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b69852f7ba
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b69852f7ba | ||
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3f86b881c3 | ||
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fee776b352 |
@@ -1,17 +1,20 @@
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import gleam/erlang/atom
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import gleam/erlang/atom
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import gleam/erlang/process.{type Subject}
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import gleam/list
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import gleam/list
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import gleam/string
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import input/internal as internal_input
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import input/internal as internal_input
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pub type Key {
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pub type Key {
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Char(String)
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Char(String)
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Input(String)
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Left
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Left
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Right
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Right
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Up
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Up
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Down
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Down
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Continue
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Continue(buffer: List(String))
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Unknown
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Unknown
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}
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}
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@@ -20,6 +23,9 @@ pub const esc = "\u{001B}"
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// control sequence introducer
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// control sequence introducer
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pub const csi = "["
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pub const csi = "["
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// input introducer
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pub const input_introducer = "::"
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pub fn from_list(l: List(String)) -> Key {
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pub fn from_list(l: List(String)) -> Key {
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case l {
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case l {
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[e, c, "D"] if e == esc && c == csi -> Left
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[e, c, "D"] if e == esc && c == csi -> Left
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@@ -27,12 +33,23 @@ pub fn from_list(l: List(String)) -> Key {
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[e, c, "A"] if e == esc && c == csi -> Up
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[e, c, "A"] if e == esc && c == csi -> Up
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[e, c, "B"] if e == esc && c == csi -> Down
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[e, c, "B"] if e == esc && c == csi -> Down
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[e, c] if e == esc && c == csi -> Continue
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[e, c] if e == esc && c == csi -> Continue(l)
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[e] if e == esc -> Continue
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[ci] | [ci, _] if ci == input_introducer -> Continue(l)
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[ii, cmd, tail] if ii == input_introducer -> {
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case tail {
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// Return
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"\r" -> Input(cmd)
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// Backspace
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"\u{007F}" -> Continue([ii, string.drop_end(cmd, 1)])
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_ -> Continue([ii, cmd <> tail])
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}
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}
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[e] if e == esc -> Continue(l)
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[char] -> Char(char)
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[char] -> Char(char)
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[] -> Continue
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[] -> Continue([])
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_ -> Unknown
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_ -> Unknown
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}
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}
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}
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}
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@@ -43,11 +60,20 @@ pub fn start_raw_shell() {
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internal_input.shell_start_interactive(#(no_shell, raw))
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internal_input.shell_start_interactive(#(no_shell, raw))
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}
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}
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pub fn read_input_until_key(l: List(String)) -> Key {
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pub fn read_input_until_key(
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let l = internal_input.read_input() |> list.wrap |> list.append(l, _)
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l: List(String),
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tap_input: Subject(List(String)),
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case from_list(l) {
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) -> Key {
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Continue -> read_input_until_key(l)
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case
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internal_input.read_input()
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|> list.wrap
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|> list.append(l, _)
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|> from_list
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{
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Continue(l) -> {
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process.send(tap_input, l)
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read_input_until_key(l, tap_input)
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}
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k -> k
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k -> k
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}
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}
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}
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}
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@@ -2,13 +2,14 @@ import gleam/json
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import gleam/result
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import gleam/result
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import gleam/string
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import gleam/string
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import input/key.{type Key, Char}
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import input/key.{type Key}
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import mpv/internal/control as internal_control
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import mpv/internal/control as internal_control
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import tcp/reason.{type Reason}
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import tcp/reason.{type Reason}
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import tcp/tcp.{type Socket}
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import tcp/tcp.{type Socket}
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pub type Control {
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pub type Control {
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TogglePlayPause
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TogglePlayPause
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Exit
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Exit
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}
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}
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@@ -18,7 +19,7 @@ pub type ControlError {
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pub fn from_key(key: Key) -> Result(Control, Nil) {
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pub fn from_key(key: Key) -> Result(Control, Nil) {
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case key {
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case key {
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Char(char) -> char_control(char)
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key.Char(char) -> char_control(char)
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_ -> Error(Nil)
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_ -> Error(Nil)
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}
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}
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}
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}
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@@ -4,13 +4,18 @@ import gleam/otp/actor
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import gleam/result
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import gleam/result
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import gleam/string
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import gleam/string
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import input/key
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import input/key.{type Key}
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import mpv/control.{type Control}
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import mpv/control.{type Control}
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import tcp/reason
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import tcp/reason
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import tcp/tcp.{type Socket}
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import tcp/tcp.{type Socket}
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type State(socket, exit) {
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type State(socket, inject_input, tap_input, exit) {
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State(socket: Socket, exit: Subject(Nil))
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State(
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socket: Socket,
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inject_input: Subject(Key),
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tap_input: Subject(List(String)),
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exit: Subject(Nil),
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)
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}
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}
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pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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@@ -20,8 +25,17 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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case tcp.connect(socket_path) {
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case tcp.connect(socket_path) {
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Error(r) -> Error("Could not connect to mpv: " <> reason.to_string(r))
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Error(r) -> Error("Could not connect to mpv: " <> reason.to_string(r))
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Ok(socket) -> {
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Ok(socket) -> {
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// `inject_input` is created by name to allow the process that
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// owns `read_input` to be able to register it, while the agent
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// also have a reference to it to be able to inject input
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let inject_input_name = process.new_name("inject_input")
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let inject_input = process.named_subject(inject_input_name)
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let tap_input_name = process.new_name("tap_input")
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let tap_input = process.named_subject(tap_input_name)
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case
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case
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actor.new(State(socket, exit))
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actor.new(State(socket, inject_input, tap_input, exit))
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|> actor.on_message(handle_message)
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|> actor.on_message(handle_message)
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|> actor.start
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|> actor.start
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{
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{
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@@ -30,7 +44,14 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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Ok(actor.Started(data:, ..)) -> {
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Ok(actor.Started(data:, ..)) -> {
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echo "waiting for input"
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echo "waiting for input"
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key.start_raw_shell()
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key.start_raw_shell()
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process.spawn(fn() { read_input(data) })
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process.spawn(fn() {
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let assert Ok(_) =
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process.register(process.self(), inject_input_name)
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read_input(data, inject_input, tap_input)
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})
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Ok(Nil)
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Ok(Nil)
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}
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}
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}
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}
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@@ -39,9 +60,9 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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}
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}
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fn handle_message(
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fn handle_message(
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state: State(socket, exit),
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state: State(socket, inject, input_output, exit),
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control: Control,
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control: Control,
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) -> actor.Next(State(socket, exit), Control) {
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) -> actor.Next(State(socket, inject, input_output, exit), Control) {
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case control {
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case control {
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control.TogglePlayPause -> {
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control.TogglePlayPause -> {
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echo "toggling play/pause"
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echo "toggling play/pause"
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@@ -65,14 +86,25 @@ fn handle_message(
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}
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}
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}
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}
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fn read_input(subject: Subject(Control)) -> Nil {
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/// `read_input` operates by reading from input until a `Key` can be created.
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case
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/// It is possible to create a `Key` without the users input by sending
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key.read_input_until_key([])
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/// messages to `inject_input` which will initialize the "input to key" sequence.
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|> control.from_key
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/// This is useful to ultimately create a `Control` without the user having to
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{
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/// input all of the character(s) needed.
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Error(_) -> Nil
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fn read_input(
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Ok(control) -> process.send(subject, control)
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subject: Subject(Control),
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inject_input: Subject(Key),
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tap_input: Subject(List(String)),
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) -> Nil {
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let buffer = case process.receive(inject_input, 1) {
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Ok(key.Continue(buffer)) -> buffer
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Ok(_) | Error(_) -> []
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}
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}
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read_input(subject)
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let _ =
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key.read_input_until_key(buffer, tap_input)
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|> control.from_key
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|> result.map(process.send(subject, _))
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read_input(subject, inject_input, tap_input)
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}
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}
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@@ -1,7 +1,7 @@
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import gleam/list
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import gleam/list
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import gleeunit
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import gleeunit
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import input/key.{type Key, Char, csi, esc}
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import input/key.{type Key, Char, csi, esc, input_introducer as ii}
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pub fn main() -> Nil {
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pub fn main() -> Nil {
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gleeunit.main()
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gleeunit.main()
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@@ -12,18 +12,31 @@ type TestCase {
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}
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}
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pub fn key_from_list_test() {
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pub fn key_from_list_test() {
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let test_cases = [
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let base_tests = [TestCase([], key.Continue([]))]
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TestCase(["c"], Char("c")),
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let char_tests = [TestCase(["c"], Char("c"))]
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let escape_tests = [
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TestCase([esc, csi], key.Continue([esc, csi])),
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TestCase([esc], key.Continue([esc])),
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TestCase([esc, csi, "D"], key.Left),
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TestCase([esc, csi, "D"], key.Left),
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TestCase([esc, csi, "C"], key.Right),
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TestCase([esc, csi, "C"], key.Right),
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TestCase([esc, csi, "A"], key.Up),
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TestCase([esc, csi, "A"], key.Up),
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TestCase([esc, csi, "B"], key.Down),
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TestCase([esc, csi, "B"], key.Down),
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TestCase([esc, csi], key.Continue),
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TestCase([esc], key.Continue),
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TestCase([], key.Continue),
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]
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]
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list.each(test_cases, fn(tc) {
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let input_tests = [
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TestCase([ii], key.Continue([ii])),
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TestCase([ii, "a"], key.Continue([ii, "a"])),
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TestCase([ii, "a", "b"], key.Continue([ii, "ab"])),
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TestCase([ii, "ab", "\u{007F}"], key.Continue([ii, "a"])),
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TestCase([ii, "ab", "\r"], key.Input("ab")),
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]
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let test_cases = [base_tests, char_tests, escape_tests, input_tests]
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list.each(list.flatten(test_cases), fn(tc) {
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assert tc.expected == key.from_list(tc.input)
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assert tc.expected == key.from_list(tc.input)
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})
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})
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}
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}
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Block a user