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Author SHA1 Message Date
Alexander Heldt
efe14200fe wip 2025-11-18 18:42:11 +01:00
2 changed files with 31 additions and 3 deletions

View File

@@ -10,6 +10,8 @@ import tcp/tcp.{type Socket}
pub type Control {
TogglePlayPause
Search
Exit
}
@@ -18,6 +20,7 @@ pub type ControlError {
}
pub fn from_key(key: Key) -> Result(Control, Nil) {
echo key
case key {
key.Char(char) -> char_control(char)
_ -> Error(Nil)
@@ -28,6 +31,7 @@ fn char_control(char: String) -> Result(Control, Nil) {
case char {
" " -> Ok(TogglePlayPause)
"q" -> Ok(Exit)
"/" -> Ok(Search)
_ -> Error(Nil)
}
}

View File

@@ -30,6 +30,11 @@ pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
Ok(actor.Started(data:, ..)) -> {
echo "waiting for input"
key.start_raw_shell()
let input = process.new_subject()
process.self()
process.receive
process.spawn(fn() { input_handler(input, data) })
process.spawn(fn() { read_input(data) })
Ok(Nil)
}
@@ -43,6 +48,7 @@ fn handle_message(
control: Control,
) -> actor.Next(State(socket, exit), Control) {
case control {
control.Search -> todo
control.TogglePlayPause -> {
echo "toggling play/pause"
@@ -65,14 +71,32 @@ fn handle_message(
}
}
fn read_input(subject: Subject(Control)) -> Nil {
// TODO create new input_handler_loop that recieves on a subject and
// TODO read_input reads until a key is found, and then sends it to
// TODO a function that can recieve on a subject, and it can receive two types of messages:
// 1. a Control message from read_input
// 2. an injected controlMessage with pre-defined buffer
// it then forwards the message to the actor subject
fn read_input(input_handler: Subject(Control)) -> Nil {
case
key.read_input_until_key([])
|> control.from_key
{
Error(_) -> Nil
Ok(control) -> process.send(subject, control)
Ok(control) -> process.send(input_handler, control)
}
read_input(subject)
read_input(input_handler)
}
fn input_handler(
input: Subject(Control),
actor_subject: Subject(Control),
) -> Nil {
case process.receive(input, 1000) {
Error(_) -> Nil
Ok(control) -> process.send(actor_subject, control)
}
}