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6 Commits
82a8800362
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693eaf44bd
| Author | SHA1 | Date | |
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693eaf44bd | ||
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6ef3e9734d | ||
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e524a865fe | ||
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5e8ba9a4b0 | ||
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8134f7c3d6 | ||
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661b8f5e82 |
@@ -13,7 +13,7 @@ pub fn main() -> Nil {
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let input_keys_name: Name(Key) = process.new_name("input_keys")
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let input_keys_name: Name(Key) = process.new_name("input_keys")
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input.new(input_keys_name)
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input.new(input_keys_name)
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let assert Ok(ui) = ui.new()
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let assert Ok(ui) = ui.new(logger)
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let assert Ok(mpv) = mpv.new()
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let assert Ok(mpv) = mpv.new()
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let assert Ok(musicplayer_pid) =
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let assert Ok(musicplayer_pid) =
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musicplayer.new(logger, ui, mpv, input_keys_name)
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musicplayer.new(logger, ui, mpv, input_keys_name)
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@@ -155,6 +155,7 @@ fn update_playback_time_loop(
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interval_ms: Int,
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interval_ms: Int,
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) {
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) {
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process.sleep(interval_ms)
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process.sleep(interval_ms)
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// TODO only update if state is playing
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update_playback_time(mpv, ui)
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update_playback_time(mpv, ui)
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update_playback_time_loop(mpv, ui, interval_ms)
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update_playback_time_loop(mpv, ui, interval_ms)
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@@ -3,6 +3,7 @@ import gleam/erlang/process.{type Subject}
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import musicplayer/ui/layout.{type Section}
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import musicplayer/ui/layout.{type Section}
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pub type Control {
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pub type Control {
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UpdateDimensions(width: Int, height: Int)
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UpdateState(section: Section, content: String)
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UpdateState(section: Section, content: String)
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Exit(reply_to: Subject(Nil))
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Exit(reply_to: Subject(Nil))
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@@ -19,3 +19,13 @@ pub fn hide_cursor() -> Nil {
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pub fn show_cursor() -> Nil {
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pub fn show_cursor() -> Nil {
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io.print("\u{001B}[?25h")
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io.print("\u{001B}[?25h")
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}
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}
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pub type Enotsup
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// https://www.erlang.org/doc/apps/stdlib/io.html#rows/0
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@external(erlang, "io", "rows")
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pub fn io_get_rows() -> Result(Int, Enotsup)
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// https://www.erlang.org/doc/apps/stdlib/io.html#columns/0
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@external(erlang, "io", "columns")
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pub fn io_get_columns() -> Result(Int, Enotsup)
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@@ -1,7 +1,16 @@
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import gleam/dict
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import gleam/dict
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import gleam/erlang/process.{type Subject}
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import gleam/float
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import gleam/int
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import gleam/list
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import gleam/string
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import musicplayer/logging/control as logging_control
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import musicplayer/logging/logging
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import musicplayer/ui/internal
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pub type Layout {
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pub type Layout {
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Layout(nodes: dict.Dict(Section, Node))
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Layout(width: Int, height: Int, nodes: dict.Dict(Section, Node))
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}
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}
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pub type Section {
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pub type Section {
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@@ -11,8 +20,14 @@ pub type Section {
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PlaybackTime
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PlaybackTime
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}
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}
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/// A Nodes width and height is in percentage (of the available width/height of its parent Node)
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pub type Node {
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pub type Node {
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Node(content: String, x: Int, y: Int, children: List(Section))
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Node(
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content: String,
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width_percent: Int,
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height_percent: Int,
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children: List(Section),
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)
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}
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}
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pub fn new() -> Layout {
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pub fn new() -> Layout {
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@@ -20,18 +35,29 @@ pub fn new() -> Layout {
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dict.from_list([
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dict.from_list([
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#(
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#(
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Root,
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Root,
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Node(content: "", x: 0, y: 0, children: [
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Node(content: "", width_percent: 100, height_percent: 100, children: [
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Header,
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// Header,
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Search,
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// Search,
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PlaybackTime,
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PlaybackTime,
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]),
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]),
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),
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),
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#(Header, Node(content: "Music Player", x: 1, y: 1, children: [])),
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// #(
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#(Search, Node(content: "", x: 30, y: 1, children: [])),
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// Header,
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#(PlaybackTime, Node(content: "00:00", x: 1, y: 2, children: [])),
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// Node(content: "Music Player", width: 50, height: 10, children: []),
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// ),
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// #(Search, Node(content: "", width: 50, height: 10, children: [])),
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#(
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PlaybackTime,
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Node(
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content: "00:00",
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width_percent: 50,
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height_percent: 100,
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children: [],
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),
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),
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])
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])
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Layout(nodes: nodes)
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Layout(0, 0, nodes: nodes)
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}
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}
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pub fn update_section(
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pub fn update_section(
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@@ -42,10 +68,125 @@ pub fn update_section(
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case dict.get(layout.nodes, section) {
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case dict.get(layout.nodes, section) {
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Error(_) -> layout
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Error(_) -> layout
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Ok(node) ->
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Ok(node) ->
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Layout(nodes: dict.insert(
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Layout(
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layout.nodes,
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..layout,
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section,
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nodes: dict.insert(
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Node(..node, content: content),
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layout.nodes,
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))
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section,
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Node(..node, content: content),
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),
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)
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}
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}
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}
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}
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pub fn update_dimensions(layout: Layout, width: Int, height: Int) -> Layout {
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Layout(..layout, width:, height:)
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}
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pub fn render(logger: Subject(logging_control.Control), layout: Layout) -> Nil {
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internal.clear_screen()
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[layout.width, layout.height]
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|> list.map(int.to_string)
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|> string.join(" ")
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|> string.append("layout - render: ", _)
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|> logging.log(logger, _)
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let container_width = int.to_float(layout.width)
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let container_height = int.to_float(layout.height)
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let container_top_left_x = 1
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let container_top_left_y = 1
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render_loop(
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layout,
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container_width,
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container_height,
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container_top_left_x,
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container_top_left_y,
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Root,
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logger,
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)
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}
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pub fn render_loop(
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layout: Layout,
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container_width: Float,
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container_height: Float,
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container_top_left_x: Int,
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container_top_left_y: Int,
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from: Section,
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logger: Subject(logging_control.Control),
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) -> Nil {
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let margin = 2.0
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case dict.get(layout.nodes, from) {
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Error(_) -> Nil
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Ok(node) -> {
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list.each(node.children, fn(child) {
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let cw =
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container_width
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*. { int.to_float(node.width_percent) /. 100.0 }
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-. margin
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|> float.floor
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let ch =
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container_height
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*. { int.to_float(node.height_percent) /. 100.0 }
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-. margin
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|> float.floor
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let cx = container_top_left_x + 1
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let cy = container_top_left_y + 1
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render_loop(layout, cw, ch, cx, cy, child, logger)
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})
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logging.log(logger, "section: " <> string.inspect(from))
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logging.log(
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logger,
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"container width: " <> float.to_string(container_width),
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)
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logging.log(
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logger,
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"container height: " <> float.to_string(container_height),
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)
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let width =
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container_width
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*. { int.to_float(node.width_percent) /. int.to_float(100) }
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|> float.floor
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|> float.truncate
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let height =
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container_height
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*. { int.to_float(node.height_percent) /. int.to_float(100) }
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|> float.floor
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|> float.truncate
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logging.log(logger, "width: " <> int.to_string(width))
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logging.log(logger, "height: " <> int.to_string(height))
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let cx = container_top_left_x
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let cy = container_top_left_y
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logging.log(logger, "cx: " <> int.to_string(cx))
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logging.log(logger, "cy: " <> int.to_string(cy))
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|
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draw_box(cx, cy, width, height)
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// Box heading
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internal.print_at(node.content, cx, cy)
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}
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|
}
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}
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|
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fn draw_box(x: Int, y: Int, width: Int, height: Int) -> Nil {
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|
let box_chars = #("┌", "┐", "└", "┘", "─", "│")
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|
let #(tl, tr, bl, br, h, v) = box_chars
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internal.print_at(tl <> string.repeat(h, width - 2) <> tr, x, y)
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|
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|
list.range(1, height - 2)
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|> list.each(fn(row) {
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internal.print_at(v, x, y + row)
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internal.print_at(v, x + width - 1, y + row)
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})
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|
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internal.print_at(bl <> string.repeat(h, width - 2) <> br, x, y + height - 1)
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}
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@@ -1,38 +1,51 @@
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import gleam/dict
|
|
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import gleam/erlang/process.{type Subject}
|
import gleam/erlang/process.{type Subject}
|
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|
import gleam/int
|
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import gleam/list
|
import gleam/list
|
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import gleam/otp/actor
|
import gleam/otp/actor
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import gleam/string
|
import gleam/string
|
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|
|
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|
import musicplayer/logging/control as logging_control
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import musicplayer/logging/logging
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import musicplayer/ui/control.{type Control}
|
import musicplayer/ui/control.{type Control}
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import musicplayer/ui/internal as ui_internal
|
import musicplayer/ui/internal
|
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import musicplayer/ui/layout.{type Layout, type Section}
|
import musicplayer/ui/layout.{type Layout}
|
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|
|
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pub type State(redraw, content) {
|
pub type State(redraw, content) {
|
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State(redraw: Subject(Layout), layout: Layout)
|
State(
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|
logger: Subject(logging_control.Control),
|
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|
redraw: Subject(Layout),
|
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|
layout: Layout,
|
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|
)
|
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}
|
}
|
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|
|
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pub fn new() -> Result(Subject(Control), String) {
|
pub fn new(
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|
logger: Subject(logging_control.Control),
|
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|
) -> Result(Subject(Control), String) {
|
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let redraw_name = process.new_name("redraw")
|
let redraw_name = process.new_name("redraw")
|
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let redraw: Subject(Layout) = process.named_subject(redraw_name)
|
let redraw: Subject(Layout) = process.named_subject(redraw_name)
|
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|
|
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let layout = layout.new()
|
let layout = layout.new()
|
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|
|
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case
|
case
|
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actor.new(State(redraw, layout))
|
actor.new(State(logger, redraw, layout))
|
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|> actor.on_message(handle_message)
|
|> actor.on_message(handle_message)
|
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|> actor.start
|
|> actor.start
|
||||||
{
|
{
|
||||||
Error(start_error) ->
|
Error(start_error) ->
|
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Error("Could not start actor: " <> string.inspect(start_error))
|
Error("Could not start actor: " <> string.inspect(start_error))
|
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Ok(actor.Started(data: ui, ..)) -> {
|
Ok(actor.Started(data: ui, ..)) -> {
|
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|
process.spawn(fn() {
|
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|
let update_dimensions_interval_ms = 300
|
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|
update_dimensions_on_interval(logger, ui, update_dimensions_interval_ms)
|
||||||
|
})
|
||||||
|
|
||||||
process.spawn(fn() {
|
process.spawn(fn() {
|
||||||
let assert Ok(_) = process.register(process.self(), redraw_name)
|
let assert Ok(_) = process.register(process.self(), redraw_name)
|
||||||
|
|
||||||
ui_internal.clear_screen()
|
internal.clear_screen()
|
||||||
ui_internal.hide_cursor()
|
internal.hide_cursor()
|
||||||
|
|
||||||
redraw_on_update_loop(redraw)
|
redraw_loop(logger, redraw)
|
||||||
})
|
})
|
||||||
|
|
||||||
Ok(ui)
|
Ok(ui)
|
||||||
@@ -45,37 +58,62 @@ fn handle_message(
|
|||||||
control: Control,
|
control: Control,
|
||||||
) -> actor.Next(State(redraw, layout), Control) {
|
) -> actor.Next(State(redraw, layout), Control) {
|
||||||
case control {
|
case control {
|
||||||
|
control.UpdateDimensions(width, height) -> {
|
||||||
|
let current_dimensions = #(state.layout.width, state.layout.height)
|
||||||
|
|
||||||
|
case #(width, height) == current_dimensions {
|
||||||
|
True -> actor.continue(state)
|
||||||
|
False -> {
|
||||||
|
[width, height]
|
||||||
|
|> list.map(int.to_string)
|
||||||
|
|> string.join(" ")
|
||||||
|
|> string.append("ui - updating dimensions: ", _)
|
||||||
|
|> logging.log(state.logger, _)
|
||||||
|
|
||||||
|
let layout = layout.update_dimensions(state.layout, width, height)
|
||||||
|
|
||||||
|
process.send(state.redraw, layout)
|
||||||
|
actor.continue(State(..state, layout:))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
control.UpdateState(section, content) -> {
|
control.UpdateState(section, content) -> {
|
||||||
let layout = layout.update_section(state.layout, section, content)
|
let layout = layout.update_section(state.layout, section, content)
|
||||||
let state = State(..state, layout:)
|
|
||||||
|
|
||||||
actor.send(state.redraw, layout)
|
actor.send(state.redraw, layout)
|
||||||
actor.continue(state)
|
actor.continue(State(..state, layout:))
|
||||||
}
|
}
|
||||||
|
|
||||||
control.Exit(reply_to) -> {
|
control.Exit(reply_to) -> {
|
||||||
ui_internal.show_cursor()
|
internal.show_cursor()
|
||||||
process.send(reply_to, Nil)
|
process.send(reply_to, Nil)
|
||||||
actor.stop()
|
actor.stop()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn redraw_on_update_loop(redraw: Subject(Layout)) -> Nil {
|
fn redraw_loop(
|
||||||
let layout = process.receive_forever(redraw)
|
logger: Subject(logging_control.Control),
|
||||||
|
redraw: Subject(Layout),
|
||||||
|
) -> Nil {
|
||||||
|
process.receive_forever(redraw)
|
||||||
|
|> layout.render(logger, _)
|
||||||
|
|
||||||
ui_internal.clear_screen()
|
redraw_loop(logger, redraw)
|
||||||
render_layout(layout, layout.Root)
|
|
||||||
|
|
||||||
redraw_on_update_loop(redraw)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn render_layout(layout: Layout, from: Section) -> Nil {
|
fn update_dimensions_on_interval(
|
||||||
case dict.get(layout.nodes, from) {
|
logger: Subject(logging_control.Control),
|
||||||
Error(_) -> Nil
|
ui: Subject(Control),
|
||||||
Ok(node) -> {
|
interval_ms: Int,
|
||||||
list.each(node.children, fn(child) { render_layout(layout, child) })
|
) {
|
||||||
ui_internal.print_at(node.content, node.x, node.y)
|
case internal.io_get_columns(), internal.io_get_rows() {
|
||||||
|
Ok(width), Ok(height) -> {
|
||||||
|
process.send(ui, control.UpdateDimensions(width, height))
|
||||||
}
|
}
|
||||||
|
_, _ -> logging.log(logger, "ui - failed to update dimensions")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
process.sleep(interval_ms)
|
||||||
|
update_dimensions_on_interval(logger, ui, interval_ms)
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
import gleeunit
|
import gleeunit
|
||||||
|
|
||||||
import musicplayer/mpv/internal as control_internal
|
import musicplayer/mpv/internal
|
||||||
|
|
||||||
pub fn main() -> Nil {
|
pub fn main() -> Nil {
|
||||||
gleeunit.main()
|
gleeunit.main()
|
||||||
@@ -10,6 +10,6 @@ pub fn parse_playback_time_test() {
|
|||||||
let json_string =
|
let json_string =
|
||||||
"{\"data\":\"123.456789\",\"request_id\":0,\"error\":\"success\"}\n"
|
"{\"data\":\"123.456789\",\"request_id\":0,\"error\":\"success\"}\n"
|
||||||
|
|
||||||
let assert Ok(data) = control_internal.parse_playback_time(json_string)
|
let assert Ok(data) = internal.parse_playback_time(json_string)
|
||||||
assert data == 123.456789
|
assert data == 123.456789
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user