3 Commits

Author SHA1 Message Date
Alexander Heldt
efe14200fe wip 2025-11-18 18:42:11 +01:00
Alexander Heldt
efc0604c1d Correct io_get_chars comment/documentation 2025-11-18 18:42:11 +01:00
Alexander Heldt
a048e084e7 Add ability to create character sequences as Input 2025-11-18 18:42:09 +01:00
6 changed files with 54 additions and 169 deletions

View File

@@ -1,7 +1,5 @@
import gleam/erlang/atom
import gleam/erlang/process.{type Subject}
import gleam/list
import gleam/string
import input/internal as internal_input
@@ -24,7 +22,7 @@ pub const esc = "\u{001B}"
pub const csi = "["
// input introducer
pub const input_introducer = "::"
const input_introducer = "$"
pub fn from_list(l: List(String)) -> Key {
case l {
@@ -37,12 +35,9 @@ pub fn from_list(l: List(String)) -> Key {
[ci] | [ci, _] if ci == input_introducer -> Continue(l)
[ii, cmd, tail] if ii == input_introducer -> {
case tail {
// Return
"\r" -> Input(cmd)
// Backspace
"\u{007F}" -> Continue([ii, string.drop_end(cmd, 1)])
_ -> Continue([ii, cmd <> tail])
case tail == "\r" {
True -> Input(cmd)
False -> Continue([ii, cmd <> tail])
}
}
@@ -60,24 +55,14 @@ pub fn start_raw_shell() {
internal_input.shell_start_interactive(#(no_shell, raw))
}
pub fn read_input_until_key(
l: List(String),
input_sink: Subject(List(String)),
) -> Key {
pub fn read_input_until_key(l: List(String)) -> Key {
case
internal_input.read_input()
|> list.wrap
|> list.append(l, _)
|> from_list
{
Continue(l) -> {
echo "key:read_input_until_key continue: " <> string.inspect(l)
process.send(input_sink, l)
read_input_until_key(l, input_sink)
}
k -> {
echo "key:read_input_until_key k: " <> string.inspect(k)
k
}
Continue(l) -> read_input_until_key(l)
k -> k
}
}

View File

@@ -20,6 +20,7 @@ pub type ControlError {
}
pub fn from_key(key: Key) -> Result(Control, Nil) {
echo key
case key {
key.Char(char) -> char_control(char)
_ -> Error(Nil)
@@ -29,8 +30,8 @@ pub fn from_key(key: Key) -> Result(Control, Nil) {
fn char_control(char: String) -> Result(Control, Nil) {
case char {
" " -> Ok(TogglePlayPause)
"/" -> Ok(Search)
"q" -> Ok(Exit)
"/" -> Ok(Search)
_ -> Error(Nil)
}
}

View File

@@ -4,40 +4,24 @@ import gleam/otp/actor
import gleam/result
import gleam/string
import input/key.{type Key}
import input/key
import mpv/control.{type Control}
import tcp/reason
import tcp/tcp.{type Socket}
import ui/ui.{type Event}
type State(socket, inject_input, ui, exit) {
State(
socket: Socket,
inject_input: Subject(Key),
ui: Subject(Event),
exit: Subject(Nil),
)
type State(socket, exit) {
State(socket: Socket, exit: Subject(Nil))
}
pub fn new(
ui: Subject(Event),
input_sink: Subject(List(String)),
exit: Subject(Nil),
) -> Result(Nil, String) {
pub fn new(exit: Subject(Nil)) -> Result(Nil, String) {
// TODO start up mvp here, currently hi-jacking `naviterm`s socket
let socket_path = "/tmp/naviterm_mpv"
case tcp.connect(socket_path) {
Error(r) -> Error("Could not connect to mpv: " <> reason.to_string(r))
Ok(socket) -> {
// `inject_input` is created by name to allow the process that
// owns `read_input` to be able to register it, while the agent
// also have a reference to it to be able to inject input
let inject_input_name = process.new_name("inject_input")
let inject_input = process.named_subject(inject_input_name)
case
actor.new(State(socket, inject_input, ui, exit))
actor.new(State(socket, exit))
|> actor.on_message(handle_message)
|> actor.start
{
@@ -46,14 +30,12 @@ pub fn new(
Ok(actor.Started(data:, ..)) -> {
echo "waiting for input"
key.start_raw_shell()
let input = process.new_subject()
process.self()
process.receive
process.spawn(fn() {
let assert Ok(_) =
process.register(process.self(), inject_input_name)
read_input(data, inject_input, input_sink)
})
process.spawn(fn() { input_handler(input, data) })
process.spawn(fn() { read_input(data) })
Ok(Nil)
}
}
@@ -62,16 +44,11 @@ pub fn new(
}
fn handle_message(
state: State(socket, inject, ui, exit),
state: State(socket, exit),
control: Control,
) -> actor.Next(State(socket, inject, ui, exit), Control) {
) -> actor.Next(State(socket, exit), Control) {
case control {
control.Search -> {
echo "mpv search"
process.send(state.inject_input, key.Continue([key.input_introducer]))
process.send(state.ui, ui.Search)
actor.continue(state)
}
control.Search -> todo
control.TogglePlayPause -> {
echo "toggling play/pause"
@@ -94,25 +71,32 @@ fn handle_message(
}
}
/// `read_input` operates by reading from input until a `Key` can be created.
/// It is possible to create a `Key` without the users input by sending
/// messages to `inject_input` which will initialize the "input to key" sequence.
/// This is useful to ultimately create a `Control` without the user having to
/// input all of the character(s) needed.
fn read_input(
subject: Subject(Control),
inject_input: Subject(Key),
input_sink: Subject(List(String)),
) -> Nil {
let buffer = case process.receive(inject_input, 1) {
Ok(key.Continue(buffer)) -> buffer
Ok(_) | Error(_) -> []
// TODO create new input_handler_loop that recieves on a subject and
// TODO read_input reads until a key is found, and then sends it to
// TODO a function that can recieve on a subject, and it can receive two types of messages:
// 1. a Control message from read_input
// 2. an injected controlMessage with pre-defined buffer
// it then forwards the message to the actor subject
fn read_input(input_handler: Subject(Control)) -> Nil {
case
key.read_input_until_key([])
|> control.from_key
{
Error(_) -> Nil
Ok(control) -> process.send(input_handler, control)
}
let _ =
key.read_input_until_key(buffer, input_sink)
|> control.from_key
|> result.map(process.send(subject, _))
read_input(subject, inject_input, input_sink)
read_input(input_handler)
}
fn input_handler(
input: Subject(Control),
actor_subject: Subject(Control),
) -> Nil {
case process.receive(input, 1000) {
Error(_) -> Nil
Ok(control) -> process.send(actor_subject, control)
}
}

View File

@@ -1,30 +1,8 @@
import gleam/erlang/process
import mpv/mpv
import ui/ui
pub fn main() -> Nil {
// 1. user starts search
// ui should show "input: "
// user presses enter
// ui should show "input was: x"
// 1. listen for control.Search
// 2. start listening to tap_input and print io.print "input: "
// 3. simultaniously listen for control.Input
// 4. print "input was: x"
// ui need: tap_input
// input need: ui subject to send control events from
// new input process should return `Key`
// this key should be sent both to ui and mpv, and they will decide if they can act on it.
// its probably ok if both act on it, e.g. "TogglePlayPause" could stop mpv music and display |> or || in ui
let exit = process.new_subject()
let assert Ok(#(ui, input_sink)) = ui.new()
let assert Ok(_) = mpv.new(ui, input_sink, exit)
let assert Ok(_) = mpv.new(exit)
process.receive_forever(exit)
}

View File

@@ -1,62 +0,0 @@
import gleam/erlang/process.{type Name, type Subject}
import gleam/otp/actor
import gleam/string
pub type Event {
Search
Input(List(String))
}
// TODO in input, split input into events and control?
pub fn new() -> Result(#(Subject(Event), Subject(List(String))), String) {
let input_sink_name: Name(List(String)) = process.new_name("input_sink")
let input_sink = process.named_subject(input_sink_name)
// let input_sink = process.new_subject()
case
actor.new(Nil)
|> actor.on_message(handle_message)
|> actor.start
{
Error(start_error) ->
Error("Could not start ui actor: " <> string.inspect(start_error))
Ok(actor.Started(data: ui, ..)) -> {
echo "ui started"
// let assert Ok(_) = process.register(process.self(), input_sink_name)
process.spawn(fn() {
let assert Ok(_) = process.register(process.self(), input_sink_name)
drain_input_sink(ui, input_sink)
})
Ok(#(ui, input_sink))
}
}
}
fn handle_message(state: Nil, event: Event) -> actor.Next(Nil, Event) {
case event {
Search -> {
echo "ui:search"
actor.continue(state)
}
Input(content) -> {
echo "ui:input: " <> string.inspect(content)
actor.continue(state)
}
}
}
fn drain_input_sink(
subject: Subject(Event),
input_sink: Subject(List(String)),
) -> Nil {
echo "ui:drain_input_sink"
let content = process.receive_forever(input_sink)
process.send(subject, Input(content))
drain_input_sink(subject, input_sink)
}

View File

@@ -1,7 +1,7 @@
import gleam/list
import gleeunit
import input/key.{type Key, Char, csi, esc, input_introducer as ii}
import input/key.{type Key, Char, csi, esc}
pub fn main() -> Nil {
gleeunit.main()
@@ -27,11 +27,10 @@ pub fn key_from_list_test() {
]
let input_tests = [
TestCase([ii], key.Continue([ii])),
TestCase([ii, "a"], key.Continue([ii, "a"])),
TestCase([ii, "a", "b"], key.Continue([ii, "ab"])),
TestCase([ii, "ab", "\u{007F}"], key.Continue([ii, "a"])),
TestCase([ii, "ab", "\r"], key.Input("ab")),
TestCase(["$"], key.Continue(["$"])),
TestCase(["$", "a"], key.Continue(["$", "a"])),
TestCase(["$", "a", "b"], key.Continue(["$", "ab"])),
TestCase(["$", "ab", "\r"], key.Input("ab")),
]
let test_cases = [base_tests, char_tests, escape_tests, input_tests]