Compare commits
4 Commits
a3c5c203f1
...
box-with-h
| Author | SHA1 | Date | |
|---|---|---|---|
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68bf808635 | ||
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4329625cf4 | ||
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dc7af935ec | ||
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0c4c085dd0 |
@@ -1,4 +1,5 @@
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import gleam/string
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import musicplayer/ui/layout
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import musicplayer/input/key.{type Key}
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@@ -11,6 +12,8 @@ pub type Control {
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TogglePlayPause
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Search(input: String, capturing: Bool)
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SetView(view_idx: layout.ViewIdx)
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Exit
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}
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@@ -25,6 +28,10 @@ pub fn idle_from_key(key: Key) -> Result(Control, Nil) {
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case key {
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key.Char(char) -> {
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case char {
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// Views are zero indexed
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"1" -> Ok(SetView(0))
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"2" -> Ok(SetView(1))
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" " -> Ok(TogglePlayPause)
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"/" -> Ok(Search(input: "", capturing: True))
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"q" -> Ok(Exit)
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@@ -51,6 +51,15 @@ fn handle_message(state: State, key: Key) -> actor.Next(State, Key) {
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Error(_) -> actor.continue(state)
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Ok(c) ->
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case c {
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control.SetView(view_idx) -> {
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logging.log(
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"musicplayer - setting current view to: "
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<> string.inspect(view_idx),
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)
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update_current_view(state.ui, view_idx)
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actor.continue(state)
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}
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control.Search(input, capturing) -> {
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case capturing {
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True -> {
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@@ -125,7 +134,7 @@ fn update_playback_time(
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Error(err) ->
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process.send(
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ui,
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ui_control.UpdateState(
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ui_control.UpdateHeading(
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layout.PlaybackTime,
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"playback time: N/A (err: " <> err.details <> ")",
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),
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@@ -134,7 +143,7 @@ fn update_playback_time(
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Ok(mpv_control.PlaybackTime(data: playback_time)) ->
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process.send(
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ui,
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ui_control.UpdateState(
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ui_control.UpdateHeading(
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layout.PlaybackTime,
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"playback time: " <> time.to_duration_string(playback_time),
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),
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@@ -143,7 +152,14 @@ fn update_playback_time(
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}
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fn update_search(ui: Subject(ui_control.Control), content: String) -> Nil {
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process.send(ui, ui_control.UpdateState(layout.Search, content))
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process.send(ui, ui_control.UpdateHeading(layout.Search, content))
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}
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fn update_current_view(
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ui: Subject(ui_control.Control),
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view_idx: layout.ViewIdx,
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) {
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process.send(ui, ui_control.SetView(view_idx))
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}
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/// `forward_key` listens to a subject onto which `input` will send messages with `Key`s
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@@ -1,11 +1,11 @@
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import gleam/erlang/process.{type Subject}
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import musicplayer/ui/layout.{type Section}
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import musicplayer/ui/layout.{type Section, type ViewIdx}
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pub type Control {
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UpdateDimensions(columns: Int, rows: Int)
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UpdateState(section: Section, content: String)
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SetView(view_idx: layout.ViewIdx)
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UpdateHeading(section: Section, heading: String)
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SetView(view_idx: ViewIdx)
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Exit(reply_to: Subject(Nil))
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}
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@@ -1,11 +1,14 @@
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import gleam/dict
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import gleam/int
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import gleam/list
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import gleam/option.{type Option, None, Some}
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import gleam/pair
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import gleam/set
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import gleam/string
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import musicplayer/ui/internal
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import musicplayer/ui/plot.{type Buffer}
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import musicplayer/ui/style.{type Style, Percent, Style}
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pub const root_section = "reserved_root_section"
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@@ -17,18 +20,9 @@ pub type Section {
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PlaybackTime
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}
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pub type Dimension {
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Percent(width: Int, height: Int)
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// TODO add Flex that flows
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}
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pub type Style {
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Style(dimensions: Dimension)
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}
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pub type Node {
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Row(content: String, style: Style, children: List(Section))
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Cell(content: String, style: Style)
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Row(heading: Option(String), style: Style, children: List(Section))
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Cell(heading: Option(String), style: Style)
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}
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pub type ViewIdx =
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@@ -83,19 +77,24 @@ fn view_loop(i: ViewIdx, view_nodes: List(#(Section, Node))) -> View {
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dict.from_list(view_nodes)
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|> dict.insert(
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Section(string.append("view_", string.inspect(i))),
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view_index_section(i),
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Row(
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content: "",
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style: Style(dimensions: Percent(width: 100, height: 100)),
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heading: None,
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style: Style(dimensions: Percent(width: 100, height: 100), border: None),
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children: orphans,
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),
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)
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}
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pub fn update_section(
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/// Takes a ViewIndex and create a Section key from it
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fn view_index_section(view_idx: ViewIdx) -> Section {
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Section(string.append("view_", int.to_string(view_idx)))
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}
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pub fn update_section_heading(
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layout: Layout,
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section: Section,
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content: String,
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heading: String,
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) -> Layout {
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case dict.get(layout.views, layout.current_view) {
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Error(_) -> layout
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@@ -104,8 +103,8 @@ pub fn update_section(
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Error(_) -> layout
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Ok(node) -> {
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let updated_node = case node {
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Cell(..) -> Cell(..node, content: content)
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Row(..) -> Row(..node, content: content)
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Cell(..) -> Cell(..node, heading: Some(heading))
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Row(..) -> Row(..node, heading: Some(heading))
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}
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let updated_view = dict.insert(view, section, updated_node)
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@@ -123,7 +122,7 @@ pub fn update_dimensions(layout: Layout, columns: Int, rows: Int) -> Layout {
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Layout(..layout, columns:, rows:)
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}
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pub fn set_view(layout: Layout, view_idx: ViewIdx) -> Layout {
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pub fn update_current_view(layout: Layout, view_idx: ViewIdx) -> Layout {
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Layout(..layout, current_view: view_idx)
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}
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@@ -145,8 +144,7 @@ pub fn render(layout: Layout) -> Nil {
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render_loop(
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view,
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context,
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// TODO extract to function `view_index`
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Section(string.append("view_", string.inspect(layout.current_view))),
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view_index_section(layout.current_view),
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buffer,
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)
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|> plot.flush_buffer(layout.columns, layout.rows)
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@@ -198,7 +196,8 @@ pub fn render_loop(
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)
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}
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let parent =
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let parent = case node.heading {
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None ->
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plot.box(
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buffer,
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node_top_left_x,
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@@ -206,7 +205,16 @@ pub fn render_loop(
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node_width,
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node_height,
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)
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|> plot.text(node.content, node_top_left_x, node_top_left_y)
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option.Some(heading) ->
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plot.box_with_heading(
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buffer,
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node_top_left_x,
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node_top_left_y,
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node_width,
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node_height,
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heading,
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)
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}
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case node {
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Cell(..) -> parent
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@@ -1,6 +1,9 @@
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import gleam/option.{Some}
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import musicplayer/ui/internal
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import musicplayer/ui/layout.{Percent, Section, Style}
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import musicplayer/ui/layout.{Section}
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import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
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import musicplayer/ui/style.{Percent, Style}
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pub fn main() {
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let assert Ok(columns) = internal.io_get_columns()
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@@ -21,8 +24,11 @@ fn two_rows_with_cells(columns: Int, rows: Int) -> layout.Layout {
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#(
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Section("Row1"),
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layout.Row(
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content: "row 1",
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style: Style(dimensions: Percent(width: 100, height: 50)),
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heading: Some("row 1"),
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style: Style(
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dimensions: Percent(width: 100, height: 50),
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border: Some(style.BorderSingle),
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),
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children: [
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Section("A"),
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Section("B"),
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@@ -32,22 +38,31 @@ fn two_rows_with_cells(columns: Int, rows: Int) -> layout.Layout {
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#(
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Section("A"),
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layout.Cell(
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content: "cell 1",
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style: Style(dimensions: Percent(width: 50, height: 50)),
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heading: Some("cell 1"),
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style: Style(
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dimensions: Percent(width: 50, height: 50),
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border: Some(style.BorderSingle),
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),
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),
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),
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#(
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Section("B"),
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layout.Cell(
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content: "cell 2",
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style: Style(dimensions: Percent(width: 50, height: 50)),
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heading: Some("cell 2"),
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style: Style(
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dimensions: Percent(width: 50, height: 50),
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border: Some(style.BorderSingle),
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),
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),
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),
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#(
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Section("Row2"),
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layout.Row(
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content: "row 2",
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style: Style(dimensions: Percent(width: 50, height: 50)),
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heading: Some("row 2"),
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style: Style(
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dimensions: Percent(width: 50, height: 50),
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border: Some(style.BorderSingle),
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),
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children: [],
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),
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),
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@@ -49,6 +49,19 @@ pub fn box(buffer: Buffer, x: Int, y: Int, width: Int, height: Int) -> Buffer {
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}
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}
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pub fn box_with_heading(
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buffer: Buffer,
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x: Int,
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y: Int,
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width: Int,
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height: Int,
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heading: String,
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) -> Buffer {
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let heading_margin = 1
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box(buffer, x, y, width, height)
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|> text(heading, x + heading_margin, y)
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}
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fn horizontal_line(
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buffer: Buffer,
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x: Int,
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34
src/musicplayer/ui/style.gleam
Normal file
34
src/musicplayer/ui/style.gleam
Normal file
@@ -0,0 +1,34 @@
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import gleam/option.{type Option}
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pub type Dimension {
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Percent(width: Int, height: Int)
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// TODO add Flex that flows
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}
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pub type Border {
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BorderNone
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BorderSingle
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}
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pub type Style {
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Style(dimensions: Dimension, border: Option(Border))
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}
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pub type BorderChars {
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BorderChars(
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top_left: String,
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top_right: String,
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bottom_left: String,
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bottom_right: String,
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horisontal: String,
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vertical: String,
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)
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}
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// https://en.wikipedia.org/wiki/Box-drawing_characters
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pub fn border_chars(border: Border) -> BorderChars {
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case border {
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BorderNone -> BorderChars("", "", "", "", "", "")
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BorderSingle -> BorderChars("┌", "┐", "└", "┘", "─", "│")
|
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}
|
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}
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@@ -1,6 +1,7 @@
|
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import gleam/erlang/process.{type Subject}
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import gleam/int
|
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import gleam/list
|
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import gleam/option.{None, Some}
|
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import gleam/otp/actor
|
||||
import gleam/string
|
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|
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@@ -8,6 +9,7 @@ import musicplayer/logging/logging
|
||||
import musicplayer/ui/control.{type Control}
|
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import musicplayer/ui/internal
|
||||
import musicplayer/ui/layout.{type Layout}
|
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import musicplayer/ui/style
|
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|
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pub type State(redraw, content) {
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State(redraw: Subject(Layout), layout: Layout)
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@@ -23,33 +25,57 @@ pub fn new() -> Result(Subject(Control), String) {
|
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#(
|
||||
layout.Header,
|
||||
layout.Row(
|
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content: "Foo (1) | Bar (2) | Baz (3)",
|
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style: layout.Style(dimensions: layout.Percent(
|
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width: 100,
|
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height: 33,
|
||||
)),
|
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children: [],
|
||||
heading: Some("Foo <1> | Bar (2)"),
|
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style: style.Style(
|
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dimensions: style.Percent(width: 100, height: 50),
|
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border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.Search,
|
||||
layout.Row(
|
||||
content: "",
|
||||
style: layout.Style(dimensions: layout.Percent(
|
||||
width: 100,
|
||||
height: 33,
|
||||
)),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.PlaybackTime,
|
||||
layout.Row(
|
||||
content: "00:00",
|
||||
style: layout.Style(dimensions: layout.Percent(
|
||||
width: 100,
|
||||
height: 33,
|
||||
)),
|
||||
heading: None,
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
],
|
||||
[
|
||||
#(
|
||||
layout.Header,
|
||||
layout.Row(
|
||||
heading: Some("Foo (1) | Bar <2>"),
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 33),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.Search,
|
||||
layout.Row(
|
||||
heading: None,
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 33),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
layout.PlaybackTime,
|
||||
layout.Row(
|
||||
heading: None,
|
||||
style: style.Style(
|
||||
dimensions: style.Percent(width: 100, height: 33),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
@@ -108,8 +134,8 @@ fn handle_message(
|
||||
}
|
||||
}
|
||||
}
|
||||
control.UpdateState(section, content) -> {
|
||||
let layout = layout.update_section(state.layout, section, content)
|
||||
control.UpdateHeading(section, heading) -> {
|
||||
let layout = layout.update_section_heading(state.layout, section, heading)
|
||||
|
||||
actor.send(state.redraw, layout)
|
||||
actor.continue(State(..state, layout:))
|
||||
@@ -121,7 +147,7 @@ fn handle_message(
|
||||
actor.stop()
|
||||
}
|
||||
control.SetView(view_idx) -> {
|
||||
let layout = layout.set_view(state.layout, view_idx)
|
||||
let layout = layout.update_current_view(state.layout, view_idx)
|
||||
|
||||
actor.send(state.redraw, layout)
|
||||
actor.continue(State(..state, layout:))
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
import gleam/dict
|
||||
import gleam/io
|
||||
import gleam/option.{Some}
|
||||
import gleam/string
|
||||
import gleeunit
|
||||
import gleeunit/should
|
||||
|
||||
import musicplayer/ui/layout.{Percent, RenderContext, Section, Style}
|
||||
import musicplayer/ui/layout.{RenderContext, Section}
|
||||
import musicplayer/ui/plot
|
||||
import musicplayer/ui/style.{Percent, Style}
|
||||
|
||||
pub fn main() -> Nil {
|
||||
gleeunit.main()
|
||||
@@ -17,8 +19,11 @@ pub fn percent_layout_test() {
|
||||
#(
|
||||
Section("Row1"),
|
||||
layout.Row(
|
||||
content: "row 1",
|
||||
style: Style(dimensions: Percent(width: 100, height: 50)),
|
||||
heading: Some("row 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [
|
||||
Section("A"),
|
||||
Section("B"),
|
||||
@@ -28,22 +33,31 @@ pub fn percent_layout_test() {
|
||||
#(
|
||||
Section("A"),
|
||||
layout.Cell(
|
||||
content: "cell 1",
|
||||
style: Style(dimensions: Percent(width: 50, height: 100)),
|
||||
heading: Some("cell 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 50, height: 100),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("B"),
|
||||
layout.Cell(
|
||||
content: "cell 2",
|
||||
style: Style(dimensions: Percent(width: 50, height: 100)),
|
||||
heading: Some("cell 2"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 50, height: 100),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("Row2"),
|
||||
layout.Row(
|
||||
content: "row 1",
|
||||
style: Style(dimensions: Percent(width: 100, height: 50)),
|
||||
heading: Some("row 1"),
|
||||
style: Style(
|
||||
dimensions: Percent(width: 100, height: 50),
|
||||
border: Some(style.BorderSingle),
|
||||
),
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
@@ -57,8 +71,8 @@ pub fn percent_layout_test() {
|
||||
let expected =
|
||||
"
|
||||
┌──────────────────────────────────────────────────────────────────────────────┐
|
||||
│row 1────────────────────────────────────────────────────────────────────────┐│
|
||||
││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││
|
||||
│┌row 1───────────────────────────────────────────────────────────────────────┐│
|
||||
││┌cell 1──────────────────────────────┐┌cell 2──────────────────────────────┐││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
@@ -66,7 +80,7 @@ pub fn percent_layout_test() {
|
||||
│││ ││ │││
|
||||
││└────────────────────────────────────┘└────────────────────────────────────┘││
|
||||
│└────────────────────────────────────────────────────────────────────────────┘│
|
||||
│row 1────────────────────────────────────────────────────────────────────────┐│
|
||||
│┌row 1───────────────────────────────────────────────────────────────────────┐│
|
||||
││ ││
|
||||
││ ││
|
||||
││ ││
|
||||
|
||||
Reference in New Issue
Block a user