Compare commits
6 Commits
6bdd0c4ef9
...
box-with-h
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
68bf808635 | ||
|
|
4329625cf4 | ||
|
|
dc7af935ec | ||
|
|
0c4c085dd0 | ||
|
|
a3c5c203f1 | ||
|
|
0ef94d7c89 |
@@ -1,30 +1,58 @@
|
||||
import gleam/string
|
||||
import musicplayer/ui/layout
|
||||
|
||||
import musicplayer/input/key.{type Key}
|
||||
|
||||
pub type Mode {
|
||||
Idle
|
||||
Searching(input: String)
|
||||
}
|
||||
|
||||
pub type Control {
|
||||
TogglePlayPause
|
||||
Search
|
||||
Search(input: String, capturing: Bool)
|
||||
|
||||
Raw(String)
|
||||
Return
|
||||
Backspace
|
||||
SetView(view_idx: layout.ViewIdx)
|
||||
|
||||
Exit
|
||||
}
|
||||
|
||||
pub fn from_key(key: Key) -> Result(Control, Nil) {
|
||||
pub fn from_key(key: Key, mode: Mode) -> Result(Control, Nil) {
|
||||
case mode {
|
||||
Idle -> idle_from_key(key)
|
||||
Searching(input) -> searching_from_key(key, input)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn idle_from_key(key: Key) -> Result(Control, Nil) {
|
||||
case key {
|
||||
key.Return -> Ok(Return)
|
||||
key.Backspace -> Ok(Backspace)
|
||||
key.Char(char) -> Ok(char_control(char))
|
||||
key.Char(char) -> {
|
||||
case char {
|
||||
// Views are zero indexed
|
||||
"1" -> Ok(SetView(0))
|
||||
"2" -> Ok(SetView(1))
|
||||
|
||||
" " -> Ok(TogglePlayPause)
|
||||
"/" -> Ok(Search(input: "", capturing: True))
|
||||
"q" -> Ok(Exit)
|
||||
|
||||
// NOOP
|
||||
_ -> Error(Nil)
|
||||
}
|
||||
}
|
||||
|
||||
// NOOP
|
||||
_ -> Error(Nil)
|
||||
}
|
||||
}
|
||||
|
||||
fn char_control(char: String) -> Control {
|
||||
case char {
|
||||
" " -> TogglePlayPause
|
||||
"/" -> Search
|
||||
"q" -> Exit
|
||||
_ -> Raw(char)
|
||||
pub fn searching_from_key(key: Key, input: String) -> Result(Control, Nil) {
|
||||
case key {
|
||||
key.Char(char) -> Ok(Search(input <> char, True))
|
||||
key.Backspace -> Ok(Search(string.drop_end(input, 1), True))
|
||||
key.Return -> Ok(Search(input, False))
|
||||
|
||||
// NOOP
|
||||
_ -> Error(Nil)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
import gleam/erlang/process.{type Name, type Pid, type Subject}
|
||||
import gleam/otp/actor
|
||||
import gleam/result
|
||||
import gleam/string
|
||||
|
||||
import musicplayer/control.{type Control}
|
||||
import musicplayer/control.{type Mode}
|
||||
import musicplayer/input/key.{type Key}
|
||||
import musicplayer/logging/logging
|
||||
import musicplayer/mpv/control as mpv_control
|
||||
@@ -11,19 +10,9 @@ import musicplayer/time/time
|
||||
import musicplayer/ui/control as ui_control
|
||||
import musicplayer/ui/layout
|
||||
|
||||
type Mode {
|
||||
Idle
|
||||
Searching
|
||||
}
|
||||
|
||||
type Input {
|
||||
Input(capturing: Bool, content: String)
|
||||
}
|
||||
|
||||
type State {
|
||||
State(
|
||||
mode: Mode,
|
||||
input: Input,
|
||||
ui: Subject(ui_control.Control),
|
||||
mpv: Subject(mpv_control.Control),
|
||||
)
|
||||
@@ -36,10 +25,8 @@ pub fn new(
|
||||
) -> Result(Pid, String) {
|
||||
let input_keys = process.named_subject(input_keys_name)
|
||||
|
||||
let input = Input(False, "")
|
||||
|
||||
case
|
||||
actor.new(State(Idle, input, ui, mpv))
|
||||
actor.new(State(control.Idle, ui, mpv))
|
||||
|> actor.on_message(handle_message)
|
||||
|> actor.start
|
||||
{
|
||||
@@ -49,7 +36,7 @@ pub fn new(
|
||||
logging.log("musicplayer - started")
|
||||
process.spawn(fn() {
|
||||
let assert Ok(_) = process.register(process.self(), input_keys_name)
|
||||
handle_key(musicplayer, input_keys)
|
||||
forward_key(musicplayer, input_keys)
|
||||
})
|
||||
|
||||
process.spawn(fn() { update_playback_time_loop(mpv, ui, 250) })
|
||||
@@ -59,69 +46,43 @@ pub fn new(
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_message(state: State, control: Control) -> actor.Next(State, Control) {
|
||||
case control {
|
||||
control.Search -> {
|
||||
logging.log("musicplayer - initiating search")
|
||||
|
||||
update_search(state.ui, "searching: ")
|
||||
|
||||
actor.continue(
|
||||
State(
|
||||
..state,
|
||||
mode: Searching,
|
||||
input: Input(..state.input, capturing: True),
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
control.Raw(content) -> {
|
||||
logging.log("musicplayer - recieved raw input: " <> content)
|
||||
|
||||
let content = case state.mode {
|
||||
Idle -> state.input.content
|
||||
Searching -> {
|
||||
let updated = state.input.content <> content
|
||||
update_search(state.ui, "searching: " <> updated)
|
||||
updated
|
||||
}
|
||||
}
|
||||
|
||||
actor.continue(State(..state, input: Input(..state.input, content:)))
|
||||
}
|
||||
control.Backspace -> {
|
||||
logging.log("musicplayer - recieved backspace")
|
||||
|
||||
let content = case state.mode {
|
||||
Idle -> state.input.content
|
||||
Searching -> {
|
||||
let updated = string.drop_end(state.input.content, 1)
|
||||
update_search(state.ui, "searching: " <> updated)
|
||||
updated
|
||||
}
|
||||
}
|
||||
actor.continue(State(..state, input: Input(..state.input, content:)))
|
||||
}
|
||||
control.Return -> {
|
||||
fn handle_message(state: State, key: Key) -> actor.Next(State, Key) {
|
||||
case control.from_key(key, state.mode) {
|
||||
Error(_) -> actor.continue(state)
|
||||
Ok(c) ->
|
||||
case c {
|
||||
control.SetView(view_idx) -> {
|
||||
logging.log(
|
||||
"musicplayer - recieved return. `input.capture`: "
|
||||
"musicplayer - setting current view to: "
|
||||
<> string.inspect(view_idx),
|
||||
)
|
||||
|
||||
update_current_view(state.ui, view_idx)
|
||||
actor.continue(state)
|
||||
}
|
||||
control.Search(input, capturing) -> {
|
||||
case capturing {
|
||||
True -> {
|
||||
logging.log("musicplayer - searching: " <> input)
|
||||
|
||||
update_search(state.ui, "searching: " <> input)
|
||||
|
||||
actor.continue(State(..state, mode: control.Searching(input)))
|
||||
}
|
||||
False -> {
|
||||
logging.log(
|
||||
"musicplayer - recieved return. `input`: "
|
||||
<> "'"
|
||||
<> state.input.content
|
||||
<> input
|
||||
<> "'",
|
||||
)
|
||||
|
||||
// Note: state.input.content is now the final input, use it
|
||||
// before it is reset
|
||||
case state.mode {
|
||||
Idle -> Nil
|
||||
Searching -> update_search(state.ui, "")
|
||||
}
|
||||
update_search(state.ui, "")
|
||||
|
||||
actor.continue(
|
||||
State(..state, mode: Idle, input: Input(capturing: False, content: "")),
|
||||
)
|
||||
actor.continue(State(..state, mode: control.Idle))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
control.TogglePlayPause -> {
|
||||
logging.log("musicplayer - toggling play/pause")
|
||||
|
||||
@@ -132,16 +93,21 @@ fn handle_message(state: State, control: Control) -> actor.Next(State, Control)
|
||||
control.Exit -> {
|
||||
logging.log("musicplayer - initiating musicplayer shutdown")
|
||||
// Close `mpv` socket
|
||||
process.call(state.mpv, 1000, fn(reply_to) { mpv_control.Exit(reply_to) })
|
||||
process.call(state.mpv, 1000, fn(reply_to) {
|
||||
mpv_control.Exit(reply_to)
|
||||
})
|
||||
|
||||
// Reset terminal state (show cursor etc.)
|
||||
process.call(state.ui, 1000, fn(reply_to) { ui_control.Exit(reply_to) })
|
||||
process.call(state.ui, 1000, fn(reply_to) {
|
||||
ui_control.Exit(reply_to)
|
||||
})
|
||||
|
||||
logging.log("musicplayer - stopped")
|
||||
|
||||
actor.stop()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn update_playback_time_loop(
|
||||
@@ -168,7 +134,7 @@ fn update_playback_time(
|
||||
Error(err) ->
|
||||
process.send(
|
||||
ui,
|
||||
ui_control.UpdateState(
|
||||
ui_control.UpdateHeading(
|
||||
layout.PlaybackTime,
|
||||
"playback time: N/A (err: " <> err.details <> ")",
|
||||
),
|
||||
@@ -177,7 +143,7 @@ fn update_playback_time(
|
||||
Ok(mpv_control.PlaybackTime(data: playback_time)) ->
|
||||
process.send(
|
||||
ui,
|
||||
ui_control.UpdateState(
|
||||
ui_control.UpdateHeading(
|
||||
layout.PlaybackTime,
|
||||
"playback time: " <> time.to_duration_string(playback_time),
|
||||
),
|
||||
@@ -186,17 +152,24 @@ fn update_playback_time(
|
||||
}
|
||||
|
||||
fn update_search(ui: Subject(ui_control.Control), content: String) -> Nil {
|
||||
process.send(ui, ui_control.UpdateState(layout.Search, content))
|
||||
process.send(ui, ui_control.UpdateHeading(layout.Search, content))
|
||||
}
|
||||
|
||||
/// `handle_key` listens to a subject onto which `input` will send messages with `Key`s
|
||||
fn handle_key(musicplayer: Subject(Control), input_keys: Subject(Key)) -> Nil {
|
||||
fn update_current_view(
|
||||
ui: Subject(ui_control.Control),
|
||||
view_idx: layout.ViewIdx,
|
||||
) {
|
||||
process.send(ui, ui_control.SetView(view_idx))
|
||||
}
|
||||
|
||||
/// `forward_key` listens to a subject onto which `input` will send messages with `Key`s
|
||||
/// that is then forwarded to the `musicplayer` agent to handle
|
||||
fn forward_key(musicplayer: Subject(Key), input_keys: Subject(Key)) -> Nil {
|
||||
let _ =
|
||||
process.new_selector()
|
||||
|> process.select(input_keys)
|
||||
|> process.selector_receive_forever
|
||||
|> control.from_key
|
||||
|> result.map(process.send(musicplayer, _))
|
||||
|> process.send(musicplayer, _)
|
||||
|
||||
handle_key(musicplayer, input_keys)
|
||||
forward_key(musicplayer, input_keys)
|
||||
}
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import gleam/erlang/process.{type Subject}
|
||||
|
||||
import musicplayer/ui/layout.{type Section}
|
||||
import musicplayer/ui/layout.{type Section, type ViewIdx}
|
||||
|
||||
pub type Control {
|
||||
UpdateDimensions(columns: Int, rows: Int)
|
||||
UpdateState(section: Section, content: String)
|
||||
UpdateHeading(section: Section, heading: String)
|
||||
SetView(view_idx: ViewIdx)
|
||||
|
||||
Exit(reply_to: Subject(Nil))
|
||||
}
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
import gleam/dict
|
||||
import gleam/int
|
||||
import gleam/list
|
||||
import gleam/option.{type Option, None, Some}
|
||||
import gleam/pair
|
||||
import gleam/set
|
||||
import gleam/string
|
||||
|
||||
import musicplayer/logging/logging
|
||||
import musicplayer/ui/internal
|
||||
import musicplayer/ui/plot.{type Buffer}
|
||||
import musicplayer/ui/style.{type Style, Percent, Style}
|
||||
|
||||
pub const root_section = "reserved_root_section"
|
||||
|
||||
@@ -19,18 +20,9 @@ pub type Section {
|
||||
PlaybackTime
|
||||
}
|
||||
|
||||
pub type Dimension {
|
||||
Percent(width: Int, height: Int)
|
||||
// TODO add Flex that flows
|
||||
}
|
||||
|
||||
pub type Style {
|
||||
Style(dimensions: Dimension)
|
||||
}
|
||||
|
||||
pub type Node {
|
||||
Row(content: String, style: Style, children: List(Section))
|
||||
Cell(content: String, style: Style)
|
||||
Row(heading: Option(String), style: Style, children: List(Section))
|
||||
Cell(heading: Option(String), style: Style)
|
||||
}
|
||||
|
||||
pub type ViewIdx =
|
||||
@@ -85,19 +77,24 @@ fn view_loop(i: ViewIdx, view_nodes: List(#(Section, Node))) -> View {
|
||||
|
||||
dict.from_list(view_nodes)
|
||||
|> dict.insert(
|
||||
Section(string.append("view_", string.inspect(i))),
|
||||
view_index_section(i),
|
||||
Row(
|
||||
content: "",
|
||||
style: Style(dimensions: Percent(width: 100, height: 100)),
|
||||
heading: None,
|
||||
style: Style(dimensions: Percent(width: 100, height: 100), border: None),
|
||||
children: orphans,
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn update_section(
|
||||
/// Takes a ViewIndex and create a Section key from it
|
||||
fn view_index_section(view_idx: ViewIdx) -> Section {
|
||||
Section(string.append("view_", int.to_string(view_idx)))
|
||||
}
|
||||
|
||||
pub fn update_section_heading(
|
||||
layout: Layout,
|
||||
section: Section,
|
||||
content: String,
|
||||
heading: String,
|
||||
) -> Layout {
|
||||
case dict.get(layout.views, layout.current_view) {
|
||||
Error(_) -> layout
|
||||
@@ -106,8 +103,8 @@ pub fn update_section(
|
||||
Error(_) -> layout
|
||||
Ok(node) -> {
|
||||
let updated_node = case node {
|
||||
Cell(..) -> Cell(..node, content: content)
|
||||
Row(..) -> Row(..node, content: content)
|
||||
Cell(..) -> Cell(..node, heading: Some(heading))
|
||||
Row(..) -> Row(..node, heading: Some(heading))
|
||||
}
|
||||
|
||||
let updated_view = dict.insert(view, section, updated_node)
|
||||
@@ -125,13 +122,11 @@ pub fn update_dimensions(layout: Layout, columns: Int, rows: Int) -> Layout {
|
||||
Layout(..layout, columns:, rows:)
|
||||
}
|
||||
|
||||
pub fn render(layout: Layout) -> Nil {
|
||||
[layout.columns, layout.rows]
|
||||
|> list.map(int.to_string)
|
||||
|> string.join(" ")
|
||||
|> string.append("layout - render: ", _)
|
||||
|> logging.log
|
||||
pub fn update_current_view(layout: Layout, view_idx: ViewIdx) -> Layout {
|
||||
Layout(..layout, current_view: view_idx)
|
||||
}
|
||||
|
||||
pub fn render(layout: Layout) -> Nil {
|
||||
let context =
|
||||
RenderContext(
|
||||
parent_width: layout.columns,
|
||||
@@ -149,7 +144,7 @@ pub fn render(layout: Layout) -> Nil {
|
||||
render_loop(
|
||||
view,
|
||||
context,
|
||||
Section(string.append("view_", string.inspect(layout.current_view))),
|
||||
view_index_section(layout.current_view),
|
||||
buffer,
|
||||
)
|
||||
|> plot.flush_buffer(layout.columns, layout.rows)
|
||||
@@ -201,7 +196,8 @@ pub fn render_loop(
|
||||
)
|
||||
}
|
||||
|
||||
let parent =
|
||||
let parent = case node.heading {
|
||||
None ->
|
||||
plot.box(
|
||||
buffer,
|
||||
node_top_left_x,
|
||||
@@ -209,7 +205,16 @@ pub fn render_loop(
|
||||
node_width,
|
||||
node_height,
|
||||
)
|
||||
|> plot.text(node.content, node_top_left_x, node_top_left_y)
|
||||
option.Some(heading) ->
|
||||
plot.box_with_heading(
|
||||
buffer,
|
||||
node_top_left_x,
|
||||
node_top_left_y,
|
||||
node_width,
|
||||
node_height,
|
||||
heading,
|
||||
)
|
||||
}
|
||||
|
||||
case node {
|
||||
Cell(..) -> parent
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
import gleam/option.{Some}
|
||||
|
||||
import musicplayer/ui/internal
|
||||
import musicplayer/ui/layout.{Percent, Section, Style}
|
||||
import musicplayer/ui/layout.{Section}
|
||||
import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
|
||||
import musicplayer/ui/style.{Percent, Style}
|
||||
|
||||
pub fn main() {
|
||||
let assert Ok(columns) = internal.io_get_columns()
|
||||
@@ -21,8 +24,11 @@ fn two_rows_with_cells(columns: Int, rows: Int) -> layout.Layout {
|
||||
#(
|
||||
Section("Row1"),
|
||||
layout.Row(
|
||||
content: "row 1",
|
||||
style: Style(dimensions: Percent(width: 100, height: 50)),
|
||||
heading: Some("row 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [
|
||||
Section("A"),
|
||||
Section("B"),
|
||||
@@ -32,22 +38,31 @@ fn two_rows_with_cells(columns: Int, rows: Int) -> layout.Layout {
|
||||
#(
|
||||
Section("A"),
|
||||
layout.Cell(
|
||||
content: "cell 1",
|
||||
style: Style(dimensions: Percent(width: 50, height: 50)),
|
||||
heading: Some("cell 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 50, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("B"),
|
||||
layout.Cell(
|
||||
content: "cell 2",
|
||||
style: Style(dimensions: Percent(width: 50, height: 50)),
|
||||
heading: Some("cell 2"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 50, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("Row2"),
|
||||
layout.Row(
|
||||
content: "row 2",
|
||||
style: Style(dimensions: Percent(width: 50, height: 50)),
|
||||
heading: Some("row 2"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 50, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
|
||||
@@ -29,6 +29,7 @@ pub fn text(buffer: Buffer, text: String, x: Int, y: Int) -> Buffer {
|
||||
}
|
||||
|
||||
pub fn box(buffer: Buffer, x: Int, y: Int, width: Int, height: Int) -> Buffer {
|
||||
// TODO move box style to `layout.Style`
|
||||
let box_chars = #("┌", "┐", "└", "┘", "─", "│")
|
||||
let #(tl, tr, bl, br, hor, ver) = box_chars
|
||||
|
||||
@@ -48,6 +49,19 @@ pub fn box(buffer: Buffer, x: Int, y: Int, width: Int, height: Int) -> Buffer {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn box_with_heading(
|
||||
buffer: Buffer,
|
||||
x: Int,
|
||||
y: Int,
|
||||
width: Int,
|
||||
height: Int,
|
||||
heading: String,
|
||||
) -> Buffer {
|
||||
let heading_margin = 1
|
||||
box(buffer, x, y, width, height)
|
||||
|> text(heading, x + heading_margin, y)
|
||||
}
|
||||
|
||||
fn horizontal_line(
|
||||
buffer: Buffer,
|
||||
x: Int,
|
||||
|
||||
34
src/musicplayer/ui/style.gleam
Normal file
34
src/musicplayer/ui/style.gleam
Normal file
@@ -0,0 +1,34 @@
|
||||
import gleam/option.{type Option}
|
||||
|
||||
pub type Dimension {
|
||||
Percent(width: Int, height: Int)
|
||||
// TODO add Flex that flows
|
||||
}
|
||||
|
||||
pub type Border {
|
||||
BorderNone
|
||||
BorderSingle
|
||||
}
|
||||
|
||||
pub type Style {
|
||||
Style(dimensions: Dimension, border: Option(Border))
|
||||
}
|
||||
|
||||
pub type BorderChars {
|
||||
BorderChars(
|
||||
top_left: String,
|
||||
top_right: String,
|
||||
bottom_left: String,
|
||||
bottom_right: String,
|
||||
horisontal: String,
|
||||
vertical: String,
|
||||
)
|
||||
}
|
||||
|
||||
// https://en.wikipedia.org/wiki/Box-drawing_characters
|
||||
pub fn border_chars(border: Border) -> BorderChars {
|
||||
case border {
|
||||
BorderNone -> BorderChars("", "", "", "", "", "")
|
||||
BorderSingle -> BorderChars("┌", "┐", "└", "┘", "─", "│")
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
import gleam/erlang/process.{type Subject}
|
||||
import gleam/int
|
||||
import gleam/list
|
||||
import gleam/option.{None, Some}
|
||||
import gleam/otp/actor
|
||||
import gleam/string
|
||||
|
||||
@@ -8,6 +9,7 @@ import musicplayer/logging/logging
|
||||
import musicplayer/ui/control.{type Control}
|
||||
import musicplayer/ui/internal
|
||||
import musicplayer/ui/layout.{type Layout}
|
||||
import musicplayer/ui/style
|
||||
|
||||
pub type State(redraw, content) {
|
||||
State(redraw: Subject(Layout), layout: Layout)
|
||||
@@ -23,33 +25,57 @@ pub fn new() -> Result(Subject(Control), String) {
|
||||
#(
|
||||
layout.Header,
|
||||
layout.Row(
|
||||
content: "Foo (1) | Bar (2) | Baz (3)",
|
||||
style: layout.Style(dimensions: layout.Percent(
|
||||
width: 100,
|
||||
height: 33,
|
||||
)),
|
||||
children: [],
|
||||
heading: Some("Foo <1> | Bar (2)"),
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.Search,
|
||||
layout.Row(
|
||||
content: "",
|
||||
style: layout.Style(dimensions: layout.Percent(
|
||||
width: 100,
|
||||
height: 33,
|
||||
)),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.PlaybackTime,
|
||||
layout.Row(
|
||||
content: "00:00",
|
||||
style: layout.Style(dimensions: layout.Percent(
|
||||
width: 100,
|
||||
height: 33,
|
||||
)),
|
||||
heading: None,
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
],
|
||||
[
|
||||
#(
|
||||
layout.Header,
|
||||
layout.Row(
|
||||
heading: Some("Foo (1) | Bar <2>"),
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 33),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.Search,
|
||||
layout.Row(
|
||||
heading: None,
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 33),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.PlaybackTime,
|
||||
layout.Row(
|
||||
heading: None,
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 33),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
@@ -108,8 +134,8 @@ fn handle_message(
|
||||
}
|
||||
}
|
||||
}
|
||||
control.UpdateState(section, content) -> {
|
||||
let layout = layout.update_section(state.layout, section, content)
|
||||
control.UpdateHeading(section, heading) -> {
|
||||
let layout = layout.update_section_heading(state.layout, section, heading)
|
||||
|
||||
actor.send(state.redraw, layout)
|
||||
actor.continue(State(..state, layout:))
|
||||
@@ -120,6 +146,12 @@ fn handle_message(
|
||||
process.send(reply_to, Nil)
|
||||
actor.stop()
|
||||
}
|
||||
control.SetView(view_idx) -> {
|
||||
let layout = layout.update_current_view(state.layout, view_idx)
|
||||
|
||||
actor.send(state.redraw, layout)
|
||||
actor.continue(State(..state, layout:))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import gleam/list
|
||||
import gleeunit
|
||||
|
||||
import musicplayer/control.{type Control}
|
||||
import musicplayer/control.{type Control, type Mode}
|
||||
import musicplayer/input/key.{type Key, Char}
|
||||
|
||||
pub fn main() -> Nil {
|
||||
@@ -9,16 +9,24 @@ pub fn main() -> Nil {
|
||||
}
|
||||
|
||||
type TestCase {
|
||||
TestCase(key: Key, expected: Result(Control, Nil))
|
||||
TestCase(key: Key, mode: Mode, expected: Result(Control, Nil))
|
||||
}
|
||||
|
||||
pub fn control_from_key_test() {
|
||||
let test_cases = [
|
||||
TestCase(Char(" "), Ok(control.TogglePlayPause)),
|
||||
TestCase(Char("q"), Ok(control.Exit)),
|
||||
let idle_tests = [
|
||||
TestCase(Char(" "), control.Idle, Ok(control.TogglePlayPause)),
|
||||
TestCase(Char("/"), control.Idle, Ok(control.Search("", True))),
|
||||
TestCase(Char("q"), control.Idle, Ok(control.Exit)),
|
||||
]
|
||||
|
||||
list.each(test_cases, fn(tc) {
|
||||
assert tc.expected == control.from_key(tc.key)
|
||||
let search_tests = [
|
||||
TestCase(Char("a"), control.Searching(""), Ok(control.Search("a", True))),
|
||||
TestCase(Char("b"), control.Searching("a"), Ok(control.Search("ab", True))),
|
||||
]
|
||||
|
||||
let test_cases = [idle_tests, search_tests]
|
||||
|
||||
list.each(list.flatten(test_cases), fn(tc) {
|
||||
assert tc.expected == control.from_key(tc.key, tc.mode)
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
import gleam/dict
|
||||
import gleam/io
|
||||
import gleam/option.{Some}
|
||||
import gleam/string
|
||||
import gleeunit
|
||||
import gleeunit/should
|
||||
|
||||
import musicplayer/ui/layout.{Percent, RenderContext, Section, Style}
|
||||
import musicplayer/ui/layout.{RenderContext, Section}
|
||||
import musicplayer/ui/plot
|
||||
import musicplayer/ui/style.{Percent, Style}
|
||||
|
||||
pub fn main() -> Nil {
|
||||
gleeunit.main()
|
||||
@@ -17,8 +19,11 @@ pub fn percent_layout_test() {
|
||||
#(
|
||||
Section("Row1"),
|
||||
layout.Row(
|
||||
content: "row 1",
|
||||
style: Style(dimensions: Percent(width: 100, height: 50)),
|
||||
heading: Some("row 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [
|
||||
Section("A"),
|
||||
Section("B"),
|
||||
@@ -28,22 +33,31 @@ pub fn percent_layout_test() {
|
||||
#(
|
||||
Section("A"),
|
||||
layout.Cell(
|
||||
content: "cell 1",
|
||||
style: Style(dimensions: Percent(width: 50, height: 100)),
|
||||
heading: Some("cell 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 50, height: 100),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("B"),
|
||||
layout.Cell(
|
||||
content: "cell 2",
|
||||
style: Style(dimensions: Percent(width: 50, height: 100)),
|
||||
heading: Some("cell 2"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 50, height: 100),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("Row2"),
|
||||
layout.Row(
|
||||
content: "row 1",
|
||||
style: Style(dimensions: Percent(width: 100, height: 50)),
|
||||
heading: Some("row 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
@@ -57,8 +71,8 @@ pub fn percent_layout_test() {
|
||||
let expected =
|
||||
"
|
||||
┌──────────────────────────────────────────────────────────────────────────────┐
|
||||
│row 1────────────────────────────────────────────────────────────────────────┐│
|
||||
││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││
|
||||
│┌row 1───────────────────────────────────────────────────────────────────────┐│
|
||||
││┌cell 1──────────────────────────────┐┌cell 2──────────────────────────────┐││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
@@ -66,7 +80,7 @@ pub fn percent_layout_test() {
|
||||
│││ ││ │││
|
||||
││└────────────────────────────────────┘└────────────────────────────────────┘││
|
||||
│└────────────────────────────────────────────────────────────────────────────┘│
|
||||
│row 1────────────────────────────────────────────────────────────────────────┐│
|
||||
│┌row 1───────────────────────────────────────────────────────────────────────┐│
|
||||
││ ││
|
||||
││ ││
|
||||
││ ││
|
||||
|
||||
Reference in New Issue
Block a user