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5 Commits
693eaf44bd
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2332710235
| Author | SHA1 | Date | |
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2332710235 | ||
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18c4793872 | ||
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4752ce418b | ||
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df9160b932 | ||
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f9d7b573ac |
@@ -8,15 +8,14 @@ import musicplayer/musicplayer
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import musicplayer/ui/ui
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import musicplayer/ui/ui
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pub fn main() -> Nil {
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pub fn main() -> Nil {
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let assert Ok(logger) = logging.new("/tmp/musicplayer.log")
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let assert Ok(_) = logging.initialize()
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let input_keys_name: Name(Key) = process.new_name("input_keys")
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let input_keys_name: Name(Key) = process.new_name("input_keys")
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input.new(input_keys_name)
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input.new(input_keys_name)
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let assert Ok(ui) = ui.new(logger)
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let assert Ok(ui) = ui.new()
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let assert Ok(mpv) = mpv.new()
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let assert Ok(mpv) = mpv.new()
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let assert Ok(musicplayer_pid) =
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let assert Ok(musicplayer_pid) = musicplayer.new(ui, mpv, input_keys_name)
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musicplayer.new(logger, ui, mpv, input_keys_name)
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let monitor = process.monitor(musicplayer_pid)
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let monitor = process.monitor(musicplayer_pid)
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process.new_selector()
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process.new_selector()
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@@ -1,7 +1,5 @@
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import gleam/erlang/process.{type Subject}
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pub type Control {
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pub type Control {
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Write(String)
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Write(String)
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Exit(reply_to: Subject(Nil))
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Exit
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}
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}
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@@ -1,40 +1,22 @@
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import gleam/erlang/process.{type Subject}
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import gleam/otp/actor
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import gleam/result
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import gleam/result
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import gleam/string
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import gleam/string
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import gleam/time/calendar
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import gleam/time/calendar
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import gleam/time/timestamp
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import gleam/time/timestamp
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import simplifile
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import simplifile
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import musicplayer/logging/control.{type Control}
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const filepath = "/tmp/musicplayer.log"
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type State {
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pub fn initialize() -> Result(Nil, String) {
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State(filepath: String)
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}
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pub fn new(filepath: String) -> Result(Subject(Control), String) {
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use _ <- result.try(
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case simplifile.is_file(filepath) {
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case simplifile.is_file(filepath) {
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Ok(True) -> Ok(Nil)
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Ok(True) -> Ok(Nil)
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_ -> simplifile.create_file(filepath)
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_ -> simplifile.create_file(filepath)
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}
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}
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|> result.map_error(fn(e) {
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|> result.map_error(fn(e) {
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"Could not access or create log file: " <> string.inspect(e)
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"Could not access or create log file: " <> string.inspect(e)
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}),
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)
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actor.new(State(filepath:))
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|> actor.on_message(handle_message)
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|> actor.start
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|> result.map_error(fn(start_error) {
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"Could not start logger: " <> string.inspect(start_error)
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})
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})
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|> result.map(fn(started) { started.data })
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}
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}
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fn handle_message(state: State, control: Control) -> actor.Next(State, Control) {
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pub fn log(content: String) -> Nil {
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case control {
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control.Write(content) -> {
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let log_line =
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let log_line =
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timestamp.system_time()
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timestamp.system_time()
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|> timestamp.to_rfc3339(calendar.utc_offset)
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|> timestamp.to_rfc3339(calendar.utc_offset)
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@@ -43,16 +25,6 @@ fn handle_message(state: State, control: Control) -> actor.Next(State, Control)
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<> "\n"
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<> "\n"
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// Ignore any logging errors
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// Ignore any logging errors
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let _ = simplifile.append(state.filepath, log_line)
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let _ = simplifile.append(filepath, log_line)
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actor.continue(state)
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Nil
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}
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control.Exit(reply_to) -> {
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process.send(reply_to, Nil)
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actor.stop()
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}
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}
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}
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pub fn log(logger: Subject(Control), content: String) -> Nil {
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process.send(logger, control.Write(content))
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}
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}
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@@ -5,7 +5,6 @@ import gleam/string
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import musicplayer/control.{type Control}
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import musicplayer/control.{type Control}
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import musicplayer/input/key.{type Key}
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import musicplayer/input/key.{type Key}
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import musicplayer/logging/control as logging_control
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import musicplayer/logging/logging
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import musicplayer/logging/logging
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import musicplayer/mpv/control as mpv_control
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import musicplayer/mpv/control as mpv_control
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import musicplayer/time/time
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import musicplayer/time/time
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@@ -25,14 +24,12 @@ type State {
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State(
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State(
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mode: Mode,
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mode: Mode,
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input: Input,
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input: Input,
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logger: Subject(logging_control.Control),
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ui: Subject(ui_control.Control),
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ui: Subject(ui_control.Control),
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mpv: Subject(mpv_control.Control),
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mpv: Subject(mpv_control.Control),
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)
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)
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}
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}
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pub fn new(
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pub fn new(
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logger: Subject(logging_control.Control),
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ui: Subject(ui_control.Control),
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ui: Subject(ui_control.Control),
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mpv: Subject(mpv_control.Control),
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mpv: Subject(mpv_control.Control),
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input_keys_name: Name(Key),
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input_keys_name: Name(Key),
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@@ -42,14 +39,14 @@ pub fn new(
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let input = Input(False, "")
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let input = Input(False, "")
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case
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case
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actor.new(State(Idle, input, logger, ui, mpv))
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actor.new(State(Idle, input, ui, mpv))
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|> actor.on_message(handle_message)
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|> actor.on_message(handle_message)
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|> actor.start
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|> actor.start
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{
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{
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Error(start_error) ->
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Error(start_error) ->
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Error("Could not start actor: " <> string.inspect(start_error))
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Error("Could not start actor: " <> string.inspect(start_error))
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Ok(actor.Started(pid:, data: musicplayer)) -> {
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Ok(actor.Started(pid:, data: musicplayer)) -> {
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logging.log(logger, "musicplayer - started")
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logging.log("musicplayer - started")
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process.spawn(fn() {
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process.spawn(fn() {
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let assert Ok(_) = process.register(process.self(), input_keys_name)
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let assert Ok(_) = process.register(process.self(), input_keys_name)
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handle_key(musicplayer, input_keys)
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handle_key(musicplayer, input_keys)
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@@ -65,7 +62,7 @@ pub fn new(
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fn handle_message(state: State, control: Control) -> actor.Next(State, Control) {
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fn handle_message(state: State, control: Control) -> actor.Next(State, Control) {
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case control {
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case control {
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control.Search -> {
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control.Search -> {
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logging.log(state.logger, "musicplayer - initiating search")
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logging.log("musicplayer - initiating search")
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update_search(state.ui, "searching: ")
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update_search(state.ui, "searching: ")
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@@ -79,7 +76,7 @@ fn handle_message(state: State, control: Control) -> actor.Next(State, Control)
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}
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}
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control.Raw(content) -> {
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control.Raw(content) -> {
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logging.log(state.logger, "musicplayer - recieved raw input: " <> content)
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logging.log("musicplayer - recieved raw input: " <> content)
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let content = case state.mode {
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let content = case state.mode {
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Idle -> state.input.content
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Idle -> state.input.content
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@@ -93,7 +90,7 @@ fn handle_message(state: State, control: Control) -> actor.Next(State, Control)
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actor.continue(State(..state, input: Input(..state.input, content:)))
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actor.continue(State(..state, input: Input(..state.input, content:)))
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}
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}
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control.Backspace -> {
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control.Backspace -> {
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logging.log(state.logger, "musicplayer - recieved backspace")
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logging.log("musicplayer - recieved backspace")
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let content = case state.mode {
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let content = case state.mode {
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Idle -> state.input.content
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Idle -> state.input.content
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@@ -103,7 +100,6 @@ fn handle_message(state: State, control: Control) -> actor.Next(State, Control)
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}
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}
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control.Return -> {
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control.Return -> {
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logging.log(
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logging.log(
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state.logger,
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"musicplayer - recieved return. `input.capture`: "
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"musicplayer - recieved return. `input.capture`: "
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<> "'"
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<> "'"
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<> state.input.content
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<> state.input.content
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@@ -123,26 +119,21 @@ fn handle_message(state: State, control: Control) -> actor.Next(State, Control)
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}
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}
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control.TogglePlayPause -> {
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control.TogglePlayPause -> {
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logging.log(state.logger, "musicplayer - toggling play/pause")
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logging.log("musicplayer - toggling play/pause")
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process.send(state.mpv, mpv_control.TogglePlayPause)
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process.send(state.mpv, mpv_control.TogglePlayPause)
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update_playback_time(state.mpv, state.ui)
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update_playback_time(state.mpv, state.ui)
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actor.continue(state)
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actor.continue(state)
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}
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}
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control.Exit -> {
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control.Exit -> {
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logging.log(state.logger, "musicplayer - initiating musicplayer shutdown")
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logging.log("musicplayer - initiating musicplayer shutdown")
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// Close `mpv` socket
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// Close `mpv` socket
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process.call(state.mpv, 1000, fn(reply_to) { mpv_control.Exit(reply_to) })
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process.call(state.mpv, 1000, fn(reply_to) { mpv_control.Exit(reply_to) })
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// Reset terminal state (show cursor etc.)
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// Reset terminal state (show cursor etc.)
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process.call(state.ui, 1000, fn(reply_to) { ui_control.Exit(reply_to) })
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process.call(state.ui, 1000, fn(reply_to) { ui_control.Exit(reply_to) })
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logging.log(state.logger, "musicplayer - stopped")
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logging.log("musicplayer - stopped")
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// Close logger (NOOP)
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process.call(state.logger, 1000, fn(reply_to) {
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logging_control.Exit(reply_to)
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})
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actor.stop()
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actor.stop()
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}
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}
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@@ -1,11 +1,9 @@
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import gleam/dict
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import gleam/dict
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import gleam/erlang/process.{type Subject}
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import gleam/float
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import gleam/float
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import gleam/int
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import gleam/int
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import gleam/list
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import gleam/list
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import gleam/string
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import gleam/string
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import musicplayer/logging/control as logging_control
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import musicplayer/logging/logging
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import musicplayer/logging/logging
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import musicplayer/ui/internal
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import musicplayer/ui/internal
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@@ -83,13 +81,13 @@ pub fn update_dimensions(layout: Layout, width: Int, height: Int) -> Layout {
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Layout(..layout, width:, height:)
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Layout(..layout, width:, height:)
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}
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}
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|
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pub fn render(logger: Subject(logging_control.Control), layout: Layout) -> Nil {
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pub fn render(layout: Layout) -> Nil {
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internal.clear_screen()
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internal.clear_screen()
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[layout.width, layout.height]
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[layout.width, layout.height]
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|> list.map(int.to_string)
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|> list.map(int.to_string)
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|> string.join(" ")
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|> string.join(" ")
|
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|> string.append("layout - render: ", _)
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|> string.append("layout - render: ", _)
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|> logging.log(logger, _)
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|> logging.log
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let container_width = int.to_float(layout.width)
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let container_width = int.to_float(layout.width)
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let container_height = int.to_float(layout.height)
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let container_height = int.to_float(layout.height)
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@@ -103,7 +101,6 @@ pub fn render(logger: Subject(logging_control.Control), layout: Layout) -> Nil {
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container_top_left_x,
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container_top_left_x,
|
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container_top_left_y,
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container_top_left_y,
|
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Root,
|
Root,
|
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logger,
|
|
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)
|
)
|
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}
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}
|
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|
|
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@@ -114,7 +111,6 @@ pub fn render_loop(
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container_top_left_x: Int,
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container_top_left_x: Int,
|
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container_top_left_y: Int,
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container_top_left_y: Int,
|
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from: Section,
|
from: Section,
|
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logger: Subject(logging_control.Control),
|
|
||||||
) -> Nil {
|
) -> Nil {
|
||||||
let margin = 2.0
|
let margin = 2.0
|
||||||
|
|
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@@ -137,38 +133,30 @@ pub fn render_loop(
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let cx = container_top_left_x + 1
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let cx = container_top_left_x + 1
|
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let cy = container_top_left_y + 1
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let cy = container_top_left_y + 1
|
||||||
|
|
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render_loop(layout, cw, ch, cx, cy, child, logger)
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render_loop(layout, cw, ch, cx, cy, child)
|
||||||
})
|
})
|
||||||
|
|
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logging.log(logger, "section: " <> string.inspect(from))
|
logging.log("section: " <> string.inspect(from))
|
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logging.log(
|
logging.log("container width: " <> float.to_string(container_width))
|
||||||
logger,
|
logging.log("container height: " <> float.to_string(container_height))
|
||||||
"container width: " <> float.to_string(container_width),
|
|
||||||
)
|
|
||||||
logging.log(
|
|
||||||
logger,
|
|
||||||
"container height: " <> float.to_string(container_height),
|
|
||||||
)
|
|
||||||
|
|
||||||
let width =
|
let width =
|
||||||
container_width
|
container_width *. { int.to_float(node.width_percent) /. 100.0 }
|
||||||
*. { int.to_float(node.width_percent) /. int.to_float(100) }
|
|
||||||
|> float.floor
|
|> float.floor
|
||||||
|> float.truncate
|
|> float.truncate
|
||||||
|
|
||||||
let height =
|
let height =
|
||||||
container_height
|
container_height *. { int.to_float(node.height_percent) /. 100.0 }
|
||||||
*. { int.to_float(node.height_percent) /. int.to_float(100) }
|
|
||||||
|> float.floor
|
|> float.floor
|
||||||
|> float.truncate
|
|> float.truncate
|
||||||
|
|
||||||
logging.log(logger, "width: " <> int.to_string(width))
|
logging.log("width: " <> int.to_string(width))
|
||||||
logging.log(logger, "height: " <> int.to_string(height))
|
logging.log("height: " <> int.to_string(height))
|
||||||
|
|
||||||
let cx = container_top_left_x
|
let cx = container_top_left_x
|
||||||
let cy = container_top_left_y
|
let cy = container_top_left_y
|
||||||
logging.log(logger, "cx: " <> int.to_string(cx))
|
logging.log("cx: " <> int.to_string(cx))
|
||||||
logging.log(logger, "cy: " <> int.to_string(cy))
|
logging.log("cy: " <> int.to_string(cy))
|
||||||
|
|
||||||
draw_box(cx, cy, width, height)
|
draw_box(cx, cy, width, height)
|
||||||
// Box heading
|
// Box heading
|
||||||
|
|||||||
@@ -4,30 +4,23 @@ import gleam/list
|
|||||||
import gleam/otp/actor
|
import gleam/otp/actor
|
||||||
import gleam/string
|
import gleam/string
|
||||||
|
|
||||||
import musicplayer/logging/control as logging_control
|
|
||||||
import musicplayer/logging/logging
|
import musicplayer/logging/logging
|
||||||
import musicplayer/ui/control.{type Control}
|
import musicplayer/ui/control.{type Control}
|
||||||
import musicplayer/ui/internal
|
import musicplayer/ui/internal
|
||||||
import musicplayer/ui/layout.{type Layout}
|
import musicplayer/ui/layout.{type Layout}
|
||||||
|
|
||||||
pub type State(redraw, content) {
|
pub type State(redraw, content) {
|
||||||
State(
|
State(redraw: Subject(Layout), layout: Layout)
|
||||||
logger: Subject(logging_control.Control),
|
|
||||||
redraw: Subject(Layout),
|
|
||||||
layout: Layout,
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn new(
|
pub fn new() -> Result(Subject(Control), String) {
|
||||||
logger: Subject(logging_control.Control),
|
|
||||||
) -> Result(Subject(Control), String) {
|
|
||||||
let redraw_name = process.new_name("redraw")
|
let redraw_name = process.new_name("redraw")
|
||||||
let redraw: Subject(Layout) = process.named_subject(redraw_name)
|
let redraw: Subject(Layout) = process.named_subject(redraw_name)
|
||||||
|
|
||||||
let layout = layout.new()
|
let layout = layout.new()
|
||||||
|
|
||||||
case
|
case
|
||||||
actor.new(State(logger, redraw, layout))
|
actor.new(State(redraw, layout))
|
||||||
|> actor.on_message(handle_message)
|
|> actor.on_message(handle_message)
|
||||||
|> actor.start
|
|> actor.start
|
||||||
{
|
{
|
||||||
@@ -36,7 +29,7 @@ pub fn new(
|
|||||||
Ok(actor.Started(data: ui, ..)) -> {
|
Ok(actor.Started(data: ui, ..)) -> {
|
||||||
process.spawn(fn() {
|
process.spawn(fn() {
|
||||||
let update_dimensions_interval_ms = 300
|
let update_dimensions_interval_ms = 300
|
||||||
update_dimensions_on_interval(logger, ui, update_dimensions_interval_ms)
|
update_dimensions_on_interval(ui, update_dimensions_interval_ms)
|
||||||
})
|
})
|
||||||
|
|
||||||
process.spawn(fn() {
|
process.spawn(fn() {
|
||||||
@@ -45,7 +38,7 @@ pub fn new(
|
|||||||
internal.clear_screen()
|
internal.clear_screen()
|
||||||
internal.hide_cursor()
|
internal.hide_cursor()
|
||||||
|
|
||||||
redraw_loop(logger, redraw)
|
redraw_loop(redraw)
|
||||||
})
|
})
|
||||||
|
|
||||||
Ok(ui)
|
Ok(ui)
|
||||||
@@ -68,7 +61,7 @@ fn handle_message(
|
|||||||
|> list.map(int.to_string)
|
|> list.map(int.to_string)
|
||||||
|> string.join(" ")
|
|> string.join(" ")
|
||||||
|> string.append("ui - updating dimensions: ", _)
|
|> string.append("ui - updating dimensions: ", _)
|
||||||
|> logging.log(state.logger, _)
|
|> logging.log
|
||||||
|
|
||||||
let layout = layout.update_dimensions(state.layout, width, height)
|
let layout = layout.update_dimensions(state.layout, width, height)
|
||||||
|
|
||||||
@@ -92,28 +85,21 @@ fn handle_message(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn redraw_loop(
|
fn redraw_loop(redraw: Subject(Layout)) -> Nil {
|
||||||
logger: Subject(logging_control.Control),
|
|
||||||
redraw: Subject(Layout),
|
|
||||||
) -> Nil {
|
|
||||||
process.receive_forever(redraw)
|
process.receive_forever(redraw)
|
||||||
|> layout.render(logger, _)
|
|> layout.render
|
||||||
|
|
||||||
redraw_loop(logger, redraw)
|
redraw_loop(redraw)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn update_dimensions_on_interval(
|
fn update_dimensions_on_interval(ui: Subject(Control), interval_ms: Int) {
|
||||||
logger: Subject(logging_control.Control),
|
|
||||||
ui: Subject(Control),
|
|
||||||
interval_ms: Int,
|
|
||||||
) {
|
|
||||||
case internal.io_get_columns(), internal.io_get_rows() {
|
case internal.io_get_columns(), internal.io_get_rows() {
|
||||||
Ok(width), Ok(height) -> {
|
Ok(width), Ok(height) -> {
|
||||||
process.send(ui, control.UpdateDimensions(width, height))
|
process.send(ui, control.UpdateDimensions(width, height))
|
||||||
}
|
}
|
||||||
_, _ -> logging.log(logger, "ui - failed to update dimensions")
|
_, _ -> logging.log("ui - failed to update dimensions")
|
||||||
}
|
}
|
||||||
|
|
||||||
process.sleep(interval_ms)
|
process.sleep(interval_ms)
|
||||||
update_dimensions_on_interval(logger, ui, interval_ms)
|
update_dimensions_on_interval(ui, interval_ms)
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user