10 Commits

Author SHA1 Message Date
Alexander Heldt
89ef014c98 wip 2025-12-02 20:48:34 +01:00
Alexander Heldt
0025772177 wip 2025-11-30 21:45:55 +01:00
Alexander Heldt
033beb6b1f wip 2025-11-30 21:41:21 +01:00
Alexander Heldt
3589d94c29 wip 2025-11-30 21:29:43 +01:00
Alexander Heldt
59429d7721 wip 2025-11-30 18:22:15 +01:00
Alexander Heldt
7212df3abb wip-before-change-of-order 2025-11-30 16:27:31 +01:00
Alexander Heldt
1732b12fbe use-string-trees 2025-11-30 15:38:52 +01:00
Alexander Heldt
50c053a42a wip-working 2025-11-30 13:29:52 +01:00
Alexander Heldt
2332710235 working-but-not-columnwise 2025-11-30 11:55:02 +01:00
Alexander Heldt
18c4793872 wip-working-ish 2025-11-30 11:53:27 +01:00
10 changed files with 447 additions and 396 deletions

View File

@@ -52,7 +52,7 @@ pub fn new(
handle_key(musicplayer, input_keys) handle_key(musicplayer, input_keys)
}) })
process.spawn(fn() { update_playback_time_loop(mpv, ui, 250) }) process.spawn(fn() { update_playback_time_loop(mpv, ui, 1000) })
Ok(pid) Ok(pid)
} }

View File

@@ -0,0 +1,42 @@
import gleam/list
import gleam/string
import gleam/string_tree
import musicplayer/ui/internal
pub fn text(chars: String, x: Int, y: Int) {
internal.chars_at(chars, x, y)
}
pub fn box(x: Int, y: Int, width: Int, height: Int) -> String {
let box_chars = #("", "", "", "", "", "")
let #(tl, tr, bl, br, h, v) = box_chars
// Add top of box
let tree =
string_tree.new()
|> string_tree.append(internal.chars_at(
tl <> string.repeat(h, width - 2) <> tr,
x,
y,
))
// Add sides of box
let tree_with_sides =
list.range(1, height - 2)
|> list.map(fn(row) {
tree
|> string_tree.append(internal.chars_at(v, x, y + row))
|> string_tree.append(internal.chars_at(v, x + width - 1, y + row))
})
|> string_tree.concat
// Add bottom of box
tree_with_sides
|> string_tree.append(internal.chars_at(
bl <> string.repeat(h, width - 2) <> br,
x,
y + height - 1,
))
|> string_tree.to_string
}

View File

@@ -3,7 +3,7 @@ import gleam/erlang/process.{type Subject}
import musicplayer/ui/layout.{type Section} import musicplayer/ui/layout.{type Section}
pub type Control { pub type Control {
UpdateDimensions(columns: Int, rows: Int) UpdateDimensions(width: Int, height: Int)
UpdateState(section: Section, content: String) UpdateState(section: Section, content: String)
Exit(reply_to: Subject(Nil)) Exit(reply_to: Subject(Nil))

View File

@@ -3,16 +3,6 @@ import gleam/io
// https://en.wikipedia.org/wiki/ANSI_escape_code#Control_Sequence_Introducer_commands // https://en.wikipedia.org/wiki/ANSI_escape_code#Control_Sequence_Introducer_commands
pub const move_to_home = "\u{001B}[H"
pub const disable_auto_wrap = "\u{001B}[?7l"
pub const enable_auto_wrap = "\u{001B}[?7h"
pub fn update(frame: String) -> Nil {
io.print(disable_auto_wrap <> move_to_home <> frame <> enable_auto_wrap)
}
pub fn clear_screen() -> Nil { pub fn clear_screen() -> Nil {
io.print("\u{001B}[2J\u{001B}[H") io.print("\u{001B}[2J\u{001B}[H")
} }
@@ -22,6 +12,10 @@ pub fn chars_at(chars: String, x: Int, y: Int) -> String {
seq <> chars seq <> chars
} }
pub fn print(chars: String) -> Nil {
io.print(chars)
}
pub fn hide_cursor() -> Nil { pub fn hide_cursor() -> Nil {
io.print("\u{001B}[?25l") io.print("\u{001B}[?25l")
} }

View File

@@ -1,97 +1,89 @@
import gleam/dict import gleam/dict
import gleam/float
import gleam/int import gleam/int
import gleam/list import gleam/list
import gleam/pair
import gleam/set
import gleam/string import gleam/string
import gleam/string_tree
import musicplayer/logging/logging import musicplayer/logging/logging
import musicplayer/ui/ansi
import musicplayer/ui/internal import musicplayer/ui/internal
import musicplayer/ui/plot.{type Buffer}
pub const root_section = "reserved_root_section"
pub type Section { pub type Section {
Section(String) Section(String)
Root
Header Header
Search Search
PlaybackTime PlaybackTime
} }
pub type Dimension { pub type NodeType {
Percent(width: Int, height: Int) Container
// TODO add Flex that flows Row
} Cell
pub type Style {
Style(dimensions: Dimension)
} }
/// A Nodes width and height is in percentage (of the available width/height of its parent Node)
pub type Node { pub type Node {
Row(content: String, style: Style, children: List(Section)) Node(
Cell(content: String, style: Style) t: NodeType,
content: String,
width_percent: Int,
height_percent: Int,
children: List(Section),
)
} }
pub type ViewIdx =
Int
pub type View =
dict.Dict(Section, Node)
// Layout consists of a list Views, and only one View is rendered at a time
pub type Layout { pub type Layout {
Layout( Layout(width: Int, height: Int, nodes: dict.Dict(Section, Node))
columns: Int,
rows: Int,
current_view: ViewIdx,
views: dict.Dict(ViewIdx, View),
)
} }
pub fn new( pub fn new() -> Layout {
columns: Int, let nodes =
rows: Int, dict.from_list([
views: List(List(#(Section, Node))), #(
) -> Layout { Root,
let views = Node(
list.index_map(views, fn(view_nodes, i) { #(i, view_nodes) }) t: Container,
|> list.fold(dict.new(), fn(view_acc, iv) { content: "Music Player",
let #(i, view_nodes) = iv width_percent: 100,
height_percent: 100,
dict.insert(view_acc, i, view_loop(i, view_nodes)) children: [Header, Search, PlaybackTime],
})
Layout(columns:, rows:, current_view: 0, views:)
}
fn view_loop(i: ViewIdx, view_nodes: List(#(Section, Node))) -> View {
let children =
view_nodes
|> list.flat_map(fn(node) {
case pair.second(node) {
Row(children: c, ..) -> c
Cell(..) -> []
}
})
|> set.from_list
// All sections that are not children of other nodes will be added as
// children to the root
let orphans =
view_nodes
|> list.map(pair.first)
|> list.filter(fn(node) { !set.contains(children, node) })
dict.from_list(view_nodes)
|> dict.insert(
Section(string.append("view_", string.inspect(i))),
Row(
content: "",
style: Style(dimensions: Percent(width: 100, height: 100)),
children: orphans,
), ),
) ),
#(
Header,
Node(
t: Row,
content: "Foo (1) | Bar (2) | Baz (3)",
width_percent: 100,
height_percent: 33,
children: [],
),
),
#(
Search,
Node(
t: Row,
content: "",
width_percent: 100,
height_percent: 33,
children: [],
),
),
#(
PlaybackTime,
Node(
t: Row,
content: "00:00",
width_percent: 100,
height_percent: 33,
children: [],
),
),
])
Layout(width: 0, height: 0, nodes: nodes)
} }
pub fn update_section( pub fn update_section(
@@ -99,148 +91,141 @@ pub fn update_section(
section: Section, section: Section,
content: String, content: String,
) -> Layout { ) -> Layout {
case dict.get(layout.views, layout.current_view) { case dict.get(layout.nodes, section) {
Error(_) -> layout Error(_) -> layout
Ok(view) -> Ok(node) ->
case dict.get(view, section) {
Error(_) -> layout
Ok(node) -> {
let updated_node = case node {
Cell(..) -> Cell(..node, content: content)
Row(..) -> Row(..node, content: content)
}
let updated_view = dict.insert(view, section, updated_node)
Layout( Layout(
..layout, ..layout,
views: dict.insert(layout.views, layout.current_view, updated_view), nodes: dict.insert(
layout.nodes,
section,
Node(..node, content: content),
),
) )
} }
} }
}
}
pub fn update_dimensions(layout: Layout, columns: Int, rows: Int) -> Layout { pub fn update_dimensions(layout: Layout, width: Int, height: Int) -> Layout {
Layout(..layout, columns:, rows:) Layout(..layout, width:, height:)
} }
pub fn render(layout: Layout) -> Nil { pub fn render(layout: Layout) -> Nil {
[layout.columns, layout.rows] internal.clear_screen()
[layout.width, layout.height]
|> list.map(int.to_string) |> list.map(int.to_string)
|> string.join(" ") |> string.join(" ")
|> string.append("layout - render: ", _) |> string.append("layout - render: ", _)
|> logging.log |> logging.log
let context = let container_width = int.to_float(layout.width)
RenderContext( let container_height = int.to_float(layout.height)
parent_width: layout.columns, let container_top_left_x = 1
parent_height: layout.rows, let container_top_left_y = 1
parent_top_left_x: 1,
parent_top_left_y: 1, let ansi_renders =
position_index: 0, Renders(
box: fn(tree, x, y, w, h) {
string_tree.append(tree, ansi.box(x, y, w, h))
},
text: fn(tree, chars, x, y) {
string_tree.append(tree, ansi.text(chars, x, y))
},
) )
case dict.get(layout.views, layout.current_view) { string_tree.new()
Error(_) -> Nil |> render_generic(
Ok(view) -> { layout,
let buffer: Buffer = dict.new() container_width,
container_height,
render_loop( container_top_left_x,
view, container_top_left_y,
context, 0,
Section(string.append("view_", string.inspect(layout.current_view))), Root,
buffer, _,
ansi_renders,
) )
|> plot.flush_buffer(layout.columns, layout.rows) |> string_tree.to_string
|> internal.update |> internal.print
}
}
} }
pub type RenderContext { pub type Renders(into) {
RenderContext( Renders(
parent_width: Int, text: fn(into, String, Int, Int) -> into,
parent_height: Int, box: fn(into, Int, Int, Int, Int) -> into,
parent_top_left_x: Int,
parent_top_left_y: Int,
position_index: Int,
) )
} }
pub fn render_loop( pub fn render_generic(
view: View, layout: Layout,
context: RenderContext, // Dimensions
container_width: Float,
container_height: Float,
container_tl_x: Int,
container_tl_y: Int,
// State
index: Int,
from: Section, from: Section,
buffer: Buffer, render_into: into,
) -> Buffer { renders: Renders(into),
case dict.get(view, from) { ) -> into {
Error(_) -> buffer case dict.get(layout.nodes, from) {
Error(_) -> render_into
Ok(node) -> { Ok(node) -> {
// Margin between container and the node being rendered let margin = 2.0
let margin = 2
let #(node_width, node_height) = case node.style.dimensions { let width =
Percent(width:, height:) -> { container_width *. { int.to_float(node.width_percent) /. 100.0 }
let width = { context.parent_width * width } / 100 |> float.floor
let height = { context.parent_height * height } / 100 |> float.truncate
#(width, height) let height =
} container_height *. { int.to_float(node.height_percent) /. 100.0 }
} |> float.floor
|> float.truncate
// Check if this node should be placed to the left or below the parent let #(cx, cy) = case node.t {
let #(node_top_left_x, node_top_left_y) = case node { Container -> #(container_tl_x, container_tl_y)
Row(..) -> #( Row -> #(container_tl_x, container_tl_y + { index * height })
context.parent_top_left_x, Cell -> #(container_tl_x + { index * width }, container_tl_y)
context.parent_top_left_y + { context.position_index * node_height },
)
Cell(..) -> #(
context.parent_top_left_x + { context.position_index * node_width },
context.parent_top_left_y,
)
} }
let parent = let parent =
plot.box( render_into
buffer, |> renders.box(cx, cy, width, height)
node_top_left_x, // + 2 for header margin
node_top_left_y, |> renders.text(node.content, cx + 2, cy)
node_width,
node_height,
)
|> plot.text(node.content, node_top_left_x, node_top_left_y)
case node { list.index_map(node.children, fn(child, i) { #(i, child) })
Cell(..) -> parent |> list.fold(parent, fn(acc_into, ic) {
Row(children:, ..) -> {
list.index_map(children, fn(child, i) { #(i, child) })
|> list.fold(parent, fn(acc_buffer, ic) {
let #(i, child) = ic let #(i, child) = ic
let #(child_width, child_height) = case node.style.dimensions { let cw =
Percent(width:, height:) -> { container_width
let width = { { context.parent_width * width } / 100 } - margin *. { int.to_float(node.width_percent) /. 100.0 }
let height = -. margin
{ { context.parent_height * height } / 100 } - margin |> float.floor
#(width, height) let ch =
} container_height
} *. { int.to_float(node.height_percent) /. 100.0 }
-. margin
|> float.floor
let context = let child_origin_x = container_tl_x + 1
RenderContext( let child_origin_y = container_tl_y + 1
parent_width: child_width,
parent_height: child_height, render_generic(
parent_top_left_x: context.parent_top_left_x + 1, layout,
parent_top_left_y: context.parent_top_left_y + 1, cw,
position_index: i, ch,
child_origin_x,
child_origin_y,
i,
child,
acc_into,
renders,
) )
render_loop(view, context, child, acc_buffer)
}) })
} }
} }
} }
}
}

View File

@@ -1,12 +1,14 @@
import gleam/dict
import musicplayer/ui/internal import musicplayer/ui/internal
import musicplayer/ui/layout.{Percent, Section, Style} import musicplayer/ui/layout.{Container, Layout, Node, Section}
import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input} import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
pub fn main() { pub fn main() {
let assert Ok(columns) = internal.io_get_columns() let assert Ok(width) = internal.io_get_columns()
let assert Ok(rows) = internal.io_get_rows() let assert Ok(height) = internal.io_get_rows()
two_rows_with_cells(columns, rows) two_rows_with_cells(width, height)
|> layout.render |> layout.render
wait_for_input() wait_for_input()
@@ -15,44 +17,66 @@ pub fn main() {
/// Two rows: /// Two rows:
/// First row has two cells /// First row has two cells
/// Second row has no cells /// Second row has no cells
fn two_rows_with_cells(columns: Int, rows: Int) -> layout.Layout { fn two_rows_with_cells(width: Int, height: Int) -> layout.Layout {
let views = [ let nodes =
[ dict.from_list([
#(
Section("Root"),
Node(
t: Container,
content: "container",
width_percent: 100,
height_percent: 100,
children: [
Section("Row1"),
Section("Row2"),
],
),
),
#( #(
Section("Row1"), Section("Row1"),
layout.Row( Node(
t: layout.Row,
content: "row 1", content: "row 1",
style: Style(dimensions: Percent(width: 100, height: 50)), width_percent: 100,
height_percent: 50,
children: [ children: [
Section("A"), Section("A"),
Section("B"), Section("A"),
], ],
), ),
), ),
#( #(
Section("A"), Section("A"),
layout.Cell( Node(
t: layout.Cell,
content: "cell 1", content: "cell 1",
style: Style(dimensions: Percent(width: 50, height: 50)), width_percent: 50,
height_percent: 100,
children: [],
), ),
), ),
#( #(
Section("B"), Section("B"),
layout.Cell( Node(
t: layout.Cell,
content: "cell 2", content: "cell 2",
style: Style(dimensions: Percent(width: 50, height: 50)), width_percent: 50,
height_percent: 100,
children: [],
), ),
), ),
#( #(
Section("Row2"), Section("Row2"),
layout.Row( Node(
t: layout.Row,
content: "row 2", content: "row 2",
style: Style(dimensions: Percent(width: 50, height: 50)), width_percent: 100,
height_percent: 50,
children: [], children: [],
), ),
), ),
], ])
]
layout.new(columns, rows, views) Layout(width:, height:, nodes: nodes)
} }

View File

@@ -1,71 +0,0 @@
import gleam/dict.{type Dict}
import gleam/list
import gleam/string
pub type Buffer =
Dict(#(Int, Int), String)
pub fn flush_buffer(buffer: Buffer, columns: Int, rows: Int) -> String {
list.range(1, rows)
|> list.map(fn(y) {
list.range(1, columns)
|> list.map(fn(x) {
case dict.get(buffer, #(x, y)) {
Ok(char) -> char
Error(_) -> " "
}
})
|> string.join("")
})
|> string.join("\r\n")
}
pub fn text(buffer: Buffer, text: String, x: Int, y: Int) -> Buffer {
text
|> string.to_graphemes
|> list.index_fold(buffer, fn(acc, char, i) {
dict.insert(acc, #(x + i, y), char)
})
}
pub fn box(buffer: Buffer, x: Int, y: Int, width: Int, height: Int) -> Buffer {
let box_chars = #("", "", "", "", "", "")
let #(tl, tr, bl, br, hor, ver) = box_chars
case width < 2 || height < 2 {
True -> buffer
False -> {
buffer
|> dict.insert(#(x, y), tl)
|> dict.insert(#(x + width - 1, y), tr)
|> dict.insert(#(x, y + height - 1), bl)
|> dict.insert(#(x + width - 1, y + height - 1), br)
|> horizontal_line(x + 1, y, width - 2, hor)
|> horizontal_line(x + 1, y + height - 1, width - 2, hor)
|> vertical_line(x, y + 1, height - 2, ver)
|> vertical_line(x + width - 1, y + 1, height - 2, ver)
}
}
}
fn horizontal_line(
buffer: Buffer,
x: Int,
y: Int,
len: Int,
char: String,
) -> Buffer {
list.range(0, len - 1)
|> list.fold(buffer, fn(acc, i) { dict.insert(acc, #(x + i, y), char) })
}
fn vertical_line(
buffer: Buffer,
x: Int,
y: Int,
len: Int,
char: String,
) -> Buffer {
list.range(0, len - 1)
|> list.fold(buffer, fn(acc, i) { dict.insert(acc, #(x, y + i), char) })
}

View File

@@ -17,45 +17,7 @@ pub fn new() -> Result(Subject(Control), String) {
let redraw_name = process.new_name("redraw") let redraw_name = process.new_name("redraw")
let redraw: Subject(Layout) = process.named_subject(redraw_name) let redraw: Subject(Layout) = process.named_subject(redraw_name)
let layout = let layout = layout.new()
[
[
#(
layout.Header,
layout.Row(
content: "Foo (1) | Bar (2) | Baz (3)",
style: layout.Style(dimensions: layout.Percent(
width: 100,
height: 33,
)),
children: [],
),
),
#(
layout.Search,
layout.Row(
content: "",
style: layout.Style(dimensions: layout.Percent(
width: 100,
height: 33,
)),
children: [],
),
),
#(
layout.PlaybackTime,
layout.Row(
content: "00:00",
style: layout.Style(dimensions: layout.Percent(
width: 100,
height: 33,
)),
children: [],
),
),
],
]
|> layout.new(0, 0, _)
case case
actor.new(State(redraw, layout)) actor.new(State(redraw, layout))
@@ -89,19 +51,19 @@ fn handle_message(
control: Control, control: Control,
) -> actor.Next(State(redraw, layout), Control) { ) -> actor.Next(State(redraw, layout), Control) {
case control { case control {
control.UpdateDimensions(columns, rows) -> { control.UpdateDimensions(width, height) -> {
let current_dimensions = #(state.layout.columns, state.layout.rows) let current_dimensions = #(state.layout.width, state.layout.height)
case #(columns, rows) == current_dimensions { case #(width, height) == current_dimensions {
True -> actor.continue(state) True -> actor.continue(state)
False -> { False -> {
[columns, rows] [width, height]
|> list.map(int.to_string) |> list.map(int.to_string)
|> string.join(" ") |> string.join(" ")
|> string.append("ui - updating dimensions: ", _) |> string.append("ui - updating dimensions: ", _)
|> logging.log |> logging.log
let layout = layout.update_dimensions(state.layout, columns, rows) let layout = layout.update_dimensions(state.layout, width, height)
process.send(state.redraw, layout) process.send(state.redraw, layout)
actor.continue(State(..state, layout:)) actor.continue(State(..state, layout:))

View File

@@ -3,22 +3,40 @@ import gleam/io
import gleam/string import gleam/string
import gleeunit import gleeunit
import gleeunit/should import gleeunit/should
import musicplayer/ui/virtual_ansi
import musicplayer/ui/layout.{Percent, RenderContext, Section, Style} import musicplayer/ui/layout.{Layout, Node, Section}
import musicplayer/ui/plot
pub fn main() -> Nil { pub fn main() -> Nil {
gleeunit.main() gleeunit.main()
} }
pub fn percent_layout_test() { pub fn foo_test() {
let views = [ let layout =
[ Layout(
width: 80,
height: 20,
nodes: dict.from_list([
#(
Section("Root"),
Node(
t: layout.Container,
content: "container",
width_percent: 100,
height_percent: 100,
children: [
Section("Row1"),
Section("Row2"),
],
),
),
#( #(
Section("Row1"), Section("Row1"),
layout.Row( Node(
t: layout.Row,
content: "row 1", content: "row 1",
style: Style(dimensions: Percent(width: 100, height: 50)), width_percent: 100,
height_percent: 50,
children: [ children: [
Section("A"), Section("A"),
Section("B"), Section("B"),
@@ -27,36 +45,40 @@ pub fn percent_layout_test() {
), ),
#( #(
Section("A"), Section("A"),
layout.Cell( Node(
t: layout.Cell,
content: "cell 1", content: "cell 1",
style: Style(dimensions: Percent(width: 50, height: 100)), width_percent: 50,
height_percent: 100,
children: [],
), ),
), ),
#( #(
Section("B"), Section("B"),
layout.Cell( Node(
t: layout.Cell,
content: "cell 2", content: "cell 2",
style: Style(dimensions: Percent(width: 50, height: 100)), width_percent: 50,
height_percent: 100,
children: [],
), ),
), ),
#( #(
Section("Row2"), Section("Row2"),
layout.Row( Node(
t: layout.Row,
content: "row 1", content: "row 1",
style: Style(dimensions: Percent(width: 100, height: 50)), width_percent: 100,
height_percent: 50,
children: [], children: [],
), ),
), ),
], ]),
] )
let columns = 80
let rows = 20
let layout = layout.new(columns, rows, views)
let expected = let expected =
" "
┌──────────────────────────────────────────────────────────────────────────────┐ container──────────────────────────────────────────────────────────────────────┐
│row 1────────────────────────────────────────────────────────────────────────┐│ │row 1────────────────────────────────────────────────────────────────────────┐│
││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││ ││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││
│││ ││ │││ │││ ││ │││
@@ -77,30 +99,10 @@ pub fn percent_layout_test() {
│└────────────────────────────────────────────────────────────────────────────┘│ │└────────────────────────────────────────────────────────────────────────────┘│
└──────────────────────────────────────────────────────────────────────────────┘ └──────────────────────────────────────────────────────────────────────────────┘
" "
|> string.replace(each: "\n", with: "\r\n")
|> string.trim
let context = let visual =
RenderContext( virtual_ansi.render(layout, Section("Root"), layout.width, layout.height)
parent_width: layout.columns, case visual == string.trim(expected) {
parent_height: layout.rows,
parent_top_left_x: 1,
parent_top_left_y: 1,
position_index: 0,
)
let assert Ok(view) = dict.get(layout.views, layout.current_view)
let flushed =
layout.render_loop(
view,
context,
Section(string.append("view_", string.inspect(layout.current_view))),
dict.new(),
)
|> plot.flush_buffer(layout.columns, layout.rows)
case flushed == expected {
True -> Nil True -> Nil
False -> { False -> {
io.println("Test failed") io.println("Test failed")
@@ -108,9 +110,9 @@ pub fn percent_layout_test() {
io.println(string.trim(expected)) io.println(string.trim(expected))
io.println("Got:") io.println("Got:")
io.println(flushed) io.println(visual)
should.equal(flushed, expected) should.equal(visual, expected)
} }
} }
} }

View File

@@ -0,0 +1,113 @@
import gleam/dict
import gleam/int
import gleam/list
import gleam/string
import musicplayer/ui/layout.{type Layout, type Section, Renders}
pub type Screen =
dict.Dict(#(Int, Int), String)
pub fn render(layout: Layout, root: Section, width: Int, height: Int) -> String {
let test_renders =
Renders(
box: fn(screen, x, y, w, h) { box(screen, x, y, w, h) },
text: fn(screen, chars, x, y) { text(screen, chars, x, y) },
)
let screen =
layout.render_generic(
layout,
int.to_float(width),
int.to_float(height),
1,
1,
0,
root,
dict.new(),
test_renders,
)
screen_to_string(screen)
}
pub fn screen_to_string(screen: Screen) -> String {
let keys = dict.keys(screen)
// Find the bounding box of the drawing
let max_x = list.fold(keys, 0, fn(m, k) { int.max(m, k.0) })
let max_y = list.fold(keys, 0, fn(m, k) { int.max(m, k.1) })
// We start from 1 because ANSI is 1-based
let min_y = list.fold(keys, 1000, fn(m, k) { int.min(m, k.1) })
list.range(min_y, max_y)
|> list.map(fn(y) {
list.range(1, max_x)
|> list.map(fn(x) {
case dict.get(screen, #(x, y)) {
Ok(char) -> char
Error(_) -> " "
// Fill gaps with space
}
})
|> string.join("")
})
|> string.join("\n")
}
pub fn text(screen: Screen, text: String, start_x: Int, y: Int) -> Screen {
// We use to_graphemes to ensure Unicode characters (like emoji or box lines)
// are treated as single visual units
text
|> string.to_graphemes
|> list.index_fold(screen, fn(acc, char, i) {
dict.insert(acc, #(start_x + i, y), char)
})
}
pub fn box(screen: Screen, x: Int, y: Int, w: Int, h: Int) -> Screen {
let box_chars = #("", "", "", "", "", "")
let #(tl, tr, bl, br, hor, ver) = box_chars
// Don't draw impossible boxes
case w < 2 || h < 2 {
True -> screen
False -> {
screen
// 1. Corners
|> dict.insert(#(x, y), tl)
|> dict.insert(#(x + w - 1, y), tr)
|> dict.insert(#(x, y + h - 1), bl)
|> dict.insert(#(x + w - 1, y + h - 1), br)
// 2. Top and Bottom edges
|> horizontal_line(x + 1, y, w - 2, hor)
|> horizontal_line(x + 1, y + h - 1, w - 2, hor)
// 3. Side edges
|> vertical_line(x, y + 1, h - 2, ver)
|> vertical_line(x + w - 1, y + 1, h - 2, ver)
}
}
}
fn horizontal_line(
screen: Screen,
x: Int,
y: Int,
len: Int,
char: String,
) -> Screen {
list.range(0, len - 1)
|> list.fold(screen, fn(acc, i) { dict.insert(acc, #(x + i, y), char) })
}
fn vertical_line(
screen: Screen,
x: Int,
y: Int,
len: Int,
char: String,
) -> Screen {
list.range(0, len - 1)
|> list.fold(screen, fn(acc, i) { dict.insert(acc, #(x, y + i), char) })
}