Compare commits
10 Commits
73cf46eef4
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dynamic-la
| Author | SHA1 | Date | |
|---|---|---|---|
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89ef014c98 | ||
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0025772177 | ||
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033beb6b1f | ||
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3589d94c29 | ||
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59429d7721 | ||
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7212df3abb | ||
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1732b12fbe | ||
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50c053a42a | ||
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2332710235 | ||
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18c4793872 |
@@ -146,6 +146,7 @@ fn update_playback_time_loop(
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interval_ms: Int,
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) {
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process.sleep(interval_ms)
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// TODO only update if state is playing
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update_playback_time(mpv, ui)
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update_playback_time_loop(mpv, ui, interval_ms)
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42
src/musicplayer/ui/ansi.gleam
Normal file
42
src/musicplayer/ui/ansi.gleam
Normal file
@@ -0,0 +1,42 @@
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import gleam/list
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import gleam/string
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import gleam/string_tree
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import musicplayer/ui/internal
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pub fn text(chars: String, x: Int, y: Int) {
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internal.chars_at(chars, x, y)
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}
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pub fn box(x: Int, y: Int, width: Int, height: Int) -> String {
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let box_chars = #("┌", "┐", "└", "┘", "─", "│")
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let #(tl, tr, bl, br, h, v) = box_chars
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// Add top of box
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let tree =
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string_tree.new()
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|> string_tree.append(internal.chars_at(
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tl <> string.repeat(h, width - 2) <> tr,
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x,
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y,
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))
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// Add sides of box
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let tree_with_sides =
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list.range(1, height - 2)
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|> list.map(fn(row) {
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tree
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|> string_tree.append(internal.chars_at(v, x, y + row))
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|> string_tree.append(internal.chars_at(v, x + width - 1, y + row))
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})
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|> string_tree.concat
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// Add bottom of box
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tree_with_sides
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|> string_tree.append(internal.chars_at(
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bl <> string.repeat(h, width - 2) <> br,
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x,
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y + height - 1,
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))
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|> string_tree.to_string
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}
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@@ -7,9 +7,13 @@ pub fn clear_screen() -> Nil {
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io.print("\u{001B}[2J\u{001B}[H")
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}
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pub fn print_at(text: String, x: Int, y: Int) -> Nil {
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pub fn chars_at(chars: String, x: Int, y: Int) -> String {
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let seq = "\u{001B}[" <> int.to_string(y) <> ";" <> int.to_string(x) <> "H"
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io.print(seq <> text)
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seq <> chars
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}
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pub fn print(chars: String) -> Nil {
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io.print(chars)
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}
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pub fn hide_cursor() -> Nil {
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@@ -1,21 +1,42 @@
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import gleam/dict
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import gleam/float
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import gleam/int
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import gleam/list
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import gleam/string
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import gleam/string_tree
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import musicplayer/logging/logging
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import musicplayer/ui/ansi
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import musicplayer/ui/internal
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pub type Layout {
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Layout(width: Int, height: Int, nodes: dict.Dict(Section, Node))
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}
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pub type Section {
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Section(String)
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Root
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Header
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Search
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PlaybackTime
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}
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pub type NodeType {
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Container
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Row
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Cell
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}
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/// A Nodes width and height is in percentage (of the available width/height of its parent Node)
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pub type Node {
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Node(content: String, x: Int, y: Int, children: List(Section))
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Node(
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t: NodeType,
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content: String,
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width_percent: Int,
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height_percent: Int,
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children: List(Section),
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)
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}
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pub type Layout {
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Layout(width: Int, height: Int, nodes: dict.Dict(Section, Node))
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}
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pub fn new() -> Layout {
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@@ -23,18 +44,46 @@ pub fn new() -> Layout {
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dict.from_list([
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#(
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Root,
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Node(content: "", x: 0, y: 0, children: [
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Header,
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Search,
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PlaybackTime,
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]),
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Node(
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t: Container,
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content: "Music Player",
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width_percent: 100,
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height_percent: 100,
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children: [Header, Search, PlaybackTime],
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),
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),
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#(
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Header,
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Node(
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t: Row,
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content: "Foo (1) | Bar (2) | Baz (3)",
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width_percent: 100,
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height_percent: 33,
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children: [],
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),
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),
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#(
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Search,
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Node(
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t: Row,
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content: "",
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width_percent: 100,
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height_percent: 33,
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children: [],
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),
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),
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#(
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PlaybackTime,
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Node(
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t: Row,
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content: "00:00",
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width_percent: 100,
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height_percent: 33,
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children: [],
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),
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),
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#(Header, Node(content: "Music Player", x: 1, y: 1, children: [])),
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#(Search, Node(content: "", x: 30, y: 1, children: [])),
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#(PlaybackTime, Node(content: "00:00", x: 1, y: 2, children: [])),
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])
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Layout(0, 0, nodes: nodes)
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Layout(width: 0, height: 0, nodes: nodes)
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}
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pub fn update_section(
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@@ -60,13 +109,123 @@ pub fn update_dimensions(layout: Layout, width: Int, height: Int) -> Layout {
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Layout(..layout, width:, height:)
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}
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pub fn render(layout: Layout, from: Section) -> Nil {
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case dict.get(layout.nodes, from) {
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Error(_) -> Nil
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Ok(node) -> {
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list.each(node.children, fn(child) { render(layout, child) })
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pub fn render(layout: Layout) -> Nil {
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internal.clear_screen()
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[layout.width, layout.height]
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|> list.map(int.to_string)
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|> string.join(" ")
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|> string.append("layout - render: ", _)
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|> logging.log
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internal.print_at(node.content, node.x, node.y)
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let container_width = int.to_float(layout.width)
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let container_height = int.to_float(layout.height)
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let container_top_left_x = 1
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let container_top_left_y = 1
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let ansi_renders =
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Renders(
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box: fn(tree, x, y, w, h) {
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string_tree.append(tree, ansi.box(x, y, w, h))
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},
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text: fn(tree, chars, x, y) {
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string_tree.append(tree, ansi.text(chars, x, y))
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},
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)
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string_tree.new()
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|> render_generic(
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layout,
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container_width,
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container_height,
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container_top_left_x,
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container_top_left_y,
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0,
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Root,
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_,
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ansi_renders,
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)
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|> string_tree.to_string
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|> internal.print
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}
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pub type Renders(into) {
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Renders(
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text: fn(into, String, Int, Int) -> into,
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box: fn(into, Int, Int, Int, Int) -> into,
|
||||
)
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||||
}
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pub fn render_generic(
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layout: Layout,
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// Dimensions
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container_width: Float,
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container_height: Float,
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container_tl_x: Int,
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container_tl_y: Int,
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// State
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index: Int,
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from: Section,
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render_into: into,
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renders: Renders(into),
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) -> into {
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case dict.get(layout.nodes, from) {
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Error(_) -> render_into
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Ok(node) -> {
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let margin = 2.0
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let width =
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container_width *. { int.to_float(node.width_percent) /. 100.0 }
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||||
|> float.floor
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|> float.truncate
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||||
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let height =
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container_height *. { int.to_float(node.height_percent) /. 100.0 }
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|> float.floor
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|> float.truncate
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let #(cx, cy) = case node.t {
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Container -> #(container_tl_x, container_tl_y)
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Row -> #(container_tl_x, container_tl_y + { index * height })
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Cell -> #(container_tl_x + { index * width }, container_tl_y)
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||||
}
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||||
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||||
let parent =
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render_into
|
||||
|> renders.box(cx, cy, width, height)
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||||
// + 2 for header margin
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|> renders.text(node.content, cx + 2, cy)
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list.index_map(node.children, fn(child, i) { #(i, child) })
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||||
|> list.fold(parent, fn(acc_into, ic) {
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let #(i, child) = ic
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|
||||
let cw =
|
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container_width
|
||||
*. { int.to_float(node.width_percent) /. 100.0 }
|
||||
-. margin
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||||
|> float.floor
|
||||
|
||||
let ch =
|
||||
container_height
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||||
*. { int.to_float(node.height_percent) /. 100.0 }
|
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-. margin
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|> float.floor
|
||||
|
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let child_origin_x = container_tl_x + 1
|
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let child_origin_y = container_tl_y + 1
|
||||
|
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render_generic(
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layout,
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cw,
|
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ch,
|
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child_origin_x,
|
||||
child_origin_y,
|
||||
i,
|
||||
child,
|
||||
acc_into,
|
||||
renders,
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
82
src/musicplayer/ui/layout_examples/layout_examples.gleam
Normal file
82
src/musicplayer/ui/layout_examples/layout_examples.gleam
Normal file
@@ -0,0 +1,82 @@
|
||||
import gleam/dict
|
||||
|
||||
import musicplayer/ui/internal
|
||||
import musicplayer/ui/layout.{Container, Layout, Node, Section}
|
||||
import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
|
||||
|
||||
pub fn main() {
|
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let assert Ok(width) = internal.io_get_columns()
|
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let assert Ok(height) = internal.io_get_rows()
|
||||
|
||||
two_rows_with_cells(width, height)
|
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|> layout.render
|
||||
|
||||
wait_for_input()
|
||||
}
|
||||
|
||||
/// Two rows:
|
||||
/// First row has two cells
|
||||
/// Second row has no cells
|
||||
fn two_rows_with_cells(width: Int, height: Int) -> layout.Layout {
|
||||
let nodes =
|
||||
dict.from_list([
|
||||
#(
|
||||
Section("Root"),
|
||||
Node(
|
||||
t: Container,
|
||||
content: "container",
|
||||
width_percent: 100,
|
||||
height_percent: 100,
|
||||
children: [
|
||||
Section("Row1"),
|
||||
Section("Row2"),
|
||||
],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("Row1"),
|
||||
Node(
|
||||
t: layout.Row,
|
||||
content: "row 1",
|
||||
width_percent: 100,
|
||||
height_percent: 50,
|
||||
children: [
|
||||
Section("A"),
|
||||
Section("A"),
|
||||
],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("A"),
|
||||
Node(
|
||||
t: layout.Cell,
|
||||
content: "cell 1",
|
||||
width_percent: 50,
|
||||
height_percent: 100,
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("B"),
|
||||
Node(
|
||||
t: layout.Cell,
|
||||
content: "cell 2",
|
||||
width_percent: 50,
|
||||
height_percent: 100,
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("Row2"),
|
||||
Node(
|
||||
t: layout.Row,
|
||||
content: "row 2",
|
||||
width_percent: 100,
|
||||
height_percent: 50,
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
])
|
||||
|
||||
Layout(width:, height:, nodes: nodes)
|
||||
}
|
||||
15
src/musicplayer/ui/layout_examples/wait_for_input.gleam
Normal file
15
src/musicplayer/ui/layout_examples/wait_for_input.gleam
Normal file
@@ -0,0 +1,15 @@
|
||||
import gleam/erlang/process.{type Name}
|
||||
|
||||
import musicplayer/input/input
|
||||
import musicplayer/input/key.{type Key}
|
||||
|
||||
pub fn wait_for_input() {
|
||||
let input_keys_name: Name(Key) = process.new_name("input_keys")
|
||||
let assert Ok(_) = process.register(process.self(), input_keys_name)
|
||||
|
||||
input.new(input_keys_name)
|
||||
|
||||
process.new_selector()
|
||||
|> process.select(process.named_subject(input_keys_name))
|
||||
|> process.selector_receive_forever
|
||||
}
|
||||
@@ -38,7 +38,7 @@ pub fn new() -> Result(Subject(Control), String) {
|
||||
internal.clear_screen()
|
||||
internal.hide_cursor()
|
||||
|
||||
redraw_on_update_loop(redraw)
|
||||
redraw_loop(redraw)
|
||||
})
|
||||
|
||||
Ok(ui)
|
||||
@@ -63,21 +63,18 @@ fn handle_message(
|
||||
|> string.append("ui - updating dimensions: ", _)
|
||||
|> logging.log
|
||||
|
||||
actor.continue(
|
||||
State(
|
||||
..state,
|
||||
layout: layout.update_dimensions(state.layout, width, height),
|
||||
),
|
||||
)
|
||||
let layout = layout.update_dimensions(state.layout, width, height)
|
||||
|
||||
process.send(state.redraw, layout)
|
||||
actor.continue(State(..state, layout:))
|
||||
}
|
||||
}
|
||||
}
|
||||
control.UpdateState(section, content) -> {
|
||||
let layout = layout.update_section(state.layout, section, content)
|
||||
let state = State(..state, layout:)
|
||||
|
||||
actor.send(state.redraw, layout)
|
||||
actor.continue(state)
|
||||
actor.continue(State(..state, layout:))
|
||||
}
|
||||
|
||||
control.Exit(reply_to) -> {
|
||||
@@ -88,13 +85,11 @@ fn handle_message(
|
||||
}
|
||||
}
|
||||
|
||||
fn redraw_on_update_loop(redraw: Subject(Layout)) -> Nil {
|
||||
let layout = process.receive_forever(redraw)
|
||||
fn redraw_loop(redraw: Subject(Layout)) -> Nil {
|
||||
process.receive_forever(redraw)
|
||||
|> layout.render
|
||||
|
||||
internal.clear_screen()
|
||||
layout.render(layout, layout.Root)
|
||||
|
||||
redraw_on_update_loop(redraw)
|
||||
redraw_loop(redraw)
|
||||
}
|
||||
|
||||
fn update_dimensions_on_interval(ui: Subject(Control), interval_ms: Int) {
|
||||
|
||||
118
test/musicplayer/ui/layout_test.gleam
Normal file
118
test/musicplayer/ui/layout_test.gleam
Normal file
@@ -0,0 +1,118 @@
|
||||
import gleam/dict
|
||||
import gleam/io
|
||||
import gleam/string
|
||||
import gleeunit
|
||||
import gleeunit/should
|
||||
import musicplayer/ui/virtual_ansi
|
||||
|
||||
import musicplayer/ui/layout.{Layout, Node, Section}
|
||||
|
||||
pub fn main() -> Nil {
|
||||
gleeunit.main()
|
||||
}
|
||||
|
||||
pub fn foo_test() {
|
||||
let layout =
|
||||
Layout(
|
||||
width: 80,
|
||||
height: 20,
|
||||
nodes: dict.from_list([
|
||||
#(
|
||||
Section("Root"),
|
||||
Node(
|
||||
t: layout.Container,
|
||||
content: "container",
|
||||
width_percent: 100,
|
||||
height_percent: 100,
|
||||
children: [
|
||||
Section("Row1"),
|
||||
Section("Row2"),
|
||||
],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("Row1"),
|
||||
Node(
|
||||
t: layout.Row,
|
||||
content: "row 1",
|
||||
width_percent: 100,
|
||||
height_percent: 50,
|
||||
children: [
|
||||
Section("A"),
|
||||
Section("B"),
|
||||
],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("A"),
|
||||
Node(
|
||||
t: layout.Cell,
|
||||
content: "cell 1",
|
||||
width_percent: 50,
|
||||
height_percent: 100,
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("B"),
|
||||
Node(
|
||||
t: layout.Cell,
|
||||
content: "cell 2",
|
||||
width_percent: 50,
|
||||
height_percent: 100,
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
#(
|
||||
Section("Row2"),
|
||||
Node(
|
||||
t: layout.Row,
|
||||
content: "row 1",
|
||||
width_percent: 100,
|
||||
height_percent: 50,
|
||||
children: [],
|
||||
),
|
||||
),
|
||||
]),
|
||||
)
|
||||
|
||||
let expected =
|
||||
"
|
||||
container──────────────────────────────────────────────────────────────────────┐
|
||||
│row 1────────────────────────────────────────────────────────────────────────┐│
|
||||
││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
│││ ││ │││
|
||||
││└────────────────────────────────────┘└────────────────────────────────────┘││
|
||||
│└────────────────────────────────────────────────────────────────────────────┘│
|
||||
│row 1────────────────────────────────────────────────────────────────────────┐│
|
||||
││ ││
|
||||
││ ││
|
||||
││ ││
|
||||
││ ││
|
||||
││ ││
|
||||
││ ││
|
||||
││ ││
|
||||
│└────────────────────────────────────────────────────────────────────────────┘│
|
||||
└──────────────────────────────────────────────────────────────────────────────┘
|
||||
"
|
||||
|
||||
let visual =
|
||||
virtual_ansi.render(layout, Section("Root"), layout.width, layout.height)
|
||||
case visual == string.trim(expected) {
|
||||
True -> Nil
|
||||
False -> {
|
||||
io.println("Test failed")
|
||||
io.println("Expected:")
|
||||
io.println(string.trim(expected))
|
||||
|
||||
io.println("Got:")
|
||||
io.println(visual)
|
||||
|
||||
should.equal(visual, expected)
|
||||
}
|
||||
}
|
||||
}
|
||||
113
test/musicplayer/ui/virtual_ansi.gleam
Normal file
113
test/musicplayer/ui/virtual_ansi.gleam
Normal file
@@ -0,0 +1,113 @@
|
||||
import gleam/dict
|
||||
import gleam/int
|
||||
import gleam/list
|
||||
import gleam/string
|
||||
|
||||
import musicplayer/ui/layout.{type Layout, type Section, Renders}
|
||||
|
||||
pub type Screen =
|
||||
dict.Dict(#(Int, Int), String)
|
||||
|
||||
pub fn render(layout: Layout, root: Section, width: Int, height: Int) -> String {
|
||||
let test_renders =
|
||||
Renders(
|
||||
box: fn(screen, x, y, w, h) { box(screen, x, y, w, h) },
|
||||
text: fn(screen, chars, x, y) { text(screen, chars, x, y) },
|
||||
)
|
||||
|
||||
let screen =
|
||||
layout.render_generic(
|
||||
layout,
|
||||
int.to_float(width),
|
||||
int.to_float(height),
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
root,
|
||||
dict.new(),
|
||||
test_renders,
|
||||
)
|
||||
|
||||
screen_to_string(screen)
|
||||
}
|
||||
|
||||
pub fn screen_to_string(screen: Screen) -> String {
|
||||
let keys = dict.keys(screen)
|
||||
|
||||
// Find the bounding box of the drawing
|
||||
let max_x = list.fold(keys, 0, fn(m, k) { int.max(m, k.0) })
|
||||
let max_y = list.fold(keys, 0, fn(m, k) { int.max(m, k.1) })
|
||||
|
||||
// We start from 1 because ANSI is 1-based
|
||||
let min_y = list.fold(keys, 1000, fn(m, k) { int.min(m, k.1) })
|
||||
|
||||
list.range(min_y, max_y)
|
||||
|> list.map(fn(y) {
|
||||
list.range(1, max_x)
|
||||
|> list.map(fn(x) {
|
||||
case dict.get(screen, #(x, y)) {
|
||||
Ok(char) -> char
|
||||
Error(_) -> " "
|
||||
// Fill gaps with space
|
||||
}
|
||||
})
|
||||
|> string.join("")
|
||||
})
|
||||
|> string.join("\n")
|
||||
}
|
||||
|
||||
pub fn text(screen: Screen, text: String, start_x: Int, y: Int) -> Screen {
|
||||
// We use to_graphemes to ensure Unicode characters (like emoji or box lines)
|
||||
// are treated as single visual units
|
||||
text
|
||||
|> string.to_graphemes
|
||||
|> list.index_fold(screen, fn(acc, char, i) {
|
||||
dict.insert(acc, #(start_x + i, y), char)
|
||||
})
|
||||
}
|
||||
|
||||
pub fn box(screen: Screen, x: Int, y: Int, w: Int, h: Int) -> Screen {
|
||||
let box_chars = #("┌", "┐", "└", "┘", "─", "│")
|
||||
let #(tl, tr, bl, br, hor, ver) = box_chars
|
||||
|
||||
// Don't draw impossible boxes
|
||||
case w < 2 || h < 2 {
|
||||
True -> screen
|
||||
False -> {
|
||||
screen
|
||||
// 1. Corners
|
||||
|> dict.insert(#(x, y), tl)
|
||||
|> dict.insert(#(x + w - 1, y), tr)
|
||||
|> dict.insert(#(x, y + h - 1), bl)
|
||||
|> dict.insert(#(x + w - 1, y + h - 1), br)
|
||||
// 2. Top and Bottom edges
|
||||
|> horizontal_line(x + 1, y, w - 2, hor)
|
||||
|> horizontal_line(x + 1, y + h - 1, w - 2, hor)
|
||||
// 3. Side edges
|
||||
|> vertical_line(x, y + 1, h - 2, ver)
|
||||
|> vertical_line(x + w - 1, y + 1, h - 2, ver)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn horizontal_line(
|
||||
screen: Screen,
|
||||
x: Int,
|
||||
y: Int,
|
||||
len: Int,
|
||||
char: String,
|
||||
) -> Screen {
|
||||
list.range(0, len - 1)
|
||||
|> list.fold(screen, fn(acc, i) { dict.insert(acc, #(x + i, y), char) })
|
||||
}
|
||||
|
||||
fn vertical_line(
|
||||
screen: Screen,
|
||||
x: Int,
|
||||
y: Int,
|
||||
len: Int,
|
||||
char: String,
|
||||
) -> Screen {
|
||||
list.range(0, len - 1)
|
||||
|> list.fold(screen, fn(acc, i) { dict.insert(acc, #(x, y + i), char) })
|
||||
}
|
||||
Reference in New Issue
Block a user