Add ability to inject characters into the input

This commit is contained in:
Alexander Heldt
2025-11-19 17:51:48 +01:00
parent 6518fd4b30
commit 6681cc3c69

View File

@@ -4,13 +4,13 @@ import gleam/otp/actor
import gleam/result
import gleam/string
import input/key
import input/key.{type Key}
import mpv/control.{type Control}
import tcp/reason
import tcp/tcp.{type Socket}
type State(socket, exit) {
State(socket: Socket, exit: Subject(Nil))
type State(socket, inject_input, exit) {
State(socket: Socket, inject_input: Subject(Key), exit: Subject(Nil))
}
pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
@@ -20,8 +20,14 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
case tcp.connect(socket_path) {
Error(r) -> Error("Could not connect to mpv: " <> reason.to_string(r))
Ok(socket) -> {
// `inject_input` is created by name to allow the process that
// owns `read_input` to be able to register it, while the agent
// also have a reference to it to be able to inject input
let inject_input_name = process.new_name("inject_input")
let inject_input = process.named_subject(inject_input_name)
case
actor.new(State(socket, exit))
actor.new(State(socket, inject_input, exit))
|> actor.on_message(handle_message)
|> actor.start
{
@@ -30,7 +36,14 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
Ok(actor.Started(data:, ..)) -> {
echo "waiting for input"
key.start_raw_shell()
process.spawn(fn() { read_input(data) })
process.spawn(fn() {
let assert Ok(_) =
process.register(process.self(), inject_input_name)
read_input(data, inject_input)
})
Ok(Nil)
}
}
@@ -39,9 +52,9 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
}
fn handle_message(
state: State(socket, exit),
state: State(socket, inject, exit),
control: Control,
) -> actor.Next(State(socket, exit), Control) {
) -> actor.Next(State(socket, inject, exit), Control) {
case control {
control.TogglePlayPause -> {
echo "toggling play/pause"
@@ -65,14 +78,21 @@ fn handle_message(
}
}
fn read_input(subject: Subject(Control)) -> Nil {
case
key.read_input_until_key([])
|> control.from_key
{
Error(_) -> Nil
Ok(control) -> process.send(subject, control)
/// `read_input` operates by reading from input until a `Key` can be created.
/// It is possible to create a `Key` without the users input by sending
/// messages to `inject_input` which will initialize the "input to key" sequence.
/// This is useful to ultimately create a `Control` without the user having to
/// input all of the character(s) needed.
fn read_input(subject: Subject(Control), inject_input: Subject(Key)) -> Nil {
let buffer = case process.receive(inject_input, 1) {
Ok(key.Continue(buffer)) -> buffer
Ok(_) | Error(_) -> []
}
read_input(subject)
let _ =
key.read_input_until_key(buffer)
|> control.from_key
|> result.map(process.send(subject, _))
read_input(subject, inject_input)
}