|
||||||
|
|
||||||
Exit(reply_to: Subject(Nil))
|
Exit(reply_to: Subject(Nil))
|
||||||
|
|||||||
@@ -19,3 +19,13 @@ pub fn hide_cursor() -> Nil {
|
|||||||
pub fn show_cursor() -> Nil {
|
pub fn show_cursor() -> Nil {
|
||||||
io.print("\u{001B}[?25h")
|
io.print("\u{001B}[?25h")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub type Enotsup
|
||||||
|
|
||||||
|
// https://www.erlang.org/doc/apps/stdlib/io.html#rows/0
|
||||||
|
@external(erlang, "io", "rows")
|
||||||
|
pub fn io_get_rows() -> Result(Int, Enotsup)
|
||||||
|
|
||||||
|
// https://www.erlang.org/doc/apps/stdlib/io.html#columns/0
|
||||||
|
@external(erlang, "io", "columns")
|
||||||
|
pub fn io_get_columns() -> Result(Int, Enotsup)
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
import gleam/dict
|
import gleam/dict
|
||||||
|
|
||||||
pub type Layout {
|
pub type Layout {
|
||||||
Layout(nodes: dict.Dict(Section, Node))
|
Layout(width: Int, height: Int, nodes: dict.Dict(Section, Node))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub type Section {
|
pub type Section {
|
||||||
@@ -31,7 +31,7 @@ pub fn new() -> Layout {
|
|||||||
#(PlaybackTime, Node(content: "00:00", x: 1, y: 2, children: [])),
|
#(PlaybackTime, Node(content: "00:00", x: 1, y: 2, children: [])),
|
||||||
])
|
])
|
||||||
|
|
||||||
Layout(nodes: nodes)
|
Layout(0, 0, nodes: nodes)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn update_section(
|
pub fn update_section(
|
||||||
@@ -42,10 +42,17 @@ pub fn update_section(
|
|||||||
case dict.get(layout.nodes, section) {
|
case dict.get(layout.nodes, section) {
|
||||||
Error(_) -> layout
|
Error(_) -> layout
|
||||||
Ok(node) ->
|
Ok(node) ->
|
||||||
Layout(nodes: dict.insert(
|
Layout(
|
||||||
layout.nodes,
|
..layout,
|
||||||
section,
|
nodes: dict.insert(
|
||||||
Node(..node, content: content),
|
layout.nodes,
|
||||||
))
|
section,
|
||||||
|
Node(..node, content: content),
|
||||||
|
),
|
||||||
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn update_dimensions(layout: Layout, width: Int, height: Int) -> Layout {
|
||||||
|
Layout(..layout, width:, height:)
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
import gleam/dict
|
import gleam/dict
|
||||||
import gleam/erlang/process.{type Subject}
|
import gleam/erlang/process.{type Subject}
|
||||||
|
import gleam/int
|
||||||
import gleam/list
|
import gleam/list
|
||||||
import gleam/otp/actor
|
import gleam/otp/actor
|
||||||
import gleam/string
|
import gleam/string
|
||||||
@@ -26,6 +27,11 @@ pub fn new() -> Result(Subject(Control), String) {
|
|||||||
Error(start_error) ->
|
Error(start_error) ->
|
||||||
Error("Could not start actor: " <> string.inspect(start_error))
|
Error("Could not start actor: " <> string.inspect(start_error))
|
||||||
Ok(actor.Started(data: ui, ..)) -> {
|
Ok(actor.Started(data: ui, ..)) -> {
|
||||||
|
process.spawn(fn() {
|
||||||
|
let update_dimensions_interval_ms = 300
|
||||||
|
update_dimensions_on_interval(ui, update_dimensions_interval_ms)
|
||||||
|
})
|
||||||
|
|
||||||
process.spawn(fn() {
|
process.spawn(fn() {
|
||||||
let assert Ok(_) = process.register(process.self(), redraw_name)
|
let assert Ok(_) = process.register(process.self(), redraw_name)
|
||||||
|
|
||||||
@@ -45,6 +51,22 @@ fn handle_message(
|
|||||||
control: Control,
|
control: Control,
|
||||||
) -> actor.Next(State(redraw, layout), Control) {
|
) -> actor.Next(State(redraw, layout), Control) {
|
||||||
case control {
|
case control {
|
||||||
|
control.UpdateDimensions(width, height) -> {
|
||||||
|
let current_dimensions = #(state.layout.width, state.layout.height)
|
||||||
|
|
||||||
|
case #(width, height) == current_dimensions {
|
||||||
|
True -> actor.continue(state)
|
||||||
|
False -> {
|
||||||
|
|
||||||
|
actor.continue(
|
||||||
|
State(
|
||||||
|
..state,
|
||||||
|
layout: layout.update_dimensions(state.layout, width, height),
|
||||||
|
),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
control.UpdateState(section, content) -> {
|
control.UpdateState(section, content) -> {
|
||||||
let layout = layout.update_section(state.layout, section, content)
|
let layout = layout.update_section(state.layout, section, content)
|
||||||
let state = State(..state, layout:)
|
let state = State(..state, layout:)
|
||||||
@@ -70,6 +92,18 @@ fn redraw_on_update_loop(redraw: Subject(Layout)) -> Nil {
|
|||||||
redraw_on_update_loop(redraw)
|
redraw_on_update_loop(redraw)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn update_dimensions_on_interval(ui: Subject(Control), interval_ms: Int) {
|
||||||
|
case ui_internal.io_get_columns(), ui_internal.io_get_rows() {
|
||||||
|
Ok(width), Ok(height) -> {
|
||||||
|
process.send(ui, control.UpdateDimensions(width, height))
|
||||||
|
}
|
||||||
|
_, _ -> Nil
|
||||||
|
}
|
||||||
|
|
||||||
|
process.sleep(interval_ms)
|
||||||
|
update_dimensions_on_interval(ui, interval_ms)
|
||||||
|
}
|
||||||
|
|
||||||
fn render_layout(layout: Layout, from: Section) -> Nil {
|
fn render_layout(layout: Layout, from: Section) -> Nil {
|
||||||
case dict.get(layout.nodes, from) {
|
case dict.get(layout.nodes, from) {
|
||||||
Error(_) -> Nil
|
Error(_) -> Nil
|
||||||
|
|||||||
Reference in New Issue
Block a user