10 Commits

Author SHA1 Message Date
Alexander Heldt
89ef014c98 wip 2025-12-02 20:48:34 +01:00
Alexander Heldt
0025772177 wip 2025-11-30 21:45:55 +01:00
Alexander Heldt
033beb6b1f wip 2025-11-30 21:41:21 +01:00
Alexander Heldt
3589d94c29 wip 2025-11-30 21:29:43 +01:00
Alexander Heldt
59429d7721 wip 2025-11-30 18:22:15 +01:00
Alexander Heldt
7212df3abb wip-before-change-of-order 2025-11-30 16:27:31 +01:00
Alexander Heldt
1732b12fbe use-string-trees 2025-11-30 15:38:52 +01:00
Alexander Heldt
50c053a42a wip-working 2025-11-30 13:29:52 +01:00
Alexander Heldt
2332710235 working-but-not-columnwise 2025-11-30 11:55:02 +01:00
Alexander Heldt
18c4793872 wip-working-ish 2025-11-30 11:53:27 +01:00
6 changed files with 288 additions and 261 deletions

View File

@@ -3,7 +3,7 @@ import gleam/erlang/process.{type Subject}
import musicplayer/ui/layout.{type Section}
pub type Control {
UpdateDimensions(columns: Int, rows: Int)
UpdateDimensions(width: Int, height: Int)
UpdateState(section: Section, content: String)
Exit(reply_to: Subject(Nil))

View File

@@ -1,8 +1,7 @@
import gleam/dict
import gleam/float
import gleam/int
import gleam/list
import gleam/pair
import gleam/set
import gleam/string
import gleam/string_tree
@@ -10,64 +9,81 @@ import musicplayer/logging/logging
import musicplayer/ui/ansi
import musicplayer/ui/internal
pub const root_section = "reserved_root_section"
pub type Section {
Section(String)
Root
Header
Search
PlaybackTime
}
pub type Dimension {
Percent(width: Int, height: Int)
// TODO add Flex that flows
}
pub type Style {
Style(dimensions: Dimension)
pub type NodeType {
Container
Row
Cell
}
/// A Nodes width and height is in percentage (of the available width/height of its parent Node)
pub type Node {
Row(content: String, style: Style, children: List(Section))
Cell(content: String, style: Style)
Node(
t: NodeType,
content: String,
width_percent: Int,
height_percent: Int,
children: List(Section),
)
}
pub type Layout {
Layout(columns: Int, rows: Int, nodes: dict.Dict(Section, Node))
Layout(width: Int, height: Int, nodes: dict.Dict(Section, Node))
}
pub fn new(columns: Int, rows: Int, nodes: List(#(Section, Node))) -> Layout {
let children =
nodes
|> list.flat_map(fn(node) {
case pair.second(node) {
Row(children: c, ..) -> c
Cell(..) -> []
}
})
|> set.from_list
// All sections that are not children of other nodes will be added as
// children to the root
let orphans =
nodes
|> list.map(pair.first)
|> list.filter(fn(node) { !set.contains(children, node) })
pub fn new() -> Layout {
let nodes =
dict.from_list(nodes)
|> dict.insert(
Section(root_section),
Row(
content: "",
style: Style(dimensions: Percent(width: 100, height: 100)),
children: orphans,
dict.from_list([
#(
Root,
Node(
t: Container,
content: "Music Player",
width_percent: 100,
height_percent: 100,
children: [Header, Search, PlaybackTime],
),
),
)
Layout(columns:, rows:, nodes:)
#(
Header,
Node(
t: Row,
content: "Foo (1) | Bar (2) | Baz (3)",
width_percent: 100,
height_percent: 33,
children: [],
),
),
#(
Search,
Node(
t: Row,
content: "",
width_percent: 100,
height_percent: 33,
children: [],
),
),
#(
PlaybackTime,
Node(
t: Row,
content: "00:00",
width_percent: 100,
height_percent: 33,
children: [],
),
),
])
Layout(width: 0, height: 0, nodes: nodes)
}
pub fn update_section(
@@ -77,77 +93,77 @@ pub fn update_section(
) -> Layout {
case dict.get(layout.nodes, section) {
Error(_) -> layout
Ok(node) -> {
let updated = case node {
Cell(..) -> Cell(..node, content: content)
Row(..) -> Row(..node, content: content)
}
Layout(..layout, nodes: dict.insert(layout.nodes, section, updated))
}
Ok(node) ->
Layout(
..layout,
nodes: dict.insert(
layout.nodes,
section,
Node(..node, content: content),
),
)
}
}
pub fn update_dimensions(layout: Layout, columns: Int, rows: Int) -> Layout {
Layout(..layout, columns:, rows:)
pub fn update_dimensions(layout: Layout, width: Int, height: Int) -> Layout {
Layout(..layout, width:, height:)
}
pub fn render(layout: Layout) -> Nil {
internal.clear_screen()
[layout.columns, layout.rows]
[layout.width, layout.height]
|> list.map(int.to_string)
|> string.join(" ")
|> string.append("layout - render: ", _)
|> logging.log
let context =
RenderContext(
parent_width: layout.columns,
parent_height: layout.rows,
parent_top_left_x: 1,
parent_top_left_y: 1,
position_index: 0,
)
let container_width = int.to_float(layout.width)
let container_height = int.to_float(layout.height)
let container_top_left_x = 1
let container_top_left_y = 1
let ansi_renders =
Renders(
text: fn(tree, chars, x, y) {
string_tree.append(tree, ansi.text(chars, x, y))
},
box: fn(tree, x, y, w, h) {
string_tree.append(tree, ansi.box(x, y, w, h))
},
text: fn(tree, chars, x, y) {
string_tree.append(tree, ansi.text(chars, x, y))
},
)
string_tree.new()
|> render_generic(layout, context, Section(root_section), _, ansi_renders)
|> render_generic(
layout,
container_width,
container_height,
container_top_left_x,
container_top_left_y,
0,
Root,
_,
ansi_renders,
)
|> string_tree.to_string
|> internal.print
}
pub type Renders(into) {
Renders(
// into, chars, x, y
text: fn(into, String, Int, Int) -> into,
// into, x, y, width, height
box: fn(into, Int, Int, Int, Int) -> into,
)
}
pub type RenderContext {
RenderContext(
parent_width: Int,
parent_height: Int,
parent_top_left_x: Int,
parent_top_left_y: Int,
position_index: Int,
)
}
pub fn render_generic(
layout: Layout,
context: RenderContext,
// Dimensions
container_width: Float,
container_height: Float,
container_tl_x: Int,
container_tl_y: Int,
// State
index: Int,
from: Section,
render_into: into,
renders: Renders(into),
@@ -155,70 +171,61 @@ pub fn render_generic(
case dict.get(layout.nodes, from) {
Error(_) -> render_into
Ok(node) -> {
// Margin between container and the node being rendere
let margin = 2
let margin = 2.0
let #(node_width, node_height) = case node.style.dimensions {
Percent(width:, height:) -> {
let width = { context.parent_width * width } / 100
let height = { context.parent_height * height } / 100
let width =
container_width *. { int.to_float(node.width_percent) /. 100.0 }
|> float.floor
|> float.truncate
#(width, height)
}
}
let height =
container_height *. { int.to_float(node.height_percent) /. 100.0 }
|> float.floor
|> float.truncate
// Check if this node should be placed to the left or below the parent
let #(node_top_left_x, node_top_left_y) = case node {
Row(..) -> #(
context.parent_top_left_x,
context.parent_top_left_y + { context.position_index * node_height },
)
Cell(..) -> #(
context.parent_top_left_x + { context.position_index * node_width },
context.parent_top_left_y,
)
let #(cx, cy) = case node.t {
Container -> #(container_tl_x, container_tl_y)
Row -> #(container_tl_x, container_tl_y + { index * height })
Cell -> #(container_tl_x + { index * width }, container_tl_y)
}
let parent =
render_into
|> renders.box(
node_top_left_x,
node_top_left_y,
node_width,
node_height,
|> renders.box(cx, cy, width, height)
// + 2 for header margin
|> renders.text(node.content, cx + 2, cy)
list.index_map(node.children, fn(child, i) { #(i, child) })
|> list.fold(parent, fn(acc_into, ic) {
let #(i, child) = ic
let cw =
container_width
*. { int.to_float(node.width_percent) /. 100.0 }
-. margin
|> float.floor
let ch =
container_height
*. { int.to_float(node.height_percent) /. 100.0 }
-. margin
|> float.floor
let child_origin_x = container_tl_x + 1
let child_origin_y = container_tl_y + 1
render_generic(
layout,
cw,
ch,
child_origin_x,
child_origin_y,
i,
child,
acc_into,
renders,
)
|> renders.text(node.content, node_top_left_x, node_top_left_y)
case node {
Cell(..) -> parent
Row(children:, ..) -> {
list.index_map(children, fn(child, i) { #(i, child) })
|> list.fold(parent, fn(acc_into, ic) {
let #(i, child) = ic
let #(child_width, child_height) = case node.style.dimensions {
Percent(width:, height:) -> {
let width = { { context.parent_width * width } / 100 } - margin
let height =
{ { context.parent_height * height } / 100 } - margin
#(width, height)
}
}
let context =
RenderContext(
parent_width: child_width,
parent_height: child_height,
parent_top_left_x: context.parent_top_left_x + 1,
parent_top_left_y: context.parent_top_left_y + 1,
position_index: i,
)
render_generic(layout, context, child, acc_into, renders)
})
}
}
})
}
}
}

View File

@@ -1,12 +1,14 @@
import gleam/dict
import musicplayer/ui/internal
import musicplayer/ui/layout.{Percent, Section, Style}
import musicplayer/ui/layout.{Container, Layout, Node, Section}
import musicplayer/ui/layout_examples/wait_for_input.{wait_for_input}
pub fn main() {
let assert Ok(columns) = internal.io_get_columns()
let assert Ok(rows) = internal.io_get_rows()
let assert Ok(width) = internal.io_get_columns()
let assert Ok(height) = internal.io_get_rows()
two_rows_with_cells(columns, rows)
two_rows_with_cells(width, height)
|> layout.render
wait_for_input()
@@ -15,42 +17,66 @@ pub fn main() {
/// Two rows:
/// First row has two cells
/// Second row has no cells
fn two_rows_with_cells(columns: Int, rows: Int) -> layout.Layout {
let nodes = [
#(
Section("Row1"),
layout.Row(
content: "row 1",
style: Style(dimensions: Percent(width: 100, height: 50)),
children: [
Section("A"),
Section("B"),
],
fn two_rows_with_cells(width: Int, height: Int) -> layout.Layout {
let nodes =
dict.from_list([
#(
Section("Root"),
Node(
t: Container,
content: "container",
width_percent: 100,
height_percent: 100,
children: [
Section("Row1"),
Section("Row2"),
],
),
),
),
#(
Section("A"),
layout.Cell(
content: "cell 1",
style: Style(dimensions: Percent(width: 50, height: 50)),
#(
Section("Row1"),
Node(
t: layout.Row,
content: "row 1",
width_percent: 100,
height_percent: 50,
children: [
Section("A"),
Section("A"),
],
),
),
),
#(
Section("B"),
layout.Cell(
content: "cell 2",
style: Style(dimensions: Percent(width: 50, height: 50)),
#(
Section("A"),
Node(
t: layout.Cell,
content: "cell 1",
width_percent: 50,
height_percent: 100,
children: [],
),
),
),
#(
Section("Row2"),
layout.Row(
content: "row 2",
style: Style(dimensions: Percent(width: 50, height: 50)),
children: [],
#(
Section("B"),
Node(
t: layout.Cell,
content: "cell 2",
width_percent: 50,
height_percent: 100,
children: [],
),
),
),
]
#(
Section("Row2"),
Node(
t: layout.Row,
content: "row 2",
width_percent: 100,
height_percent: 50,
children: [],
),
),
])
layout.new(columns, rows, nodes)
Layout(width:, height:, nodes: nodes)
}

View File

@@ -17,34 +17,7 @@ pub fn new() -> Result(Subject(Control), String) {
let redraw_name = process.new_name("redraw")
let redraw: Subject(Layout) = process.named_subject(redraw_name)
let layout =
[
#(
layout.Header,
layout.Row(
content: "Foo (1) | Bar (2) | Baz (3)",
style: layout.Style(dimensions: layout.Percent(width: 100, height: 33)),
children: [],
),
),
#(
layout.Search,
layout.Row(
content: "",
style: layout.Style(dimensions: layout.Percent(width: 100, height: 33)),
children: [],
),
),
#(
layout.PlaybackTime,
layout.Row(
content: "00:00",
style: layout.Style(dimensions: layout.Percent(width: 100, height: 33)),
children: [],
),
),
]
|> layout.new(0, 0, _)
let layout = layout.new()
case
actor.new(State(redraw, layout))
@@ -78,19 +51,19 @@ fn handle_message(
control: Control,
) -> actor.Next(State(redraw, layout), Control) {
case control {
control.UpdateDimensions(columns, rows) -> {
let current_dimensions = #(state.layout.columns, state.layout.rows)
control.UpdateDimensions(width, height) -> {
let current_dimensions = #(state.layout.width, state.layout.height)
case #(columns, rows) == current_dimensions {
case #(width, height) == current_dimensions {
True -> actor.continue(state)
False -> {
[columns, rows]
[width, height]
|> list.map(int.to_string)
|> string.join(" ")
|> string.append("ui - updating dimensions: ", _)
|> logging.log
let layout = layout.update_dimensions(state.layout, columns, rows)
let layout = layout.update_dimensions(state.layout, width, height)
process.send(state.redraw, layout)
actor.continue(State(..state, layout:))

View File

@@ -1,59 +1,84 @@
import gleam/dict
import gleam/io
import gleam/string
import gleeunit
import gleeunit/should
import musicplayer/ui/virtual_ansi
import musicplayer/ui/layout.{Percent, Section, Style}
import musicplayer/ui/layout.{Layout, Node, Section}
pub fn main() -> Nil {
gleeunit.main()
}
pub fn percent_layout_test() {
let nodes = [
#(
Section("Row1"),
layout.Row(
content: "row 1",
style: Style(dimensions: Percent(width: 100, height: 50)),
children: [
pub fn foo_test() {
let layout =
Layout(
width: 80,
height: 20,
nodes: dict.from_list([
#(
Section("Root"),
Node(
t: layout.Container,
content: "container",
width_percent: 100,
height_percent: 100,
children: [
Section("Row1"),
Section("Row2"),
],
),
),
#(
Section("Row1"),
Node(
t: layout.Row,
content: "row 1",
width_percent: 100,
height_percent: 50,
children: [
Section("A"),
Section("B"),
],
),
),
#(
Section("A"),
Node(
t: layout.Cell,
content: "cell 1",
width_percent: 50,
height_percent: 100,
children: [],
),
),
#(
Section("B"),
],
),
),
#(
Section("A"),
layout.Cell(
content: "cell 1",
style: Style(dimensions: Percent(width: 50, height: 100)),
),
),
#(
Section("B"),
layout.Cell(
content: "cell 2",
style: Style(dimensions: Percent(width: 50, height: 100)),
),
),
#(
Section("Row2"),
layout.Row(
content: "row 1",
style: Style(dimensions: Percent(width: 100, height: 50)),
children: [],
),
),
]
let columns = 80
let rows = 20
let layout = layout.new(columns, rows, nodes)
Node(
t: layout.Cell,
content: "cell 2",
width_percent: 50,
height_percent: 100,
children: [],
),
),
#(
Section("Row2"),
Node(
t: layout.Row,
content: "row 1",
width_percent: 100,
height_percent: 50,
children: [],
),
),
]),
)
let expected =
"
┌──────────────────────────────────────────────────────────────────────────────┐
container──────────────────────────────────────────────────────────────────────┐
│row 1────────────────────────────────────────────────────────────────────────┐│
││cell 1───────────────────────────────┐cell 2───────────────────────────────┐││
│││ ││ │││
@@ -75,7 +100,8 @@ pub fn percent_layout_test() {
└──────────────────────────────────────────────────────────────────────────────┘
"
let visual = virtual_ansi.render(layout)
let visual =
virtual_ansi.render(layout, Section("Root"), layout.width, layout.height)
case visual == string.trim(expected) {
True -> Nil
False -> {

View File

@@ -3,32 +3,27 @@ import gleam/int
import gleam/list
import gleam/string
import musicplayer/ui/layout.{type Layout, RenderContext, Renders}
import musicplayer/ui/layout.{type Layout, type Section, Renders}
pub type Screen =
dict.Dict(#(Int, Int), String)
pub fn render(layout: Layout) -> String {
pub fn render(layout: Layout, root: Section, width: Int, height: Int) -> String {
let test_renders =
Renders(
text: fn(screen, chars, x, y) { text(screen, chars, x, y) },
box: fn(screen, x, y, w, h) { box(screen, x, y, w, h) },
)
let context =
RenderContext(
parent_width: layout.columns,
parent_height: layout.rows,
parent_top_left_x: 1,
parent_top_left_y: 1,
position_index: 0,
text: fn(screen, chars, x, y) { text(screen, chars, x, y) },
)
let screen =
layout.render_generic(
layout,
context,
layout.Section(layout.root_section),
int.to_float(width),
int.to_float(height),
1,
1,
0,
root,
dict.new(),
test_renders,
)