use-string-trees
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@@ -7,9 +7,13 @@ pub fn clear_screen() -> Nil {
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io.print("\u{001B}[2J\u{001B}[H")
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}
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pub fn print_at(text: String, x: Int, y: Int) -> Nil {
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pub fn chars_at(chars: String, x: Int, y: Int) -> String {
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let seq = "\u{001B}[" <> int.to_string(y) <> ";" <> int.to_string(x) <> "H"
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io.print(seq <> text)
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seq <> chars
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}
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pub fn print(chars: String) -> Nil {
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io.print(chars)
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}
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pub fn hide_cursor() -> Nil {
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@@ -3,6 +3,7 @@ import gleam/float
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import gleam/int
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import gleam/list
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import gleam/string
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import gleam/string_tree.{type StringTree}
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import musicplayer/logging/logging
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import musicplayer/ui/internal
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@@ -153,7 +154,8 @@ pub fn render(layout: Layout) -> Nil {
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let container_top_left_x = 1
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let container_top_left_y = 1
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render_loop(
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string_tree.new()
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|> render_loop(
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layout,
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container_width,
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container_height,
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@@ -161,7 +163,10 @@ pub fn render(layout: Layout) -> Nil {
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container_top_left_y,
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0,
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Section("Root"),
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_,
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)
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|> string_tree.to_string
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|> internal.print
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}
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pub fn render_loop(
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@@ -172,32 +177,34 @@ pub fn render_loop(
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container_top_left_y: Int,
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index: Int,
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from: Section,
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) -> Nil {
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tree: StringTree,
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) -> StringTree {
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let margin = 2.0
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case dict.get(layout.nodes, from) {
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Error(_) -> Nil
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Error(_) -> tree
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Ok(node) -> {
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list.index_map(node.children, fn(child, i) { #(i, child) })
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|> list.each(fn(ic: #(Int, Section)) {
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let #(i, child) = ic
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let final_tree =
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list.index_map(node.children, fn(child, i) { #(i, child) })
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|> list.fold(tree, fn(updated_tree: StringTree, ic: #(Int, Section)) {
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let #(i, child) = ic
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let cw =
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container_width
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*. { int.to_float(node.width_percent) /. 100.0 }
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-. margin
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|> float.floor
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let cw =
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container_width
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*. { int.to_float(node.width_percent) /. 100.0 }
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-. margin
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|> float.floor
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let ch =
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container_height
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*. { int.to_float(node.height_percent) /. 100.0 }
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-. margin
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|> float.floor
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let ch =
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container_height
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*. { int.to_float(node.height_percent) /. 100.0 }
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-. margin
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|> float.floor
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let cx = container_top_left_x + 1
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let cy = container_top_left_y + 1
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render_loop(layout, cw, ch, cx, cy, i, child)
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})
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let cx = container_top_left_x + 1
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let cy = container_top_left_y + 1
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render_loop(layout, cw, ch, cx, cy, i, child, updated_tree)
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})
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logging.log("section: " <> string.inspect(from))
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logging.log("section type: " <> string.inspect(node.t))
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@@ -233,23 +240,40 @@ pub fn render_loop(
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logging.log("cx: " <> int.to_string(cx))
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logging.log("cy: " <> int.to_string(cy))
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draw_box(cx, cy, width, height)
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final_tree
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|> string_tree.append(draw_box(cx, cy, width, height))
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// Box heading
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internal.print_at(node.content, cx, cy)
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|> string_tree.append(internal.chars_at(node.content, cx, cy))
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}
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}
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}
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fn draw_box(x: Int, y: Int, width: Int, height: Int) -> Nil {
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fn draw_box(x: Int, y: Int, width: Int, height: Int) -> String {
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let box_tree = string_tree.new()
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let box_chars = #("┌", "┐", "└", "┘", "─", "│")
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let #(tl, tr, bl, br, h, v) = box_chars
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internal.print_at(tl <> string.repeat(h, width - 2) <> tr, x, y)
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list.range(1, height - 2)
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|> list.each(fn(row) {
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internal.print_at(v, x, y + row)
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internal.print_at(v, x + width - 1, y + row)
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})
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let box_tree =
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string_tree.append(
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box_tree,
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internal.chars_at(tl <> string.repeat(h, width - 2) <> tr, x, y),
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)
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internal.print_at(bl <> string.repeat(h, width - 2) <> br, x, y + height - 1)
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let box_trees =
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list.range(1, height - 2)
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|> list.map(fn(row) {
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box_tree
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|> string_tree.append(internal.chars_at(v, x, y + row))
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|> string_tree.append(internal.chars_at(v, x + width - 1, y + row))
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})
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string_tree.append(
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string_tree.concat(box_trees),
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internal.chars_at(
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bl <> string.repeat(h, width - 2) <> br,
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x,
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y + height - 1,
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),
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)
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|> string_tree.to_string
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}
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@@ -3,6 +3,7 @@ import gleam/int
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import gleam/list
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import gleam/otp/actor
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import gleam/string
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import gleam/string_tree.{type StringTree}
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import musicplayer/logging/logging
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import musicplayer/ui/control.{type Control}
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@@ -103,3 +104,28 @@ fn update_dimensions_on_interval(ui: Subject(Control), interval_ms: Int) {
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process.sleep(interval_ms)
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update_dimensions_on_interval(ui, interval_ms)
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}
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// fn render_layout(layout: Layout, from: Section) -> Nil {
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// string_tree.new()
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// |> render_layout_loop(layout, from, _)
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// |> string_tree.to_string
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// |> ui_internal.print
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// }
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// fn render_layout_loop(
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// layout: Layout,
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// from: Section,
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// tree: StringTree,
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// ) -> StringTree {
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// case dict.get(layout.nodes, from) {
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// Error(_) -> tree
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// Ok(node) -> {
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// let acc_after_children =
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// list.fold(node.children, tree, fn(current_acc, child_id) {
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// render_layout_loop(layout, child_id, current_acc)
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// })
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// acc_after_children
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// |> string_tree.append(ui_internal.chars_at(node.content, node.x, node.y))
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// }
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// }
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// }
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