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2 Commits
efe14200fe
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8e15c990fa
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8e15c990fa | ||
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e1dc3c1de7 |
@@ -22,7 +22,7 @@ pub const esc = "\u{001B}"
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pub const csi = "["
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pub const csi = "["
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// input introducer
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// input introducer
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const input_introducer = "$"
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pub const input_introducer = "::"
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pub fn from_list(l: List(String)) -> Key {
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pub fn from_list(l: List(String)) -> Key {
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case l {
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case l {
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@@ -10,6 +10,8 @@ import tcp/tcp.{type Socket}
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pub type Control {
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pub type Control {
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TogglePlayPause
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TogglePlayPause
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Search
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Exit
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Exit
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}
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}
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@@ -17,7 +19,12 @@ pub type ControlError {
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ControlError(details: String)
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ControlError(details: String)
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}
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}
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// TODO this should also have a context:
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// `/` in "artist list" "context will should be`control.Search`
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// `<some char>` in "create new playlist" context should be `control.Input`
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// `q` in most contexts should be `Exit`, but in a popup it should be `Close`
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pub fn from_key(key: Key) -> Result(Control, Nil) {
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pub fn from_key(key: Key) -> Result(Control, Nil) {
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echo key
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case key {
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case key {
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key.Char(char) -> char_control(char)
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key.Char(char) -> char_control(char)
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_ -> Error(Nil)
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_ -> Error(Nil)
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@@ -28,6 +35,7 @@ fn char_control(char: String) -> Result(Control, Nil) {
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case char {
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case char {
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" " -> Ok(TogglePlayPause)
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" " -> Ok(TogglePlayPause)
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"q" -> Ok(Exit)
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"q" -> Ok(Exit)
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"/" -> Ok(Search)
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_ -> Error(Nil)
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_ -> Error(Nil)
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}
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}
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}
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}
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@@ -4,13 +4,13 @@ import gleam/otp/actor
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import gleam/result
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import gleam/result
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import gleam/string
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import gleam/string
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import input/key
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import input/key.{type Key}
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import mpv/control.{type Control}
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import mpv/control.{type Control}
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import tcp/reason
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import tcp/reason
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import tcp/tcp.{type Socket}
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import tcp/tcp.{type Socket}
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type State(socket, exit) {
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type State(socket, inject_input, exit) {
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State(socket: Socket, exit: Subject(Nil))
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State(socket: Socket, inject_input: Subject(Key), exit: Subject(Nil))
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}
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}
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pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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@@ -20,8 +20,14 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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case tcp.connect(socket_path) {
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case tcp.connect(socket_path) {
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Error(r) -> Error("Could not connect to mpv: " <> reason.to_string(r))
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Error(r) -> Error("Could not connect to mpv: " <> reason.to_string(r))
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Ok(socket) -> {
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Ok(socket) -> {
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// `inject_input` is created by name to allow the process that
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// owns `read_input` to be able to register it, while the agent
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// also have a reference to it to be able to inject input
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let inject_input_name = process.new_name("inject_input")
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let inject_input = process.named_subject(inject_input_name)
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case
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case
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actor.new(State(socket, exit))
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actor.new(State(socket, inject_input, exit))
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|> actor.on_message(handle_message)
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|> actor.on_message(handle_message)
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|> actor.start
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|> actor.start
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{
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{
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@@ -30,7 +36,16 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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Ok(actor.Started(data:, ..)) -> {
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Ok(actor.Started(data:, ..)) -> {
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echo "waiting for input"
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echo "waiting for input"
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key.start_raw_shell()
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key.start_raw_shell()
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process.spawn(fn() { read_input(data) })
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process.spawn(fn() {
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let input = process.new_subject()
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let assert Ok(_) =
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process.register(process.self(), inject_input_name)
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process.send(input, key.Continue([]))
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read_input(data, input, inject_input)
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})
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Ok(Nil)
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Ok(Nil)
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}
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}
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}
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}
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@@ -39,10 +54,14 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
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}
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}
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fn handle_message(
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fn handle_message(
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state: State(socket, exit),
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state: State(socket, inject, exit),
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control: Control,
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control: Control,
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) -> actor.Next(State(socket, exit), Control) {
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) -> actor.Next(State(socket, inject, exit), Control) {
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case control {
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case control {
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control.Search -> {
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process.send(state.inject_input, key.Continue([key.input_introducer]))
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actor.continue(state)
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}
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control.TogglePlayPause -> {
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control.TogglePlayPause -> {
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echo "toggling play/pause"
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echo "toggling play/pause"
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@@ -65,14 +84,40 @@ fn handle_message(
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}
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}
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}
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}
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fn read_input(subject: Subject(Control)) -> Nil {
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/// read_input selects from two subjects: `input` and `inject`
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/// `inject` can be used by the agent to send back input character(s)
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/// to force the input to be something other than user input.
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///
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/// This is useful to create a `Key` without the user having to
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/// input all of the character(s), to then be able to create a
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/// `Control` from that `Key`
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fn read_input(
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agent: Subject(Control),
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input: Subject(Key),
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inject_input: Subject(Key),
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) -> Nil {
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let buffer = case
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process.new_selector()
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|> process.select(input)
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|> process.select(inject_input)
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|> process.selector_receive_forever
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{
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key.Continue(buffer) -> buffer
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_ -> []
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}
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case
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case
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key.read_input_until_key([])
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key.read_input_until_key(buffer)
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|> control.from_key
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|> control.from_key
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{
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{
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Error(_) -> Nil
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Error(_) -> Nil
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Ok(control) -> process.send(subject, control)
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Ok(control) -> process.send(agent, control)
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}
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}
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read_input(subject)
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// currently needed to allow injects to be received. not nice
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// maybe timed out select on inject first, then normal?
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process.sleep(100)
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process.send(input, key.Continue([]))
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read_input(agent, input, inject_input)
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}
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}
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Block a user