Files
musicplayer/src/mpv/mpv.gleam
Alexander Heldt efe14200fe wip
2025-11-18 18:42:11 +01:00

103 lines
2.6 KiB
Gleam

import gleam/erlang/process.{type Subject}
import gleam/float
import gleam/otp/actor
import gleam/result
import gleam/string
import input/key
import mpv/control.{type Control}
import tcp/reason
import tcp/tcp.{type Socket}
type State(socket, exit) {
State(socket: Socket, exit: Subject(Nil))
}
pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
// TODO start up mvp here, currently hi-jacking `naviterm`s socket
let socket_path = "/tmp/naviterm_mpv"
case tcp.connect(socket_path) {
Error(r) -> Error("Could not connect to mpv: " <> reason.to_string(r))
Ok(socket) -> {
case
actor.new(State(socket, exit))
|> actor.on_message(handle_message)
|> actor.start
{
Error(start_error) ->
Error("Could not start actor: " <> string.inspect(start_error))
Ok(actor.Started(data:, ..)) -> {
echo "waiting for input"
key.start_raw_shell()
let input = process.new_subject()
process.self()
process.receive
process.spawn(fn() { input_handler(input, data) })
process.spawn(fn() { read_input(data) })
Ok(Nil)
}
}
}
}
}
fn handle_message(
state: State(socket, exit),
control: Control,
) -> actor.Next(State(socket, exit), Control) {
case control {
control.Search -> todo
control.TogglePlayPause -> {
echo "toggling play/pause"
let _ =
result.map_error(control.toggle_play_pause(state.socket), fn(err) {
echo "Could not toggle play/pause: " <> err.details
})
let _ =
result.map(control.get_playback_time(state.socket), fn(playback) {
echo "playback: " <> float.to_string(playback.data)
})
actor.continue(state)
}
control.Exit -> {
process.send(state.exit, Nil)
actor.stop()
}
}
}
// TODO create new input_handler_loop that recieves on a subject and
// TODO read_input reads until a key is found, and then sends it to
// TODO a function that can recieve on a subject, and it can receive two types of messages:
// 1. a Control message from read_input
// 2. an injected controlMessage with pre-defined buffer
// it then forwards the message to the actor subject
fn read_input(input_handler: Subject(Control)) -> Nil {
case
key.read_input_until_key([])
|> control.from_key
{
Error(_) -> Nil
Ok(control) -> process.send(input_handler, control)
}
read_input(input_handler)
}
fn input_handler(
input: Subject(Control),
actor_subject: Subject(Control),
) -> Nil {
case process.receive(input, 1000) {
Error(_) -> Nil
Ok(control) -> process.send(actor_subject, control)
}
}