wip
This commit is contained in:
@@ -3,7 +3,7 @@ import gleam/erlang/process.{type Subject}
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import musicplayer/ui/layout.{type Section}
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import musicplayer/ui/layout.{type Section}
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pub type Control {
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pub type Control {
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UpdateDimensions(width: Int, height: Int)
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UpdateDimensions(columns: Int, rows: Int)
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UpdateState(section: Section, content: String)
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UpdateState(section: Section, content: String)
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Exit(reply_to: Subject(Nil))
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Exit(reply_to: Subject(Nil))
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@@ -2,6 +2,8 @@ import gleam/dict
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import gleam/float
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import gleam/float
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import gleam/int
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import gleam/int
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import gleam/list
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import gleam/list
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import gleam/pair
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import gleam/set
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import gleam/string
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import gleam/string
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import gleam/string_tree
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import gleam/string_tree
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@@ -9,10 +11,11 @@ import musicplayer/logging/logging
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import musicplayer/ui/ansi
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import musicplayer/ui/ansi
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import musicplayer/ui/internal
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import musicplayer/ui/internal
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pub const root_section = "reserved_root_section"
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pub type Section {
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pub type Section {
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Section(String)
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Section(String)
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Root
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Header
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Header
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Search
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Search
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PlaybackTime
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PlaybackTime
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@@ -33,48 +36,40 @@ pub type Node {
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Cell(content: String, style: Style)
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Cell(content: String, style: Style)
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}
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}
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/// The root node must use `Root` section
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pub type Layout {
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pub type Layout {
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Layout(width: Int, height: Int, nodes: dict.Dict(Section, Node))
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Layout(columns: Int, rows: Int, nodes: dict.Dict(Section, Node))
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}
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}
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pub fn new() -> Layout {
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pub fn new(columns: Int, rows: Int, nodes: List(#(Section, Node))) -> Layout {
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let children =
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nodes
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|> list.flat_map(fn(node) {
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case pair.second(node) {
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Row(children: c, ..) -> c
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Cell(..) -> []
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}
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})
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|> set.from_list
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// All sections that are not children of other nodes will be added as
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// children to the root
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let orphans =
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nodes
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|> list.map(pair.first)
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|> list.filter(fn(node) { !set.contains(children, node) })
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let nodes =
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let nodes =
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dict.from_list([
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dict.from_list(nodes)
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#(
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|> dict.insert(
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Root,
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Section(root_section),
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Row(
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Row(
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content: "Music Player",
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content: "",
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style: Style(dimensions: Percent(width: 100, height: 100)),
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style: Style(dimensions: Percent(width: 100, height: 100)),
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children: [Header, Search, PlaybackTime],
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children: orphans,
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),
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),
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),
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#(
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)
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Header,
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Row(
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Layout(columns:, rows:, nodes:)
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content: "Foo (1) | Bar (2) | Baz (3)",
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style: Style(dimensions: Percent(width: 100, height: 33)),
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children: [],
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),
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),
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#(
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Search,
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Row(
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content: "",
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style: Style(dimensions: Percent(width: 100, height: 33)),
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children: [],
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),
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),
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#(
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PlaybackTime,
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Row(
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content: "00:00",
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style: Style(dimensions: Percent(width: 100, height: 33)),
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children: [],
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),
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),
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])
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Layout(width: 0, height: 0, nodes: nodes)
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}
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}
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pub fn update_section(
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pub fn update_section(
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@@ -95,21 +90,21 @@ pub fn update_section(
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}
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}
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}
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}
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pub fn update_dimensions(layout: Layout, width: Int, height: Int) -> Layout {
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pub fn update_dimensions(layout: Layout, columns: Int, rows: Int) -> Layout {
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Layout(..layout, width:, height:)
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Layout(..layout, columns:, rows:)
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}
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}
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pub fn render(layout: Layout) -> Nil {
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pub fn render(layout: Layout) -> Nil {
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internal.clear_screen()
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internal.clear_screen()
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[layout.width, layout.height]
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[layout.columns, layout.rows]
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|> list.map(int.to_string)
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|> list.map(int.to_string)
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|> string.join(" ")
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|> string.join(" ")
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|> string.append("layout - render: ", _)
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|> string.append("layout - render: ", _)
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|> logging.log
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|> logging.log
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let container_width = int.to_float(layout.width)
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let container_width = int.to_float(layout.columns)
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let container_height = int.to_float(layout.height)
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let container_height = int.to_float(layout.rows)
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let container_top_left_x = 1
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let container_top_left_x = 1
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let container_top_left_y = 1
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let container_top_left_y = 1
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@@ -131,7 +126,7 @@ pub fn render(layout: Layout) -> Nil {
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container_top_left_x,
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container_top_left_x,
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container_top_left_y,
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container_top_left_y,
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0,
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0,
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Root,
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Section(root_section),
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_,
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_,
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ansi_renders,
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ansi_renders,
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)
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)
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@@ -1,14 +1,12 @@
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import gleam/dict
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import musicplayer/ui/internal
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import musicplayer/ui/internal
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import musicplayer/ui/layout.{Layout, Percent, Section, Style}
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import musicplayer/ui/layout.{Percent, Section, Style}
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import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
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import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
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pub fn main() {
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pub fn main() {
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let assert Ok(width) = internal.io_get_columns()
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let assert Ok(columns) = internal.io_get_columns()
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let assert Ok(height) = internal.io_get_rows()
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let assert Ok(rows) = internal.io_get_rows()
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two_rows_with_cells(width, height)
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two_rows_with_cells(columns, rows)
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|> layout.render
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|> layout.render
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wait_for_input()
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wait_for_input()
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@@ -17,54 +15,42 @@ pub fn main() {
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/// Two rows:
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/// Two rows:
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/// First row has two cells
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/// First row has two cells
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/// Second row has no cells
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/// Second row has no cells
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fn two_rows_with_cells(width: Int, height: Int) -> layout.Layout {
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fn two_rows_with_cells(columns: Int, rows: Int) -> layout.Layout {
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let nodes =
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let nodes = [
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dict.from_list([
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#(
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#(
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Section("Row1"),
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layout.Root,
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layout.Row(
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layout.Row(
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content: "row 1",
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content: "container",
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style: Style(dimensions: Percent(width: 100, height: 50)),
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style: Style(dimensions: Percent(width: 100, height: 100)),
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children: [
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children: [
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Section("A"),
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Section("Row1"),
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Section("B"),
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Section("Row2"),
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],
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],
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),
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),
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),
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#(
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),
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Section("Row1"),
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#(
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layout.Row(
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Section("A"),
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content: "row 1",
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layout.Cell(
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style: Style(dimensions: Percent(width: 100, height: 50)),
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content: "cell 1",
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children: [
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style: Style(dimensions: Percent(width: 50, height: 50)),
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Section("A"),
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Section("A"),
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],
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),
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),
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),
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#(
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),
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Section("A"),
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#(
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layout.Cell(
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Section("B"),
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content: "cell 1",
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layout.Cell(
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style: Style(dimensions: Percent(width: 50, height: 50)),
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content: "cell 2",
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),
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style: Style(dimensions: Percent(width: 50, height: 50)),
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),
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),
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#(
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),
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Section("B"),
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#(
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layout.Cell(
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Section("Row2"),
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content: "cell 2",
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layout.Row(
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style: Style(dimensions: Percent(width: 50, height: 50)),
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content: "row 2",
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),
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style: Style(dimensions: Percent(width: 50, height: 50)),
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children: [],
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),
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),
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#(
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),
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Section("Row2"),
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]
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layout.Row(
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content: "row 2",
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style: Style(dimensions: Percent(width: 50, height: 50)),
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children: [],
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),
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),
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])
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Layout(width:, height:, nodes: nodes)
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layout.new(columns, rows, nodes)
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}
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}
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@@ -17,7 +17,34 @@ pub fn new() -> Result(Subject(Control), String) {
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let redraw_name = process.new_name("redraw")
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let redraw_name = process.new_name("redraw")
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let redraw: Subject(Layout) = process.named_subject(redraw_name)
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let redraw: Subject(Layout) = process.named_subject(redraw_name)
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let layout = layout.new()
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let layout =
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[
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#(
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layout.Header,
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layout.Row(
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content: "Foo (1) | Bar (2) | Baz (3)",
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style: layout.Style(dimensions: layout.Percent(width: 100, height: 33)),
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children: [],
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),
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),
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#(
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layout.Search,
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layout.Row(
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content: "",
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style: layout.Style(dimensions: layout.Percent(width: 100, height: 33)),
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children: [],
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),
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),
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#(
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layout.PlaybackTime,
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layout.Row(
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content: "00:00",
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style: layout.Style(dimensions: layout.Percent(width: 100, height: 33)),
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children: [],
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),
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),
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]
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|> layout.new(0, 0, _)
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case
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case
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actor.new(State(redraw, layout))
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actor.new(State(redraw, layout))
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@@ -51,19 +78,19 @@ fn handle_message(
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control: Control,
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control: Control,
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) -> actor.Next(State(redraw, layout), Control) {
|
) -> actor.Next(State(redraw, layout), Control) {
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case control {
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case control {
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control.UpdateDimensions(width, height) -> {
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control.UpdateDimensions(columns, rows) -> {
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let current_dimensions = #(state.layout.width, state.layout.height)
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let current_dimensions = #(state.layout.columns, state.layout.rows)
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case #(width, height) == current_dimensions {
|
case #(columns, rows) == current_dimensions {
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True -> actor.continue(state)
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True -> actor.continue(state)
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False -> {
|
False -> {
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[width, height]
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[columns, rows]
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|> list.map(int.to_string)
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|> list.map(int.to_string)
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|> string.join(" ")
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|> string.join(" ")
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|> string.append("ui - updating dimensions: ", _)
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|> string.append("ui - updating dimensions: ", _)
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|> logging.log
|
|> logging.log
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|
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let layout = layout.update_dimensions(state.layout, width, height)
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let layout = layout.update_dimensions(state.layout, columns, rows)
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|
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process.send(state.redraw, layout)
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process.send(state.redraw, layout)
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actor.continue(State(..state, layout:))
|
actor.continue(State(..state, layout:))
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@@ -1,72 +1,59 @@
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import gleam/dict
|
|
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import gleam/io
|
import gleam/io
|
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import gleam/string
|
import gleam/string
|
||||||
import gleeunit
|
import gleeunit
|
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import gleeunit/should
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import gleeunit/should
|
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import musicplayer/ui/virtual_ansi
|
import musicplayer/ui/virtual_ansi
|
||||||
|
|
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import musicplayer/ui/layout.{Layout, Percent, Section, Style}
|
import musicplayer/ui/layout.{Percent, Section, Style}
|
||||||
|
|
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pub fn main() -> Nil {
|
pub fn main() -> Nil {
|
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gleeunit.main()
|
gleeunit.main()
|
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}
|
}
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|
|
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pub fn percent_layout_test() {
|
pub fn percent_layout_test() {
|
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let layout =
|
let nodes = [
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Layout(
|
#(
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width: 80,
|
Section("Row1"),
|
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height: 20,
|
layout.Row(
|
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nodes: dict.from_list([
|
content: "row 1",
|
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#(
|
style: Style(dimensions: Percent(width: 100, height: 50)),
|
||||||
layout.Root,
|
children: [
|
||||||
layout.Row(
|
|
||||||
content: "container",
|
|
||||||
style: Style(dimensions: Percent(width: 100, height: 100)),
|
|
||||||
children: [
|
|
||||||
Section("Row1"),
|
|
||||||
Section("Row2"),
|
|
||||||
],
|
|
||||||
),
|
|
||||||
),
|
|
||||||
#(
|
|
||||||
Section("Row1"),
|
|
||||||
layout.Row(
|
|
||||||
content: "row 1",
|
|
||||||
style: Style(dimensions: Percent(width: 100, height: 50)),
|
|
||||||
children: [
|
|
||||||
Section("A"),
|
|
||||||
Section("B"),
|
|
||||||
],
|
|
||||||
),
|
|
||||||
),
|
|
||||||
#(
|
|
||||||
Section("A"),
|
Section("A"),
|
||||||
layout.Cell(
|
|
||||||
content: "cell 1",
|
|
||||||
style: Style(dimensions: Percent(width: 50, height: 100)),
|
|
||||||
),
|
|
||||||
),
|
|
||||||
#(
|
|
||||||
Section("B"),
|
Section("B"),
|
||||||
layout.Cell(
|
],
|
||||||
content: "cell 2",
|
),
|
||||||
style: Style(dimensions: Percent(width: 50, height: 100)),
|
),
|
||||||
),
|
#(
|
||||||
),
|
Section("A"),
|
||||||
#(
|
layout.Cell(
|
||||||
Section("Row2"),
|
content: "cell 1",
|
||||||
layout.Row(
|
style: Style(dimensions: Percent(width: 50, height: 100)),
|
||||||
content: "row 1",
|
),
|
||||||
style: Style(dimensions: Percent(width: 100, height: 50)),
|
),
|
||||||
children: [],
|
#(
|
||||||
),
|
Section("B"),
|
||||||
),
|
layout.Cell(
|
||||||
]),
|
content: "cell 2",
|
||||||
)
|
style: Style(dimensions: Percent(width: 50, height: 100)),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
#(
|
||||||
|
Section("Row2"),
|
||||||
|
layout.Row(
|
||||||
|
content: "row 1",
|
||||||
|
style: Style(dimensions: Percent(width: 100, height: 50)),
|
||||||
|
children: [],
|
||||||
|
),
|
||||||
|
),
|
||||||
|
]
|
||||||
|
|
||||||
|
let columns = 80
|
||||||
|
let rows = 20
|
||||||
|
let layout = layout.new(columns, rows, nodes)
|
||||||
|
|
||||||
let expected =
|
let expected =
|
||||||
"
|
"
|
||||||
container──────────────────────────────────────────────────────────────────────┐
|
┌──────────────────────────────────────────────────────────────────────────────┐
|
||||||
│row 1────────────────────────────────────────────────────────────────────────┐│
|
│row 1────────────────────────────────────────────────────────────────────────┐│
|
||||||
││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││
|
││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││
|
||||||
│││ ││ │││
|
│││ ││ │││
|
||||||
|
|||||||
@@ -18,12 +18,12 @@ pub fn render(layout: Layout) -> String {
|
|||||||
let screen =
|
let screen =
|
||||||
layout.render_generic(
|
layout.render_generic(
|
||||||
layout,
|
layout,
|
||||||
int.to_float(layout.width),
|
int.to_float(layout.columns),
|
||||||
int.to_float(layout.height),
|
int.to_float(layout.rows),
|
||||||
1,
|
1,
|
||||||
1,
|
1,
|
||||||
0,
|
0,
|
||||||
layout.Root,
|
layout.Section(layout.root_section),
|
||||||
dict.new(),
|
dict.new(),
|
||||||
test_renders,
|
test_renders,
|
||||||
)
|
)
|
||||||
|
|||||||
Reference in New Issue
Block a user